chesyn Level 1 of the Dungeon (2, 0, D:1) a +0 club (3, 0, D:1) a +0 ring mail (11, -18, D:1) a +0 dagger (16, -25, D:1) a bat corpse (skeletalised by now) (18, -17, D:1) a ball python skeleton (20, -2, D:1) a quokka skeleton (20, 0, D:1) a +0 robe (21, -4, D:1) a +0 whip (21, -2, D:1) a +0 leather armour (25, -11, D:1) a ball python skeleton (26, -31, D:1) a +0 spear a rat corpse (skeletalised by now) (31, -36, D:1) a +0 whip (33, -30, D:1) a +0 dagger a goblin skeleton (35, -30, D:1) a frilled lizard skeleton (41, -13, D:1) a +0 club a goblin skeleton (44, 2, D:1) a quokka corpse (skeletalised by now) (45, -17, D:1) a bat skeleton (45, 1, D:1) a +0 club (45, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 1, D:2) the +1 short sword of Wodeygoh {freeze, *Rage *Slow rElec rF+++} *Rage: It berserks you when you make melee attacks (+20% chance). *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. It cannot be enchanted further. a kobold skeleton (0, 3, D:2) a quill talisman (10, 8, D:2) a hobgoblin skeleton (18, -5, D:2) an adder skeleton (19, -3, D:2) a +0 club a kobold corpse (skeletalised by now) (20, -6, D:2) an adder skeleton (25, -15, D:2) a +0 dagger (26, 11, D:2) a ball python skeleton (39, 2, D:2) a hobgoblin skeleton (41, -2, D:2) a +0 short sword (41, 29, D:2) a hobgoblin corpse (skeletalised by now) (47, 6, D:2) a bat skeleton (51, 29, D:2) a +0 dagger a +0 whip a goblin skeleton (52, 29, D:2) a +0 whip 2 poisoned darts Level 3 of the Dungeon [Shop] Miul Qebun's One-of-a-Kind Rings a +1 ring of slaying (39 gold) the ring "Iddi" {rF- rC+ rN+ Will+ Int+5} (607 gold) [ring of willpower] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). the ring of Wathomif {rPois AC+4 Dex+4} (722 gold) [ring of protection] rPois: It protects you from poison. AC+4: It affects your AC (+4). Dex+4: It affects your dexterity (+4). a +8 ring of strength (unknown) (715 gold) the ring "Zapnouta" {*Corrode rElec rF+ MP+7 Slay+7} (1602 gold) [ring of slaying] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. MP+7: It affects your magic capacity (+7). Slay+7: It affects your accuracy & damage with ranged weapons and melee (+7). a +4 ring of intelligence (unknown) (195 gold) a +6 ring of protection (unknown) (1014 gold) the ring of Iwowobur {rC++ Str-3 Int+8 Stlth- Clar} (923 gold) [ring of intelligence] rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). Int+8: It affects your intelligence (+8). Stlth-: It makes you less stealthy. Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 22, D:3) a +0 club 6 poisoned darts a gnoll corpse (skeletalised by now) (1, 22, D:3) a +0 club a +0 club a +0 club a gnoll corpse (skeletalised by now) (6, 22, D:3) a parchment of Soul Splinter (7, 8, D:3) an adder skeleton (7, 12, D:3) an adder skeleton (9, -3, D:3) a +0 quarterstaff (18, -5, D:3) the quill talisman "Guuntu Conn" {*Slow Int+6 Dex+2} [quill talisman] *Slow: It may slow you when you take damage. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). (20, 34, D:3) a +0 short sword (31, 19, D:3) a +0 spectral club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (32, 15, D:3) a +0 scale mail (41, 37, D:3) a staff of conjuration a +0 scale mail a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (43, 22, D:3) a +0 club a goblin corpse (skeletalised by now) (43, 26, D:3) a hobgoblin skeleton (43, 37, D:3) a jackal corpse (skeletalised by now) (46, 7, D:3) a +0 robe (47, 9, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 3 darts of disjunction (3, -3, D:4) a +2 dagger of protection a stone (8, -9, D:4) a +0 whip (36, 26, D:4) a +0 short sword a +0 chain mail (39, -32, D:4) a black bear corpse (skeletalised by now) (40, -11, D:4) a +0 club (40, 15, D:4) a +2 robe of willpower (41, 15, D:4) a +0 dagger (47, -2, D:4) a +0 scale mail (50, 9, D:4) a +0 club a +0 whip a +0 club a +0 short sword a +0 whip a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a ball python corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (58, 10, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 robe (9, 17, D:5) a howler monkey skeleton (16, 10, D:5) a +1 devious short sword (24, -3, D:5) a +0 club a +0 club an orc corpse (skeletalised by now) (24, -2, D:5) a +0 hand axe a +0 leather armour a +0 dagger of freezing a +0 robe an orc corpse (skeletalised by now) (24, 0, D:5) a +0 flail (33, 18, D:5) a +0 giant spiked club an ogre skeleton (43, 7, D:5) a +0 short sword a +0 ring mail (43, 27, D:5) a bullfrog skeleton Level 6 of the Dungeon (0, 0, D:6) 2 flux baubles (10, 12, D:6) a +0 hand axe (24, 4, D:6) the +1 robe of Fuohurhe {rF- rN+ SInv} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (27, -1, D:6) a +0 leather armour an orc corpse (31, -8, D:6) a potion of curing (37, 4, D:6) a +0 dagger a +0 robe a +0 whip a +0 ring mail an orc corpse the Ecumenical Temple (2, -6, Temple) a +0 dagger a +0 robe