Dungeon Crawl Stone Soup version 0.35-a0-546-gb2ce4df294 (webtiles) character file. Game seed: 7806989656318134238 182 chesyn the Conjurer (level 5, -3/33 HPs) Began as an Octopode Conjurer on June 21, 2026. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (15 damage) ... on level 2 of the Dungeon. The game lasted 00:05:17 (2971 turns). chesyn the Conjurer (Octopode Conjurer) Turns: 2971, Time: 00:05:17 Health: -3/33 AC: 1 Str: 6 XL: 5 Next: 61% Magic: 0/10 EV: 12 Int: 22 God: Gold: 30 SH: 0 Dex: 11 Spells: 3/10 levels left rFire . . . (100%) b - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - ring of willpower rCorr . (100%) (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) Jewellery a - a ring of willpower (worn) Scrolls c - 2 scrolls of fog {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of immolation {unknown} j - 5 scrolls of identify {unknown} k - a scroll of noise {unknown} l - a scroll of fear {unknown} Potions g - a potion of magic c - a potion of curing Skills: + Level 1.0 Fighting - Level 2.0 Dodging + Level 3.2 Stealth * Level 3.4 Spellcasting * Level 5.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d6 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 32% 2d7 6% 2 Apportation Tloc 6% N/A 12% 1 Call Imp Summ 6% N/A 19% 2 Jinxbite Hex 6% 2d2 19% 2 Volatile Blastmotes Fire/Tloc 6% 2d10 34% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Vhi's Electric Charge Tloc/Air 6% N/A 75% 4 Alistair's Intoxication Alch 2% N/A 97% 5 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 9027 Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. There is an escape hatch in the floor here. You open the door. There is an open door here. You see here a hobgoblin skeleton. MP Full (10) As you open the door, it creaks loudly! Crazy Yiuf shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (88% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +4 quarterstaff of chaos! You feel your power leaking away. You take 10 HP, and have [23/33] HP !!!!! HP Warning !!!!! You lose 8MP, and have [2/10] MP The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf closely misses you. You lose 1MP, and have [1/10] MP The searing ray hits Crazy Yiuf! Crazy Yiuf is almost dead. Crazy Yiuf says, "Announcement!" Crazy Yiuf hits you with a +4 quarterstaff of chaos. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 20 HP, and have [3/33] HP !!!!! HP Warning !!!!! You lose 1MP, and have [0/10] MP Okay, then. It was a potion of curing. You feel better. d -> c - a potion of curing You stop channelling your searing ray. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... #....####### #.. #....# ####. ♣....♣ #.... ♣♣...♣ #...) ♣♣.♣♣ #.).. ♣♣.♣ #.... ♣.♣♣ #.... ♣♣.♣ #.... ♣@♣♣ ##### #ğ# ... #...# #).÷# ##### You could see Crazy Yiuf. Vanquished Creatures Robin (D:2) 11 adders (D:2) A ribbon worm (D:2) 2 dart slugs (D:1) 3 endoplasms 10 hobgoblins 12 jackals (D:1) 2 quokkas 6 ball pythons 2 bats (D:1) 2 frilled lizards (D:2) 14 goblins 8 kobolds 7 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chesyn the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 85 | D:1 | Found a faded altar of an unknown god. 465 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 797 | D:1 | Learned a level 2 spell: Searing Ray 886 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1719 | D:2 | Encountered Robin 1748 | D:2 | Killed Robin 1749 | D:2 | Reached skill level 5 in Conjurations 1749 | D:2 | Reached XP level 4. HP: 11/27 MP: 2/8 1936 | D:2 | Encountered Crazy Yiuf 2335 | D:2 | Learned a level 4 spell: Fulminant Prism 2467 | D:2 | Reached XP level 5. HP: 32/32 MP: 5/9 2850 | D:2 | Reached skill level 1 in Fighting 2971 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_eye, layout_loops_corners, nicolae_ecumenical_lake_church, grunt_decor_fettered, minmay_cupped D:2: layout_basic, minmay_pentomino_s2, minmay_snake_closets, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.5 Spellcasting | 3 | 3.4 Stealth | 3 | 3.2 Fighting | 1 | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 26 | 5 || 31 Melee: Dagger | 14 | 4 || 18 Constrict | 8 | 2 || 10 Short sword | 12 | 1 || 13 Tentacles | 3 | 2 || 5 Cast: Magic Dart | 62 | 65 || 127 Searing Ray | 2 | 3 || 5 Drink: Curing | | 1 || 1 Armour: None | 18 | 17 || 35 Dodge: Dodged | 19 | 10 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2971 | 2895 | 76 | 69 | 2402 | 2 | 1485.5 | Dungeon | 2971 | 2895 | 76 | 69 | 2402 | 2 | 1485.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1659 daAuts D:2: 1312 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+