Dungeon Crawl Stone Soup version 0.35-a0-641-gf783bab7d3 (webtiles) character file. Game seed: 7793892083078549645 6 chesyn the Grave Robber (level 1, 0/13 HPs) Began as a Demonspawn Necromancer on July 3, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (212 turns). chesyn the Grave Robber (Demonspawn Necromancer) Turns: 212, Time: 00:00:36 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 75% Magic: 3/3 EV: 11 Int: 15 God: Gold: 17 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 4% 2 Vampiric Draining Necr 15% 2d7 10% 3 Animate Dead Necr 15% N/A 32% 4 Curse of Agony Necr 15% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5787 Altars: Message History The jackal is almost dead. The jackal bites you. You take 2 HP, and have [6/13] HP You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the jackal. The jackal is almost dead. The jackal bites you. You take 1 HP, and have [5/13] HP You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 HP, and have [2/13] HP !!!!! HP Warning !!!!! You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 HP, and have [2/13] HP You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... #..# #..# #..# ..# ... #$# #h# #@# ####.# ### #....## ..# #.##..# ..# #.##..# ..# #.##..# ..# ####.##..# ..# #........# ..# #.##.###.# You could see a jackal. Vanquished Creatures A jackal (D:1) A quokka (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A ball python (D:1) An endoplasm (D:1) 3 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chesyn the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 212 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_ring, serial_shops, nicolae_shop_targeted, shop, shop, shop, nicolae_shop_just_a_little_nook, st_stairs_10, minmay_tromino_v2 Action || total ---------------------------++------- Attack: Normal || 27 Melee: Dagger || 27 Cast: Soul Splinter || 6 Armour: Robe || 19 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 212 | 212 | 0 | 0 | 151 | 1 | 212.0 | Dungeon | 212 | 212 | 0 | 0 | 151 | 1 | 212.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 212 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+