chesyn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (2, -9, D:1) a bat corpse (skeletalised by now) (5, -17, D:1) a +0 club (9, -21, D:1) a bat skeleton (14, 1, D:1) a ball python skeleton (17, -3, D:1) a bat skeleton (19, -17, D:1) 6 stones (21, -15, D:1) 5 stones (23, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 8, D:1) a quokka skeleton (29, -23, D:1) 7 stones (30, -23, D:1) 5 stones (30, 13, D:1) a +0 short sword 3 stones (34, -11, D:1) a +0 mace Level 2 of the Dungeon (1, -8, D:2) a +0 dagger (5, -9, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (7, -12, D:2) a +0 dagger 5 stones a kobold skeleton (8, -13, D:2) a +0 dagger a goblin skeleton (10, -4, D:2) a rat skeleton (15, -3, D:2) the +7 flail of Abomination {flame, ^Contam rN+ rCorr Int+6} ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (17, -4, D:2) a bat skeleton (22, -49, D:2) a hobgoblin corpse (skeletalised by now) (35, -17, D:2) a ball python skeleton (35, -16, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Jiunwaj's Armour Shop a +0 plate armour (216 gold) a +2 chain mail of fire resistance (276 gold) a +0 ring mail (48 gold) a +2 leather armour of positive energy (192 gold) a +0 robe (10 gold) a +0 chain mail (72 gold) a +0 chain mail (72 gold) a +0 chain mail (72 gold) a +0 pair of gloves (54 gold) a +0 scale mail (48 gold) (3, 39, D:3) a +0 dagger a goblin corpse (skeletalised by now) (8, 37, D:3) a +0 sling (11, 29, D:3) a +0 whip (12, 2, D:3) a +0 spear (16, -3, D:3) an adder corpse (skeletalised by now) (16, 0, D:3) a +0 robe (19, 38, D:3) a +0 scale mail (26, 31, D:3) a +0 dagger (31, 35, D:3) a ball python corpse (skeletalised by now) (32, 38, D:3) a +0 club (33, 27, D:3) a rat skeleton (33, 28, D:3) a frilled lizard skeleton (34, 27, D:3) a +0 hand axe a frilled lizard skeleton a hobgoblin skeleton (37, 2, D:3) a bat corpse (skeletalised by now) (37, 28, D:3) a +0 quarterstaff (41, 36, D:3) a +0 short sword a +0 leather armour (41, 38, D:3) a +0 dagger a +0 robe (45, 30, D:3) an adder skeleton (47, 21, D:3) a frilled lizard skeleton (50, 11, D:3) a +0 robe (51, 3, D:3) a +0 short sword a kobold corpse (skeletalised by now) (51, 20, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (3, -21, D:4) a +0 dagger a goblin corpse (skeletalised by now) (5, 10, D:4) a +0 dagger a goblin corpse (skeletalised by now) (9, -15, D:4) an adder skeleton (13, -26, D:4) a jackal skeleton (13, -23, D:4) a jackal skeleton (17, 6, D:4) a +0 short sword (22, 5, D:4) a +0 flail a +0 dagger a +0 short sword an orc skeleton an orc skeleton a ball python skeleton (22, 8, D:4) a +2 dagger (27, -29, D:4) a +0 club a goblin skeleton (27, -28, D:4) a hobgoblin skeleton (28, 3, D:4) a +0 mace (32, -25, D:4) an adder skeleton (37, 12, D:4) a jackal corpse (skeletalised by now) (43, 12, D:4) the inkwell talisman of Adgher {*Slow rElec Will- rCorr} [inkwell talisman] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (53, -17, D:4) a +0 club (56, 1, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (12, 4, D:5) a +0 whip 2 boomerangs a +0 scale mail an orc skeleton (13, 6, D:5) a +0 dagger a +0 robe (16, 4, D:5) a +0 war axe an orc corpse (skeletalised by now) (28, 5, D:5) a +0 whip a +0 ring mail (32, 26, D:5) a +0 leather armour (40, 20, D:5) a +0 scale mail (43, 24, D:5) an adder skeleton Level 6 of the Dungeon (2, 11, D:6) a howler monkey skeleton (14, 21, D:6) an inkwell talisman (15, -18, D:6) an adder skeleton (15, -7, D:6) a +0 flail a +0 hand axe a +0 hand axe a +0 leather armour the human skeleton of Eustachio an orc skeleton (16, -8, D:6) a +0 dagger an orc skeleton (17, -2, D:6) a water moccasin skeleton (17, 29, D:6) a parchment of Hailstorm (18, 19, D:6) a +0 short sword a +0 robe (24, 4, D:6) an orc skeleton (32, 13, D:6) a +2 chain mail of willpower (36, -5, D:6) the fire staff of Nusif {rF+ rCorr Stlth+ Fire} [staff of fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. (38, -11, D:6) a +0 hand axe (38, -2, D:6) a +0 falchion (39, -11, D:6) a +0 dagger a +0 robe a kobold skeleton (39, -2, D:6) the +3 helmet of the Lair of Beasts {Light, Harm rF+ Ice} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Ice: It increases the power of your Ice spells. It cannot be enchanted further. a +0 robe (40, -2, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 robe a +0 flail (0, 1, D:7) a +0 whip a +2 whip of venom (3, 9, D:7) 3 flux baubles (18, -6, D:7) a +0 whip an orc corpse (skeletalised by now) (18, 2, D:7) a +0 mace a +0 trident a +0 leather armour (19, -27, D:7) a +0 chain mail (19, 0, D:7) a +0 dagger a +0 leather armour (20, -1, D:7) a +0 dagger (24, 30, D:7) an iguana corpse (skeletalised by now) (30, 10, D:7) a +0 trident (32, -21, D:7) a +0 leather armour (32, -4, D:7) a +0 robe (32, 14, D:7) a +0 whip a +0 robe (33, 14, D:7) a +0 club (34, 1, D:7) a +0 tower shield (35, -18, D:7) 6 boomerangs (36, 17, D:7) a +0 whip (37, 17, D:7) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (40, -12, D:7) a +0 ring mail a +0 dagger a +0 ring mail 3 boomerangs a +0 hand axe of venom an orc skeleton an orc skeleton (40, -11, D:7) a +0 dagger (40, 30, D:7) a +0 dagger a +0 robe (41, -28, D:7) a +1 hand axe of venom (41, -11, D:7) a +0 dagger an orc skeleton (42, -11, D:7) a +0 robe a +0 dagger an orc skeleton (42, 28, D:7) a +0 leather armour (44, -1, D:7) a +0 whip (52, 4, D:7) a +0 pair of boots Level 8 of the Dungeon [Shop] Juoxku's Weapon Boutique 5 atropa-tipped darts (63 gold) a +2 dagger of venom (201 gold) 4 boomerangs (112 gold) a +0 club (7 gold) a +0 mace (42 gold) a +1 falchion of flaming (173 gold) a +0 long sword (49 gold) a +0 spear (42 gold) a +0 trident (49 gold) (6, -23, D:8) a +0 dagger (6, -5, D:8) a yak corpse (skeletalised by now) (6, -4, D:8) a yak corpse (skeletalised by now) (24, -25, D:8) a +0 trident an orc skeleton (24, -24, D:8) a +0 dagger a +0 robe an orc skeleton (25, -25, D:8) a +0 trident an orc skeleton (25, -24, D:8) a +0 club an orc skeleton (26, -27, D:8) a +0 trident (31, -10, D:8) a +0 glaive a +0 orcbow a +0 plate armour (31, -7, D:8) a bullfrog skeleton (32, -9, D:8) a +0 dagger a +0 robe an orc skeleton (32, -8, D:8) a +0 dagger a +0 robe an orc skeleton (34, -17, D:8) a staff of cold (35, -17, D:8) a +0 hand axe a +0 robe (36, -20, D:8) a +0 great sword a +0 robe a +0 flail a +0 robe a +0 robe (36, -8, D:8) a +0 whip a +0 leather armour an orc skeleton (37, 3, D:8) a +0 robe (44, -18, D:8) a +0 flail (46, 0, D:8) a +3 trident (46, 2, D:8) 2 large rocks Level 9 of the Dungeon (13, 15, D:9) a potion of mutation (18, 10, D:9) a +0 whip (19, 9, D:9) a +0 dagger a +0 war axe an orc corpse an orc corpse (19, 11, D:9) a +0 dagger of draining (unseen) (21, 6, D:9) a +0 pair of boots of stealth (unseen) (24, 13, D:9) a +0 chain mail the Ecumenical Temple