Dungeon Crawl Stone Soup version 0.35-a0-734-g743f274a0e (webtiles) character file. Game seed: 15575852469660428646 353424 chesyn the Sorcerer (level 21, -4/117 HPs) Began as a Deep Elf Fire Elementalist on July 20, 2026. Was the Champion of Vehumet. Slain by a colossal amoeba (23 damage) ... summoned by a colossal amoeba ... on level 3 of the Pits of Slime. The game lasted 02:12:56 (38777 turns). chesyn the Sorcerer (Deep Elf Fire Elementalist) Turns: 38777, Time: 02:12:57 Health: -4/117 AC: 9 Str: 5 XL: 21 Next: 33% Magic: 24/50 EV: 24 Int: 36 God: Vehumet [******] Gold: 1460 SH: 0 Dex: 17 Spells: 5/66 levels left rFire + + . (33%) I - fire staff "Faroduej" {rF+ SInv Forge Fire} rCold + + . (33%) i - orb of Wu Jian's Scorn {Mesmerism, rElec rC+ Regen+ SInv} rNeg + . . (50%) G - +0 leather armour of Xumip {rPois rF+ rN+} rPois + (33%) j - +2 hat {Will+} rElec + (33%) H - +0 cloak rCorr + (50%) u - +2 pair of gloves {Stlth+} SInv + (no boots) Will ++++. q - amulet of regeneration Stlth ++ f - +5 ring of evasion HPRegen 1.99/turn m - ring "Vizuc" {rElec rC+ rCorr Int+6} MPRegen 0.64/turn %: no passive effects @: confused, about to teleport, ambrosia-drunk, on mesmerism cooldown, studying 2 skills A: magic regeneration, strong-willed 1, sense surroundings 1, reckless }: 2/15 runes: barnacled, gossamer a: Imbue Servitor (0%), Renounce Religion (0%) You were on level 3 of the Pits of Slime. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 8 branches of the dungeon, and saw 37 of its levels. You visited the Abyss 1 time. You visited the chambers of the Necropolis 1 time. You also visited: Gauntlet, Ice Cave and Volcano. You collected 4575 gold pieces. You spent 3115 gold pieces at shops. Inventory: Hand Weapons a - the +8 whip "Snakebite" {venom, curare, rPois} (You found it on level 3 of the Lair of Beasts) rPois: It protects you from poison. It cannot be enchanted further. C - a +0 hand axe of distortion Missiles d - 45 poisoned darts e - 18 javelins n - 2 throwing nets p - 10 curare-tipped darts y - 12 silver javelins Armour c - an orb of energy i - the orb of Wu Jian's Scorn (worn) {Mesmerism, rElec rC+ Regen+ SInv} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. j - a +2 hat of willpower (worn) k - a +0 kite shield of reflection r - the +6 fire dragon occultist's scales {FireExpos FireWiz rF++ rC- Int+3} (You found it on level 3 of the Elven Halls) FireExpos: Whenever you deal fire damage to an enemy without rFire∞, you may briefly leave it exposed, making it take increased damage for non-attack sources, less capable of dodging non-attack projectiles, and mildly reducing its Willpower. FireWiz: It increases the success rate of your Fire Magic spells. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. u - a +2 pair of gloves of stealth (worn) z - an orb of pyromania G - the +0 leather armour of Xumip (worn) {rPois rF+ rN+} (You found it in a volcano) rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. H - a +0 cloak (worn) Magical Staves b - a staff of cold I - the fire staff "Faroduej" (weapon) {rF+ SInv Forge Fire} (You acquired it on level 3 of the Lair of Beasts) [staff of fire] rF+: It protects you from fire. SInv: It lets you see invisible. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. Jewellery f - a +5 ring of evasion (worn) g - a ring of poison resistance h - the ring of Gatwopn {Str+6 Dex+2 SInv Stlth+} (You found it on level 12 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. l - the ring of Yredelemnul's Anger {rElec rCorr Int+6} (You found it in a Gauntlet) [ring of intelligence] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). m - the ring "Vizuc" (worn) {rElec rC+ rCorr Int+6} (You took it off a deep elf pyromancer on level 3 of the Elven Halls) [ring of intelligence] rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). o - the ring of Gukefi {rC- rCorr Str+3 Dex+3 SInv} (You took it off a deep elf pyromancer on level 3 of the Elven Halls) [ring of see invisible] rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. q - an amulet of regeneration (worn) s - a ring of wizardry v - a ring of willpower D - a ring of resist corrosion Wands b - a wand of light (20) e - a wand of paralysis (46) c - a wand of iceblast (18) f - a wand of mindburst (47) p - a wand of polymorph (3) a - a wand of flame (47) d - a wand of digging (14) Scrolls x - 9 scrolls of amnesia S - 4 scrolls of silence r - 3 scrolls of revelation T - a scroll of torment i - 19 scrolls of identify f - 6 scrolls of fear N - 3 scrolls of noise t - 11 scrolls of teleportation p - 7 scrolls of poison V - 5 scrolls of vulnerability s - 6 scrolls of summoning I - 8 scrolls of immolation W - 3 scrolls of brand weapon g - 12 scrolls of fog a - 3 scrolls of enchant armour w - 5 scrolls of enchant weapon b - 4 scrolls of blinking Potions r - 3 potions of resistance a - a potion of ambrosia h - 3 potions of haste M - 4 potions of mutation c - 15 potions of curing C - 3 potions of cancellation L - 6 potions of lignification m - 6 potions of might B - 2 potions of berserk rage A - 3 potions of attraction i - 2 potions of invisibility e - 4 potions of enlightenment Miscellaneous g - a +1 tin of tremorstones (2/2) h - a +0 box of beasts i - a +0 lightning rod (4/4) j - a +0 phial of floods k - a +0 phantom mirror Skills: - Level 8.0 Fighting - Level 16.6 Dodging - Level 8.1 Stealth - Level 23.2 Spellcasting - Level 18.5 Conjurations - Level 7.5 Hexes + Level 19.4 Necromancy - Level 19.0 Fire Magic - Level 2.1 Air Magic - Level 7.2 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ignition Fire 66% 3d18 1% 8 b - Infestation Necr 55% N/A 2% 8 c - Death Channel Necr 55% N/A 1% 6 e - Soul Splinter Necr 100% N/A 0% 1 g - Mephitic Cloud Conj/Alch/Air 75% N/A 1% 3 h - Brom's Barrelling Bo Conj/Erth 83% 2d12 1% 4 i - Blink Tloc 82% N/A 1% 2 j - Iskenderun's Mystic Conj/Tloc 83% 2d16 (+2d91% 4 k - Spellspark Servitor Conj/Frge 52% N/A 5% 7 l - Yara's Violent Unrav Hex/Alch 31% 3d13 1% 5 m - Orb of Destruction Conj 54% 9d14 1% 7 n - Starburst Conj/Fire 66% 6d17 1% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lehudib's Crystal Spear Conj/Erth 41% 10d10 34% 8 Chain Lightning Conj/Air 43% 3d57 96% 9 Foxfire Conj/Fire 100% 2x1d9 0% 1 Grave Claw Necr 100% 2d14 0% 2 Scorch Fire 100% 2d9 0% 2 Searing Ray Conj 100% 2d8 0% 2 Sublimation of Blood Necr 100% N/A 0% 2 Fugue of the Fallen Necr 100% N/A 0% 3 Gloom Hex/Necr 100% N/A 0% 3 Inner Flame Hex/Fire 100% N/A 0% 3 Vampiric Draining Necr 100% 2d13 0% 3 Animate Dead Necr 100% N/A 0% 4 Flame Wave Conj/Fire 100% 2d21 0% 4 Curse of Agony Necr 100% N/A 0% 5 Fireball Conj/Fire 66% 3d25 0% 5 Freeze Ice 100% 1d10 1% 1 Kinetic Grapnel Frge 100% 1d8 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Call Imp Summ 82% N/A 1% 2 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Jinxbite Hex 100% 2d4 1% 2 Frozen Ramparts Ice 82% 1d13 1% 3 Hailstorm Conj/Ice 83% 3d14 1% 3 Swiftness Air 55% N/A 1% 3 Tukima's Dance Hex 77% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Cause Fear Hex 38% N/A 1% 4 Cigotuvi's Putrefaction Necr/Air 88% N/A 1% 4 Dimensional Bullseye Hex/Tloc 31% N/A 1% 4 Forge Blazeheart Golem Fire/Frge 100% N/A 1% 4 Freezing Cloud Conj/Ice/Air 37% 6-21 1% 5 Olgreb's Toxic Radiance Alch 41% N/A 2% 4 Call Canine Familiar Summ 41% N/A 3% 3 Summon Ice Beast Ice/Summ 41% N/A 3% 3 Silence Hex/Air 33% N/A 3% 5 Vhi's Electric Charge Tloc/Air 98% N/A 6% 4 Metabolic Englaciation Hex/Ice 31% N/A 6% 5 Summon Mana Viper Hex/Summ 62% N/A 6% 5 Nazja's Percussive Temp Frge 29% 4d8 8% 5 Eringya's Surprising Cr Summ 41% N/A 10% 4 Leda's Liquefaction Alch/Erth 20% N/A 10% 4 Petrify Alch/Erth 20% N/A 10% 4 Summon Seismosaurus Egg Summ/Erth 41% N/A 10% 4 Alistair's Walking Alem Alch/Frge 58% N/A 28% 5 Hoarfrost Cannonade Ice/Frge 29% 3d7/3d15 28% 5 Bombard Conj/Erth 41% 9d7 1% 6 Forge Monarch Bomb Fire/Frge 64% 4d21 3% 6 Rimeblight Ice/Necr 42% 2d8 (prima4% 7 Dispersal Tloc 20% N/A 83% 6 Gell's Gavotte Tloc 20% 2d(20-30) 83% 6 Sculpt Simulacrum Ice/Alch 20% N/A 83% 6 Sphinx Sisters Hex/Summ 31% N/A 87% 7 Ozocubu's Refrigeration Ice 20% 4d12 88% 7 Discord Hex 38% N/A 96% 8 Diamond Sawblades Frge 29% 4d7 100% 7 Manifold Assault Tloc 20% N/A 100% 7 Splinterfrost Shell Ice/Frge 29% 6d11 100% 7 Summon Hydra Summ 20% N/A 100% 7 Summon Horrible Things Summ 20% N/A 100% 8 Dragon's Call Summ 20% N/A 100% 9 Shatter Erth 20% 3d18* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 25324 Temple (1/1) D:4 Zot: 5997 Lair (5/5) D:8 Zot: 24557 Shoals (4/4) Lair:3 Zot: 19690 Spider (4/4) Lair:3 Zot: 19552 Slime (3/5) Lair:5 Zot: 16808 Orc (2/2) D:11 Zot: 9986 Elf (3/3) Orc:2 Zot: 14110 Vaults (0/5) D:14 Depths (0/4) D:15 IceCv (visited) Volcano (visited) Gauntlet (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:6 ( D:11 * D:13 [(: Orc:2 [=*( Elf:1 :* Elf:2 [:((:? Shoals:1 ! Shoals:4 * Portals: Abyss: D:14** Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are strong-willed. (Will+) You passively map the area around you. Your SH is halved, but you deal more damage with two-handed weapons. Message History Anything else - Cancel. Okay, then. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The colossal amoeba closely misses your death scarab. The colossal amoeba engulfs your death scarab! Your death scarab bites the colossal amoeba. You gain 2 hp, and have [5/117] hp. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Your death scarab bites the colossal amoeba!! Your death scarab bites the colossal amoeba! x2 Your death scarab bites the colossal amoeba!! Your death scarab drains the colossal amoeba's vigour! The colossal amoeba seems to slow down. You gain 2 hp, and have [7/117] hp. You are confused. You feel invigorated. Your death scarab bites the colossal amoeba!! Your death scarab closely misses the colossal amoeba. Your death scarab bites the colossal amoeba!! Your death scarab drains the colossal amoeba's vigour! The colossal amoeba seems to slow down. Your death scarab bites the colossal amoeba!! Your death scarab closely misses the colossal amoeba. You gain 5 hp, and have [12/117] hp. You gain 5 MP, and have [18/50] MP Your death scarab bites the colossal amoeba! Your death scarab drains the colossal amoeba's vigour! The colossal amoeba seems to slow down. Your death scarab bites the colossal amoeba. Your death scarab drains the colossal amoeba's vigour! The colossal amoeba seems to slow down. Your death scarab bites the colossal amoeba!! Your death scarab drains the colossal amoeba's vigour! The colossal amoeba seems to slow down. The colossal amoeba closely misses you. The colossal amoeba completely misses you. The colossal amoeba hits you!! You die... ####### ####.....#### #......#....# * #.##.@....#.# , ##....JJ...#.## , #........#....#### , #.......J.#......# , #.#....