chesyn Level 1 of the Dungeon (3, 2, D:1) a +0 club (5, -23, D:1) a +0 whip 5 stones (8, -29, D:1) a +0 ring mail (9, -34, D:1) a frilled lizard skeleton (10, -15, D:1) a +0 club (13, -22, D:1) a +0 whip 2 stones (14, -22, D:1) a hobgoblin skeleton (14, -21, D:1) a hobgoblin skeleton (16, -20, D:1) a hobgoblin skeleton (19, -32, D:1) a hobgoblin skeleton (25, -31, D:1) a ball python skeleton (31, -8, D:1) an inkwell talisman (31, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, 3, D:1) a +0 dagger (39, -6, D:1) a +1 dagger of venom (39, 12, D:1) a frilled lizard corpse (skeletalised by now) (40, -48, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (40, -27, D:1) a +0 leather armour (42, -28, D:1) a bat skeleton (43, -3, D:1) a +0 robe (44, -29, D:1) a +0 dagger (44, -28, D:1) a +0 dagger a goblin skeleton (45, 4, D:1) a ball python corpse (skeletalised by now) (53, -30, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (55, -24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 19, D:2) a jackal skeleton (2, 20, D:2) a jackal skeleton (4, 36, D:2) a +0 spear (19, 27, D:2) a +0 club (25, 6, D:2) a +0 mace (27, 39, D:2) a bat corpse (skeletalised by now) (28, 7, D:2) a +0 club a goblin skeleton (36, 43, D:2) a +0 leather armour (44, 43, D:2) a rat corpse (skeletalised by now) (45, 42, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (1, -9, D:3) a +0 club (12, -8, D:3) an adder corpse (skeletalised by now) (20, -13, D:3) a +0 club 2 stones (21, 21, D:3) a +0 whip a kobold corpse (skeletalised by now) (30, 11, D:3) a +0 club (38, -6, D:3) a +0 dagger (43, 4, D:3) a maw talisman (44, 6, D:3) a frilled lizard corpse (skeletalised by now) (45, 6, D:3) a bat corpse (skeletalised by now) (46, 4, D:3) a staff of air (46, 6, D:3) a ball python corpse (skeletalised by now) (48, -1, D:3) a +0 club 4 poisoned darts a kobold corpse (skeletalised by now) (50, -2, D:3) a +0 trident a +0 leather armour (50, 7, D:3) an adder corpse (skeletalised by now) (51, 7, D:3) a +0 hand axe a +0 short sword an orc corpse (skeletalised by now) (52, 7, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (9, -4, D:4) the +3 long sword of Opuriut {flame, Will+ rCorr Int-4} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). It can be maximally enchanted to +9. (9, 20, D:4) a hound corpse (skeletalised by now) (17, 1, D:4) a +0 ring mail (21, 11, D:4) a +0 short sword a kobold skeleton (25, -12, D:4) a +0 falchion (26, -13, D:4) a hobgoblin skeleton (27, -12, D:4) a hobgoblin skeleton (38, -7, D:4) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (41, -2, D:4) a +0 hammer (44, -1, D:4) a +4 quarterstaff of chaos (44, 16, D:4) a +0 leather armour (46, 7, D:4) a +0 ring mail (49, 15, D:4) a +0 whip 3 stones a kobold skeleton (57, -3, D:4) a +0 dagger (62, 9, D:4) a quokka skeleton (65, 18, D:4) an acid dragon skeleton Level 5 of the Dungeon [Shop] Omenij's Weapon Emporium a +0 trident (52 gold) a +1 long sword of protection (168 gold) the +4 bardiche of Iconoclasm {elec, rElec rCorr Int+2 Dex-5} (1062 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). It can be maximally enchanted to +9. 4 poisoned darts (36 gold) a +3 orcbow of freezing (363 gold) the +8 shortbow "Teleh" {flame, rN+ Stlth+} (891 gold) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. a +0 glaive of freezing (300 gold) 6 boomerangs (180 gold) a +0 shortbow (45 gold) (0, 0, D:5) a +0 mace (7, 12, D:5) a +0 short sword a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) (14, -20, D:5) a medusa talisman (36, -13, D:5) a +0 ring mail (39, -8, D:5) a +0 scale mail (40, 13, D:5) a +0 spear (45, 2, D:5) a +0 robe (48, 0, D:5) a parchment of Rending Blade (50, -10, D:5) a ball python skeleton (55, 9, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 leather armour (5, -4, D:6) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (8, -4, D:6) a +0 short sword a +0 scale mail the elf corpse of Duvessa (skeletalised by now) (9, 4, D:6) a +0 whip (17, 7, D:6) an adder skeleton (17, 12, D:6) a +0 club a +0 club a +0 club a gnoll skeleton (17, 13, D:6) a +0 halberd a +0 ring mail (17, 15, D:6) a +0 scale mail (22, 40, D:6) a +0 leather armour (24, 13, D:6) a +0 club (28, 4, D:6) a water moccasin skeleton (32, -6, D:6) a +0 cloak (35, 15, D:6) a +0 mace an orc skeleton (44, 8, D:6) a +0 hand axe an orc skeleton (44, 9, D:6) a +0 robe a +0 whip a +0 whip (50, 13, D:6) a +0 dagger an orc corpse (skeletalised by now) (57, 11, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (7, 12, D:7) a parchment of Blink (11, 22, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 flail a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, 24, D:7) a +0 robe (14, -15, D:7) a +2 dagger of flaming (19, 14, D:7) 7 gold pieces the Ecumenical Temple a bailey (0, 0, Bailey) the +2 scale mail of the Morning Star {Harm Str+3 Slay+5} Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It can be maximally enchanted to +6. (1, -8, Bailey) a +0 war axe (1, 0, Bailey) a tin of tremorstones (2/2) (2, 1, Bailey) a potion of haste (3, 1, Bailey) a potion of haste (4, 0, Bailey) a +1 scale mail of poison resistance (unseen) (5, 0, Bailey) 2 potions of haste (6, -2, Bailey) 15 gold pieces