Dungeon Crawl Stone Soup version 0.35-a0-707-g399383361d (webtiles) character file. Game seed: 13643790551351711393 2 chesyn the Grave Robber (level 1, 13/13 HPs) Began as a Merfolk Necromancer on July 16, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (95 turns). chesyn the Grave Robber (Merfolk Necromancer) Turns: 95, Time: 00:00:16 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 14 God: Gold: 4 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of enlightenment {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting * Level 3.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 40% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 20% 2d8 9% 2 Vampiric Draining Necr 10% 2d6 19% 3 Animate Dead Necr 10% N/A 52% 4 Curse of Agony Necr 10% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5906 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. The hobgoblin closely misses you. Your soul wisp misses the goblin. You hit the goblin. You kill the goblin! The hobgoblin closely misses you. You swap places with your soul wisp. The hobgoblin hits you. Your soul wisp closely misses the hobgoblin. You see here a +0 club. You take 2 HP, and have [4/13] HP You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin completely misses you. Your soul wisp touches the hobgoblin but does no damage. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. Magic restored. Your soul wisp disappears in a puff of smoke! HP restored. You now have 4 gold pieces. There is a stone staircase leading down here. Found a dagger. HP Full. (13); MP Full (3) You encounter a kobold. It is wielding a +0 dagger. Found 15 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##############..........######## ##.......##>....... #.#####.##.####### #.# #.##.#####... #. #.#.........) #. #.#.......... K## #. #.#.####.#..# .....#!#####.#.# # . .......@.......# ##.....#####.### #.#.#$ #.# .. .. ..# #. .#. ##.. # .... ..# ## #. .## #. . You could see a kobold (asleep). Vanquished Creatures A hobgoblin (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chesyn the Merfolk Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 95 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 9 Cast: Soul Splinter || 1 Armour: Robe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 93 | 0 | 0 | 70 | 1 | 93.0 | Dungeon | 93 | 93 | 0 | 0 | 70 | 1 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 93 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+