Dungeon Crawl Stone Soup version 0.34-a0-456-g2092a5b95c (webtiles) character file. Game seed: 15115589628541141400 10 chesyn the Charlatan (level 2, 11/23 HPs) Began as a Gnoll Artificer on July 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:01 (492 turns). chesyn the Charlatan (Gnoll Artificer) Turns: 492, Time: 00:01:02 Health: 11/23 AC: 3 Str: 11 XL: 2 Next: 20% Magic: 2/2 EV: 10 Int: 10 God: Gold: 61 SH: 3 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) c - +0 whip rCold . . . (100%) e - +0 buckler rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (11 -> -14) A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 club c - a +0 whip (weapon) Armour b - a +0 leather armour (worn) e - a +0 buckler (worn) Jewellery d - a ring of see invisible (worn) Wands a - a wand of flame (10) (quivered) e - a wand of charming (15) c - a wand of iceblast (5) Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of enchant armour {unknown} h - a scroll of identify {unknown} Potions d - a potion of curing {unknown} Skills: + Level 2.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 4.4 Armour + Level 2.4 Dodging + Level 2.2 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 0.3 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 6.4 Evocations + Level 0.2 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 69% 2 Volatile Blastmotes Fire/Tloc 0% 2d10 89% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5500 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History There is an open door here. A goblin comes into view. It is wielding a +2 dagger of venom. You closely miss the goblin. The goblin closely misses you. You closely miss the goblin. The goblin hits you with a +2 dagger of venom. You are poisoned. You take 2 HP, and have [21/23] HP You barely miss the goblin. You feel very sick. The goblin closely misses you. You take 3 HP, and have [18/23] HP You barely miss the goblin. You feel sick. The goblin hits you but does no damage. You are more poisoned. You take 2 HP, and have [16/23] HP You hit the goblin. The goblin is moderately wounded. You feel very sick. The goblin hits you with a +2 dagger of venom. You are more poisoned. You take 5 HP, and have [11/23] HP !!!!! HP Warning !!!!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You don't know any spells. Sorry, you're not good enough to have a special ability. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ### ###### #.####### .. #....###......#. . #. #.............#. #..###.##.............#. #......g#...#....#....#. #.@##..........#.#. ####...#....##........ .............##.....### ######.##...........# #......#...#....#...### #.#.................... #....###.............#. ##.###..#.#............##. ...........#.######.##..### You could see a goblin. Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) An endoplasm (D:1) A goblin (D:1) A kobold (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chesyn the Gnoll Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 203 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 492 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, skrybe_limestone_x Action || total ---------------------------++------- Melee: Whip || 32 Club || 6 Bite || 2 Evoke: Wand || 5 Stab: Sleeping || 2 Armour: Leather armour || 27 Dodge: Dodged || 21 Block: Buckler || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 499 | 499 | 0 | 0 | 392 | 1 | 499.0 | Dungeon | 499 | 499 | 0 | 0 | 392 | 1 | 499.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 499 daAuts