Dungeon Crawl Stone Soup version 0.35-a0-579-g303dd0adc2 (webtiles) character file. Game seed: 7233078414257167773 2 chesyn the Magician (level 1, -2/11 HPs) Began as an Octopode Hedge Wizard on June 27, 2026. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (190 turns). chesyn the Magician (Octopode Hedge Wizard) Turns: 190, Time: 00:00:56 Health: -2/11 AC: 1 Str: 9 XL: 1 Next: 40% Magic: 0/4 EV: 12 Int: 16 God: Gold: 29 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of brand weapon {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - 2 potions of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting * Level 2.1 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5809 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You take 3 HP, and have [6/11] HP !!!!! HP Warning !!!!! You miscast Magic Dart. Nothing appears to happen. The endoplasm misses you. You lose 1MP, and have [3/4] MP The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You take 1 HP, and have [5/11] HP; You lose 1MP, and have [2/4] MP You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You take 4 HP, and have [1/11] HP !!!!! HP Warning !!!!! You lose 1MP, and have [1/4] MP Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The endoplasm closely misses you. You lose 1MP, and have [0/4] MP You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ##. .. ..##.# #.#..# ## #.K..## .. ##...).#.# ### #####..?.....# #.# # ..?........# #.# #.# #.######..@j# #.# #.# #.###.#...!..#...# ##.###.# #. #..................##...##.# #. #####.#.########.#.##...##.# #. # #.# .# ##...##.# #. #.# #.# #...##.# #. #.# #...##...##.# #. #.# #.#.........# #. #.# #.######..#####. You could see an endoplasm and a kobold (asleep). Vanquished Creatures 3 bats (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chesyn the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 4 | D:1 | Encountered an elephant 12 | D:1 | Encountered an eight-headed hydra 190 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_2, layout_loops_ring, chequers_jeans Action || total ---------------------------++------- Attack: Normal || 7 Melee: Dagger || 7 Constrict || 1 Cast: Magic Dart || 2 Stab: Sleeping || 3 Armour: None || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 190 | 190 | 0 | 0 | 150 | 1 | 190.0 | Dungeon | 190 | 190 | 0 | 0 | 150 | 1 | 190.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 190 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+