Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-150-gb00a169baa Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 12106040192182359850, deterministic pregen: 1 Command line: /usr/games/crawl-git-b00a169baa -name chesyn -rc /dgldir/rcfiles/crawl-git/chesyn.rc -macro /dgldir/rcfiles/crawl-git/chesyn.macro -morgue /dgldir/morgue/chesyn/ -webtiles-socket /crawl-master/webserver/sockets/chesyn:2025-06-15.10:05:03.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 16 stack frames. /usr/games/crawl-git-b00a169baa(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5b1162e7147e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-b00a169baa(_Z13do_crash_dumpv+0x43a) [0x5b1162e7f4ea]: do_crash_dump() /usr/games/crawl-git-b00a169baa(_Z20crash_signal_handleri+0x1fa) [0x5b1162e7195a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x771f134e3330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x771f134d96a2]: /usr/games/crawl-git-b00a169baa(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x5b11630833b5]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-b00a169baa(_Z19fire_item_no_quiverP4dist+0x237) [0x5b116350b5d7]: fire_item_no_quiver(dist*) /usr/games/crawl-git-b00a169baa(+0xc69c96) [0x5b116360dc96]: /usr/games/crawl-git-b00a169baa(+0xc6b7b1) [0x5b116360f7b1]: /usr/games/crawl-git-b00a169baa(_Z15process_command12command_typeS_+0x15a5) [0x5b1163610e15]: process_command(command_type, command_type) /usr/games/crawl-git-b00a169baa(+0xc69c96) [0x5b116360dc96]: /usr/games/crawl-git-b00a169baa(+0xc6a825) [0x5b116360e825]: /usr/games/crawl-git-b00a169baa(main+0x1f7) [0x5b1162da6987]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x771f134c81ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x771f134c828b]: /usr/games/crawl-git-b00a169baa(_start+0x25) [0x5b1162da73b5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000771f135ae7a7 in __GI___wait4 (pid=299411, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000771f135ae7a7 in __GI___wait4 (pid=299411, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005b1162e71b2c in call_gdb (file=0x771f136a24e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 290424\000\000\000\000\000\000" #2 0x00005b1162e7f508 in do_crash_dump () at dbg-asrt.cc:673 t = 1749983120 dir = "/dgldir/morgue/chesyn/" name = "/dgldir/morgue/chesyn/crash-chesyn-20250615-102520.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x771f136a24e0 <_IO_2_1_stderr_> #3 0x00005b1162e7195a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x0000771f134d96a2 in isspace (c=-1002) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-b00a169baa/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-b00a169baa/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-b00a169baa/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 8 Level id: D:8 Level build method = , level layout type = rooms, absdepth0 = 7 Level vaults: layout_rooms chequers_temple_overflow_minitemple erik_lair_orcish_takeover enter_bailey_7 uniq_blorkula_the_orcula Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The soul eater hits your blazeheart golem! The shadow imp laughs crazily. The kobold demonologist gestures wildly while chanting. Your blazeheart golem punches the soul eater!! Your blazeheart golem falls apart, revealing its core! You take 9 HP, and have [45/66] HP Unknown command. You stop assembling your clockwork bee. The stone spike skewers the orange demon. The orange demon is lightly wounded. Your blazeheart core explodes! The fiery explosion engulfs the orange demon!! The fiery explosion engulfs the soul eater. The orange demon is engulfed in blazing flames. The soul eater is engulfed in blazing flames. The shadow imp disappears for a moment. There is a transporter landing site here. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The stone spike skewers the soul eater but does no damage. The soul eater is heavily wounded. The orange demon is engulfed in blazing flames. The orange demon dies! The orange demon disappears in a puff of smoke! The soul eater is engulfed in blazing flames. The stone spike skewers the soul eater but does no damage. The soul eater is severely wounded. The soul eater is engulfed in blazing flames. You slash the soul eater! The soul eater is almost dead. Your surroundings suddenly seem different. You start resting. Your spike launcher falls apart as you grow too distant to maintain it. You start resting. Magic restored. You gain 14 HP, and have [61/66] HP; MP Full (19) You start resting. HP restored. HP Full. (66) You see here a +0 robe. You see here a +0 falchion. Things that are here: a +1 flail of protection; the human skeleton of Edmund There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a quarterstaff. Found a stone staircase leading down. You see here a +0 quarterstaff. A hornet comes into view. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You lose 4MP, and have [15/19] MP Casting: Forge Blazeheart Golem (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a hornet (ally target) Okay, then. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your blazeheart golem punches the hornet! You lose 2MP, and have [13/19] MP You slash the hornet! Your bite misses the hornet. The hornet is severely wounded. The rocky spike skewers the hornet. The hornet is almost dead. The rocky spike skewers the hornet! You kill the hornet! Your blazeheart golem's core grows cold and it stops moving. Your blazeheart golem fades away. Magic restored. z - 3 scrolls labelled QEHON TYRESCH (gained 1) z - 4 scrolls labelled QEHON TYRESCH (gained 1) I - a scroll of identify MP Full (19) J - a wand of mindburst (8) As you read the scroll of identify, it crumbles to dust. p - 2 scrolls of brand weapon As you read the scroll of brand weapon, it crumbles to dust. Your +7 scimitar erupts in a glittering mayhem of colour. a - a +7 scimitar of chaos (weapon) A sky beast comes into view. As you read the scroll of brand weapon, it crumbles to dust. Your +7 scimitar of chaos becomes incredibly heavy! a - a +7 heavy scimitar (weapon) You slice the sky beast!! You kill the sky beast! Your Spellcasting skill increases to level 7! Your movement speed is average. Your attack delay is about 1.7. Your damage rating with your +7 heavy scimitar is about 36 (Base [12 + 9 (Hvy)] x 120% (Dex) x 117% (Skill) + 7 (Ench)). Your base attributes are Str 11, Int 18, Dex 10. Found a whip. A howler monkey comes into view. You slice the howler monkey!! You kill the howler monkey! Found a long sword and 5 stones. p - a scroll of identify You see here 5 stones. You now have enough gold to buy a dazzling short sword on D:2. You can access your shopping list by pressing '$'. You now have 174 gold pieces (gained 19). As you read the scroll of identify, it crumbles to dust. r - 2 scrolls of summoning x - 4 potions of curing (gained 1) An orc comes into view. It is wielding a +0 club. The helpless orc fails to defend itself. You slice the orc!! You kill the orc! Things that are here: a +0 club; a +0 scale mail Found 7 stones. You see here 7 stones. p - a scroll of identify Found a dagger. I - a scroll labelled TENEIXT JEHEUPH As you read the scroll of identify, it crumbles to dust. u - 2 scrolls of enchant armour Found a stone staircase leading down. An orc comes into view. It is wielding a +0 mace. The helpless orc fails to defend itself. You slice the orc like a ripe choko!!! You kill the orc! Ashenzari invites you to partake of a vision and a curse of beguiling and fortitude. Your +0 pair of gloves glows black for a moment. Ashenzari will now identify your possessions. z - 4 scrolls of fog; A - 2 scrolls of amnesia; H - a scroll of vulnerability I - a scroll of enchant weapon Things that are here: a +0 mace; an orc corpse A bullfrog comes into view. The helpless bullfrog fails to defend itself. You slash the bullfrog! The bullfrog is moderately wounded. The bullfrog misses you. x2; The bullfrog hits you. You take 4 HP, and have [62/66] HP You miss the bullfrog. The bullfrog is moderately wounded. The bullfrog hits you. The bullfrog closely misses you. The bullfrog hits you. You take 5 HP, and have [57/66] HP Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the bullfrog. The bullfrog is heavily wounded. The bullfrog closely misses you. You lose 2MP, and have [17/19] MP You barely miss the bullfrog. The bullfrog is heavily wounded. The rocky spike skewers the bullfrog. The bullfrog is heavily wounded. The rocky spike skewers the bullfrog! The bullfrog is almost dead. The bullfrog closely misses you. x2 The bullfrog hits you but does no damage. You slice the bullfrog!! You kill the bullfrog! You gain 2 HP, and have [60/67] HP HP restored. H - 2 scrolls of vulnerability (gained 1) You see here a bullfrog corpse. You see here a bullfrog corpse. Found a stone staircase leading up. HP Full. (67); MP Full (19) p - an amulet of regeneration You start putting on your amulet. You continue putting on your amulet of regeneration. x5 You finish putting on your amulet of regeneration. p - an amulet of regeneration (worn) The amulet throbs as it attunes itself to your uninjured body. There is a stone staircase leading up here. Found a stone staircase leading down. B - a wand of paralysis (28) (gained 7 charges) Found a scroll of identify. You now have 182 gold pieces (gained 8). Found a stone staircase leading up. There is a stone staircase leading up here. K - a scroll of fear There is a stone staircase leading up here. You see here a +0 whip. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! Found a +0 arbalest, 4 poisoned darts and a potion of curing. You have a vision of a gate. There is a stone staircase leading up here. Okay, then. An orc priest and an orc come into view. The orc priest is wielding a +2 heavy hand axe. The orc is wielding a +1 hand axe of electrocution. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +1 hand axe of electrocution (asleep) You lock target on the orc and prepare to deploy your bee. (Press . to continue winding your bee.) You lose 3MP, and have [16/19] MP You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the orc. The orc priest shouts! An orc wizard comes into view. It is wielding a +0 dagger. The orc priest casts a cantrip, but nothing happens. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your clockwork bee barely misses the orc priest. The orc priest misses your clockwork bee. You lose 4MP, and have [13/19] MP Your clockwork bee stings the orc priest. Your clockwork bee barely misses the orc priest. The orc priest closely misses your clockwork bee. Your clockwork bee stings the orc. Something hits your clockwork bee. The orc priest barely misses your clockwork bee. A kobold comes into view. It is wielding a +0 dagger and quivering poisoned darts. Casting: Forge Lightning Spire (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Something misses your clockwork bee. Something hits your lightning spire. The orc priest barely misses your clockwork bee. The orc wizard completely misses your clockwork bee. You lose 2MP, and have [11/19] MP Something barely misses your clockwork bee. Something hits your clockwork bee! Something hits your lightning spire but does no damage. The orc priest closely misses your clockwork bee. The orc wizard completely misses your clockwork bee. Something misses your clockwork bee. Something hits your lightning spire but does no damage. Something hits your clockwork bee! The orc priest hits your clockwork bee but does no damage. The orc wizard hits your clockwork bee but does no damage. Something barely misses your clockwork bee. Something hits your lightning spire. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You take 13 HP, and have [54/67] HP Something misses your clockwork bee. Something hits your clockwork bee. Something hits your lightning spire but does no damage. The orc priest hits your clockwork bee with a +0 club. Something closely misses your clockwork bee. You gain 2 HP, and have [56/67] HP Something hits your clockwork bee but does no damage. Something hits your lightning spire. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Something hits your clockwork bee but does no damage. You take 9 HP, and have [47/67] HP The orc priest closely misses something. What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (moderately wounded, ally target) Attack! Your clockwork bee barely misses the orc. Your lightning spire shoots out a bolt of lightning at the orc priest! The bolt of electricity hits the orc! The orc dies! The bolt of electricity hits the orc priest! The orc priest dies! Something misses your clockwork bee. Your Conjurations skill increases to level 4! Your base Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your base Translocations skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! Unknown command. What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: an orc priest, wielding a +2 heavy hand axe and wearing a +0 leather armour Attack! Your clockwork bee locks its sights upon the orc priest. Your clockwork bee misses the orc priest. Your clockwork bee completely misses the orc priest. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits your lightning spire. Your lightning spire completely resists. What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: an orc priest, wielding a +2 heavy hand axe and wearing a +0 leather armour (ally target) Attack! The orc priest hits your lightning spire but does no damage. The orc priest hits your clockwork bee with a +2 heavy hand axe. Your clockwork bee stings the orc priest but does no damage. Something barely misses your lightning spire. Your clockwork bee barely misses the orc priest. The orc priest hits your lightning spire with a +2 heavy hand axe. The orc priest hits your clockwork bee with a +2 heavy hand axe! Something hits your lightning spire. Your clockwork bee stings the orc priest. Something hits your lightning spire but does no damage. Your clockwork bee closely misses the orc priest. Something barely misses your clockwork bee. Your clockwork bee stings the orc priest. Your clockwork bee winds down and falls to the ground. The orc priest hits your lightning spire with a +2 heavy hand axe. The orc priest hits your dormant clockwork bee with a +2 heavy hand axe. Something hits your lightning spire but does no damage. Something hits your dormant clockwork bee but does no damage. You gain 2 HP, and have [56/67] HP The orc priest hits your lightning spire with a +2 heavy hand axe. Your lightning spire is destroyed! The orc priest hits your dormant clockwork bee but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. Something hits your dormant clockwork bee but does no damage. Something hits you. The kobold hits your dormant clockwork bee but does no damage. You take 1 HP, and have [56/67] HP You barely miss the orc priest. The orc priest is moderately wounded. The orc priest barely misses you. The orc priest hits your dormant clockwork bee but does no damage. Something completely misses you. A kobold comes into view. It is wielding a +0 club. The kobold hits your dormant clockwork bee but does no damage. You gain 2 HP, and have [58/67] HP You hit the orc priest. You bite the orc priest, but do no damage. The orc priest is severely wounded. The kobold hits your dormant clockwork bee with a +0 dagger. Your dormant clockwork bee is destroyed! The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Something hits you but does no damage. The orc priest misses you. You hear some strange, mumbled words. Something tries to affect you, but you resist. You take 6 HP, and have [52/67] HP You slice the orc priest!! You kill the orc priest! Something hits you but does no damage. The kobold misses you. Something hits you. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Something hits you. The kobold hits you but does no damage. You take 3 HP, and have [50/67] HP; You lose 2MP, and have [13/19] MP You slash something! The rocky spike skewers something! Reactivating autopickup. You feel a bit more experienced. The rocky spike skewers the kobold. You kill the kobold! You gain 2 HP, and have [52/67] HP You slice the kobold!! You kill the kobold! You gain 2 HP, and have [55/67] HP Items here: ))) [. Found a ring of see invisible. Things that are here: a +0 club; a +0 leather armour; an orc corpse x - 5 potions of curing (gained 1) You gain 2 HP, and have [59/67] HP You gain 2 HP, and have [61/67] HP Found a scroll of enchant weapon. L - a ring of see invisible You gain 2 HP, and have [65/67] HP You hear the faint creaking of a very distant portcullis. HP Full. (67) 2 orc priests come into view. You see here a scroll of enchant weapon. I - 2 scrolls of enchant weapon (gained 1) Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 club (asleep) You lock target on the orc priest and prepare to deploy your bee. (Press . to continue winding your bee.) You lose 3MP, and have [13/19] MP You continue winding your clockwork bee... You continue winding your clockwork bee... The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You hear a howl! You take 11 HP, and have [56/67] HP With a metallic buzz, your clockwork bee launches itself at the orc priest. You hear a shout! x2; You hear a bellow! You hear a shout! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. A yak comes into view. You lose 4MP, and have [10/19] MP An orc and an orc warrior come into view. Your clockwork bee barely misses the orc priest. The orc priest hits your clockwork bee with a +0 club. The orc warrior moves out of view. You gain 2 HP, and have [60/67] HP 2 orc wizards, 2 wolves and an orc come into view. Found 14 gold pieces and 2 potions of might. Found a staircase to the Lair. The orc wizard shouts! The wolf howls! Your clockwork bee closely misses the orc priest. The orc priest looks braver for a moment. An orc comes into view. It is wielding a +0 flail. An orc comes into view. It is wielding a +0 club. A yak comes into view. Your blazeheart golem punches the orc priest!! The orc priest dies! An orc comes into view. It is wielding a +0 whip. You hear a shout! Unknown command. Casting: Forge Blazeheart Golem (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your clockwork bee locks its sights upon the orc. An orc comes into view. It is wielding a +0 trident. Your clockwork bee stings the orc! The orc dies! A yak comes into view. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You take 9 HP, and have [52/67] HP; You lose 2MP, and have [8/19] MP Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The rocky spike skewers the orc! You kill the orc! Your clockwork bee locks its sights upon the orc wizard. Your clockwork bee closely misses the orc priest. The wolf bites your clockwork bee. An orc comes into view. It is wielding a +0 flail. The yak gores your blazeheart golem! Your blazeheart golem punches the yak. The orc warrior unwields a +0 glaive. The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow. The arrow misses your clockwork bee. The arrow misses the wolf. The arrow closely misses you. You lose 3MP, and have [5/19] MP Casting: Forge Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (chance to affect: 86%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the wolf. The stinking cloud engulfs you. The stinking cloud engulfs the orc priest. The stinking cloud engulfs your blazeheart golem. Your blazeheart golem is almost destroyed. The stinking cloud engulfs your clockwork bee. Your clockwork bee is lightly damaged. The rocky spike skewers the wolf. The wolf is moderately wounded. You hear a shout! The wolf barely misses your clockwork bee. The wolf is engulfed in noxious fumes. The wolf closely misses you. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf closely misses you. Your clockwork bee stings the orc wizard but does no damage. The yak gores your blazeheart golem! Your blazeheart golem falls apart, revealing its core! The orc priest is engulfed in noxious fumes. The orc priest looks braver for a moment. The orc wizard misses your clockwork bee. The orc wizard barely misses your clockwork bee. You lose 3MP, and have [2/19] MP The rocky spike skewers the wolf! The wolf is moderately wounded. Your blazeheart core explodes! The fiery explosion engulfs the wolf!! The wolf dies! The fiery explosion engulfs the orc priest. The fiery explosion engulfs the yak!! The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf bites the orc priest. Your clockwork bee stings the orc wizard. The orc barely misses your clockwork bee. The yak is engulfed in blazing flames. The yak dies! The orc wizard points at you and mumbles some strange words. The magic dart hits you. The orc wizard barely misses your clockwork bee. You hear a shout! x2 Your Fighting skill increases to level 5! Your Short Blades skill increases to level 5! Your Long Blades skill increases to level 5! Your Axes skill increases to level 5! Your Maces & Flails skill increases to level 5! Your Polearms skill increases to level 5! Your Staves skill increases to level 5! Your Ranged Weapons skill increases to level 5! Your Throwing skill increases to level 5! Your Armour skill increases to level 5! Your Shields skill increases to level 5! Your Unarmed Combat skill increases to level 5! Your Evocations skill increases to level 5! You have reached level 10! You gain 6 HP, and have [60/74] HP Unknown command. Casting: Mephitic Cloud (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The rocky spike skewers the wolf. The wolf is heavily wounded. The wolf is engulfed in noxious fumes. The wolf appears confused. Your clockwork bee barely misses the orc wizard. The wolf is engulfed in noxious fumes. The wolf appears confused. Your clockwork bee stings the orc wizard but does no damage. The orc closely misses your clockwork bee. The orc priest misses your clockwork bee. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A kobold comes into view. It is wielding a +0 dagger. The rocky spike skewers the orc warrior! The orc warrior is moderately wounded. The kobold shouts! The wolf is engulfed in noxious fumes. The wolf appears confused. The orc warrior is engulfed in noxious fumes. The orc warrior appears confused. Your clockwork bee barely misses the orc wizard. Your lightning spire shoots out a bolt of lightning at the orc! The bolt of electricity hits the orc warrior! The bolt of electricity hits the orc priest! The orc priest dies! The bolt of electricity hits the orc! The orc dies! The bolt of electricity hits the orc! The orc dies! The orc hits your clockwork bee but does no damage. Something barely misses your clockwork bee. You catch the helpless orc warrior completely off-guard! You slash the orc warrior! The orc warrior is almost dead. The rocky spike skewers the orc warrior! You kill the orc warrior! Your clockwork bee stings the orc wizard! Your clockwork bee stings the orc wizard. Your clockwork bee winds down and falls to the ground. The yak is engulfed in noxious fumes. The yak appears confused. A kobold comes into view. It is wielding a +0 short sword. The orc hits your dormant clockwork bee with a +0 club. A kobold comes into view. It is wielding a +0 short sword. The orc hits your dormant clockwork bee but does no damage. The orc wizard is engulfed in noxious fumes. The orc wizard gestures at you while chanting. The puff of flame hits you. You resist. Something hits your dormant clockwork bee but does no damage. The wolf is engulfed in blazing flames. Found 8 stones. The wolf misses you. The yak gores you! The orc hits your dormant clockwork bee but does no damage. x2 The kobold throws a stone. The stone hits your lightning spire but does no damage. Something hits your dormant clockwork bee but does no damage. Your lightning spire shoots out a bolt of lightning at the orc! The bolt of electricity hits the yak! The orc wizard is engulfed in noxious fumes. The orc wizard appears confused. The orc wizard hits your dormant clockwork bee but does no damage. The yak gores you. You take 18 HP, and have [45/74] HP !!!!! HP Warning !!!!! You slice the wolf!! You kill the wolf! The yak gores you. Something hits your dormant clockwork bee. The orc wizard is engulfed in noxious fumes. The orc wizard appears confused. The orc wizard hits itself with a +0 dagger. The orc wizard is killed! A kobold brigand comes into view. It is wielding a +0 short sword and quivering curare-tipped darts. The orc hits your dormant clockwork bee but does no damage. The yak misses you. The yak gores your lightning spire but does no damage. A puff of flame appears from out of thin air! The puff of flame hits your dormant clockwork bee. Your dormant clockwork bee resists. The orc hits your dormant clockwork bee with a +0 flail. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits your lightning spire. The orc hits your dormant clockwork bee but does no damage. Your lightning spire shoots out a bolt of lightning at the orc! The bolt of electricity hits the yak! The yak misses you. You take 2 HP, and have [43/74] HP You slice the yak!! You kill the yak! Something hits your dormant clockwork bee. Your lightning spire shoots out a bolt of lightning at the orc! The bolt of electricity misses the orc. The orc hits your dormant clockwork bee with a +0 flail. The orc hits your dormant clockwork bee but does no damage. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits your lightning spire. The kobold throws a stone. The stone hits your lightning spire but does no damage. The yak closely misses you. A magic dart appears from out of thin air! The magic dart hits your dormant clockwork bee! The orc hits your dormant clockwork bee but does no damage. x2 The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits your lightning spire. The yak misses you. You gain 2 HP, and have [45/74] HP Something hits your dormant clockwork bee but does no damage. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits your lightning spire. Something hits your lightning spire but does no damage. Your lightning spire shoots out a bolt of lightning at the orc! The bolt of electricity hits the orc! The orc dies! A kobold comes into view. It is wielding a +0 dagger. The orc hits your dormant clockwork bee but does no damage. The yak attacks as it pursues you! The yak completely misses you. Casting: Mephitic Cloud (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (noxious fumes, chance to affect: 67%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the yak. The stinking cloud engulfs you. The stinking cloud engulfs the orc. The orc hits your dormant clockwork bee but does no damage. The kobold brigand hits your lightning spire with a +0 short sword. Your lightning spire shoots out a bolt of lightning at the orc! The bolt of electricity hits the yak! The bolt of electricity hits your dormant clockwork bee. Your dormant clockwork bee resists. The bolt of electricity hits the orc. The orc is engulfed in noxious fumes. The orc appears confused. The yak is engulfed in noxious fumes. The yak appears confused. The yak barely misses you. You lose 2MP, and have [1/20] MP You slice the yak!! The yak is almost dead. Something hits your lightning spire but does no damage. The orc hits your dormant clockwork bee but does no damage. The kobold brigand hits your lightning spire with a +0 short sword. The orc is engulfed in noxious fumes. The orc appears confused. The orc barely misses the yak. The orc hits itself with a +0 flail. Your lightning spire shoots out a bolt of lightning at the orc! The bolt of electricity hits the yak! The yak dies! The bolt of electricity hits your dormant clockwork bee. Your dormant clockwork bee resists. The bolt of electricity hits the orc! The orc dies! Your Dodging skill increases to level 7! You gain 2 HP, and have [49/74] HP You barely miss the orc. The orc is severely wounded. Your lightning spire fades away. Your dormant clockwork bee falls apart. The kobold throws a stone. The stone misses you. The orc is engulfed in noxious fumes. The orc appears confused. The orc hits you but does no damage. You gain 2 HP, and have [51/74] HP You strike the helpless orc from behind! You slice the orc!! You kill the orc! The kobold hits you but does no damage. Something barely misses you. The kobold brigand is engulfed in noxious fumes. The kobold brigand appears confused. The kobold brigand barely misses you. The kobold misses you. You gain 2 HP, and have [53/74] HP You slash the kobold brigand! The kobold brigand is heavily wounded. The kobold brigand is engulfed in noxious fumes. The kobold brigand appears confused. The kobold brigand hits you but does no damage. The kobold barely misses you. You gain 2 HP, and have [55/74] HP You slash the kobold brigand! The kobold brigand is almost dead. The kobold barely misses you. The kobold brigand is engulfed in noxious fumes. The kobold brigand appears confused. The kobold brigand hits you but does no damage. The kobold brigand hits itself with a +0 short sword. The kobold brigand is killed! The kobold misses you. You hit the kobold. You kill the kobold! The kobold hits you but does no damage. You gain 2 HP, and have [58/74] HP You completely miss the kobold. The kobold closely misses you. You gain 2 HP, and have [60/74] HP Casting: Mephitic Cloud (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike misses the kobold. The kobold closely misses you. You lose 2MP, and have [1/20] MP You slash the kobold! You kill the kobold! The rocky spike skewers the kobold. You kill the kobold! The rocky spike skewers the kobold. You kill the kobold! You gain 2 HP, and have [63/74] HP Items here: (( ))) †††. Things that are here: a +0 dagger; a yak corpse; You gain 2 HP, and have [66/74] HP Things that are here: a +0 short sword; a kobold corpse Search for what [Enter for "armor", or ? for help]? . Items here: (( ))) †††. f - 4 curare-tipped darts (gained 1) Autopickup is now on. There is a strange disturbance nearby! Deactivating autopickup; reactivate with Ctrl-A. You slice something!! Reactivating autopickup. You feel a bit more experienced. You gain 2 HP, and have [72/74] HP You hear the faint creaking of a very distant portcullis. You now have enough gold to buy an ancient cloak on D:2. You can access your shopping list by pressing '$'. You now have 199 gold pieces (gained 17). Items here: ) [ ††. HP Full. (74) Items here: ( ))) †††. You hear the faint creaking of a very distant portcullis. Magic restored. You see here a wolf corpse. You hear the faint creaking of a very distant portcullis. Found a +0 mace. MP Full (20) You slash the plant! The plant begins to die. You bite the plant, but do no damage. The plant is lightly damaged. A two-headed ogre comes into view. It is wielding two +0 giant clubs. You slice the plant!! The plant is lightly damaged. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. A nearby plant withers and dies. You lose 4MP, and have [16/20] MP Casting: Forge Lightning Spire (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (ally target, chance to affect: 53%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the two-headed ogre. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. You lose 3MP, and have [13/20] MP Casting: Mephitic Cloud (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre, wielding two +0 giant clubs (noxious fumes, confused, ally target) You lock target on the two-headed ogre and prepare to deploy your bee. (Press . to continue winding your bee.) The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The two-headed ogre grins madly. You lose 3MP, and have [10/20] MP You continue winding your clockwork bee... You continue winding your clockwork bee... The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. Your lightning spire shoots out a bolt of lightning at the two-headed ogre! The bolt of electricity hits the two-headed ogre! With a metallic buzz, your clockwork bee launches itself at the two-headed ogre. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. Your clockwork bee stings the two-headed ogre. You slice the two-headed ogre!! You bite the two-headed ogre, but do no damage. The two-headed ogre is severely wounded. Your clockwork bee stings the two-headed ogre. The two-headed ogre wonders, "What am I doing in here?" The two-headed ogre closely misses you. x2 Your clockwork bee stings the two-headed ogre! You slash the two-headed ogre! You kill the two-headed ogre! Your clockwork bee winds down and falls to the ground. Things that are here: a +0 giant club; a +0 giant club Found a scroll of identify. m - 4 potions of might (gained 2) There is a staircase to the Lair here. You now have 213 gold pieces (gained 14). Your dormant clockwork bee falls apart. Your lightning spire fades away. Found a stone staircase leading up. A yak comes into view. An orc and a yak come into view. You hear the creaking of a portcullis nearby. The yak bellows! You hear a bellow! x2 A yak comes into view. x2 Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (chance to affect: 67%) Okay, then. Casting: Mephitic Cloud (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Mephitic Cloud (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The yak bellows! x2 A two-headed ogre comes into view. It is wielding two +0 giant clubs. You lose 4MP, and have [13/21] MP Casting: Forge Blazeheart Golem (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the yak. Blorkula the Orcula comes into view. He is wielding a +0 halberd of protection. You lose 3MP, and have [10/21] MP Casting: Mephitic Cloud (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a yak (noxious fumes, ally target) You lock target on the yak and prepare to deploy your bee. (Press . to continue winding your bee.) Your blazeheart golem's core grows cold and it stops moving. A yak comes into view. The yak is engulfed in noxious fumes. The yak appears confused. Blorkula the Orcula casts a spell. Blorkula the Orcula seems to speed up. The yak is engulfed in noxious fumes. You lose 3MP, and have [7/21] MP You continue winding your clockwork bee... The yak gores you. The yak is engulfed in noxious fumes. The yak appears confused. You take 2 HP, and have [72/74] HP You continue winding your clockwork bee... The yak is engulfed in noxious fumes. The yak barely misses you. With a metallic buzz, your clockwork bee launches itself at the yak. The yak gores your blazeheart golem! The yak gores you but does no damage. The two-headed ogre hits your blazeheart golem with a +0 giant club!! x2 Your blazeheart golem falls apart and the last of its fire goes out. HP Full. (74) You slice the yak!! You bite the yak, but do no damage. The yak is severely wounded. The yak is engulfed in noxious fumes. The yak appears confused. The yak gores the yak. The yak gores you. x2 The yak is engulfed in noxious fumes. x2; The yak appears confused. The yak barely misses the orc. The orc hits you with a +0 short sword. You take 11 HP, and have [63/74] HP Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The yak gores the orc! The orc is killed! The yak gores you. You lose 4MP, and have [4/21] MP You slash the yak! Your bite misses the yak. The yak is heavily wounded. Blorkula the Orcula closely misses you. The two-headed ogre is engulfed in noxious fumes. The yak barely misses you. The yak gores the yak! The yak gores you. The yak gores you! Blorkula the Orcula barely misses you. Your blazeheart golem punches the two-headed ogre!! The two-headed ogre is engulfed in noxious fumes. The yak closely misses you. x2; The yak gores your blazeheart golem! You take 16 HP, and have [47/74] HP !!!!! HP Warning !!!!! You slash the yak! The yak is almost dead. Your blazeheart golem's core grows cold and it stops moving. Blorkula the Orcula completely misses you. Blorkula the Orcula hits you but does no damage. The yak closely misses you. The yak gores you. The yak gores you! Blorkula the Orcula hits you from afar with a +0 halberd of protection. The two-headed ogre is engulfed in noxious fumes. You take 12 HP, and have [35/74] HP Something gores your clockwork bee. The yak gores your clockwork bee! The yak barely misses your clockwork bee. Your clockwork bee stings the yak. Something gores your blazeheart golem but does no damage. The yak gores your clockwork bee but does no damage. x2 The yak closely misses the yak. Your clockwork bee stings the yak. Casting: Forge Blazeheart Golem (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The yak gores your clockwork bee! Your clockwork bee closely misses the two-headed ogre. The yak barely misses the two-headed ogre. The yak gores itself! The yak gores your clockwork bee but does no damage. The two-headed ogre hits your clockwork bee with a +0 giant club!! Your clockwork bee is destroyed! You lose 1MP, and have [4/21] MP You gain 2 HP, and have [40/74] HP Your spike launcher falls apart as you grow too distant to maintain it. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You lose 4MP, and have [0/21] MP Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity misses the yak. The bolt of electricity hits the yak! The yak dies! The bolt of electricity hits Blorkula the Orcula! The bolt of electricity hits the yak! x2 You slash the yak! You kill the yak! Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the two-headed ogre! The bolt of electricity hits the yak! x2 Your Stealth skill increases to level 7! Your Invocations skill increases to level 6! Your Shapeshifting skill increases to level 5! You gain 2 HP, and have [46/74] HP Okay, then. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) Throw: 4 darts (curare) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 77% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the two-headed ogre. The two-headed ogre is poisoned. The two-headed ogre struggles to breathe. The two-headed ogre seems to slow down. The two-headed ogre is heavily wounded. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, very poisoned, slow, ally target) The mass of ice explodes! The iceblast engulfs the two-headed ogre!! The two-headed ogre is almost dead. The iceblast engulfs the yak!! You kill the yak! The iceblast engulfs Blorkula the Orcula! Blorkula the Orcula partially resists. Blorkula the Orcula is heavily damaged. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the two-headed ogre! The two-headed ogre dies! The bolt of electricity hits the yak! x2 You gain 2 HP, and have [49/76] HP Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: Blorkula the Orcula, wielding a +0 halberd of protection and wearing a +0 robe (heavily damaged, fast, chance to affect: 64%) Blorkula the Orcula suddenly stops moving! Throw: 3 javelins Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded, ally target, 74% to hit) You throw a javelin. The javelin pierces through Blorkula the Orcula. Blorkula the Orcula is severely damaged. The javelin pierces through the yak! The yak is heavily wounded. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits Blorkula the Orcula! The bolt of electricity hits the yak. You gain 2 HP, and have [52/76] HP Throw: 2 javelins Press: ? - help, Shift-Dir - straight line You throw a javelin. The javelin pierces through Blorkula the Orcula. Blorkula the Orcula is almost destroyed. The javelin barely misses the yak. The javelin pierces through the yak!! You kill the yak! Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits Blorkula the Orcula! Blorkula the Orcula avoids the killing blow by scattering into a rainbow of bats! The bolt of electricity hits the yak! The bolt of electricity hits the vampire bat! The vampire bat is destroyed! Throw: javelin Press: ? - help, Shift-Dir - straight line Aim: a vampire bat (unrewarding, 50% to hit) You throw a javelin. The javelin closely misses the vampire bat. The javelin closely misses the vampire bat. The javelin pierces through the yak! You kill the yak! The javelin barely misses the vampire bat. The vampire bat barely misses your lightning spire. The vampire bat misses you. x2 Your lightning spire shoots out a bolt of lightning at the vampire bat! The bolt of electricity hits the vampire bat! The vampire bat is destroyed! The bolt of electricity hits the vampire bat. The bolt of electricity hits the vampire bat! You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-150-gb00a169baa Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER Doing prev_cmd again with keys: 70, 100, -1002, -1002, -1002, 13, As ASCII keys: Fd repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [chesyn] Species: Gnoll Job: Forgewright HP: 54/76; mods: 0/0 MP: 2/21; mod: 0 Stats: 15 18 18 Position: (59, 34), god: Ashenzari (18), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 3 | 5 | 245 | 58/75 Short Blades | X | 1 | 3 | 5 | 245 | 58/75 Long Blades | X | 1 | 3 | 5 | 245 | 58/75 Axes | X | 1 | 3 | 5 | 245 | 58/75 Maces & Flails | X | 1 | 3 | 5 | 245 | 58/75 Polearms | X | 1 | 3 | 5 | 245 | 58/75 Staves | X | 1 | 3 | 5 | 245 | 58/75 Ranged Weapons | X | 1 | 3 | 5 | 245 | 58/75 Throwing | X | 1 | 3 | 5 | 245 | 58/75 Armour | X | 1 | 3 | 5 | 245 | 58/75 Dodging | X | 1 | 3 | 7 | 396 | 46/100 Stealth | X | 1 | 3 | 7 | 372 | 22/100 Shields | X | 1 | 3 | 5 | 245 | 58/75 Unarmed Combat | X | 1 | 3 | 5 | 245 | 58/75 Spellcasting | X | 1 | 4 | 7 | 424 | 74/100 Conjurations | X | 1 | 3 | 4 | 245 | 69/89 Hexes | X | 1 | 3 | 4 | 245 | 69/89 Summonings | X | 1 | 4 | 4 | 245 | 69/89 Necromancy | X | 1 | 4 | 4 | 245 | 69/89 Translocations | X | 1 | 4 | 4 | 245 | 69/89 Forgecraft | X | 1 | 4 | 8 | 746 | 110/159 Fire Magic | X | 1 | 4 | 4 | 245 | 69/89 Ice Magic | X | 1 | 4 | 4 | 245 | 69/89 Air Magic | X | 1 | 4 | 4 | 245 | 69/89 Earth Magic | X | 1 | 4 | 4 | 245 | 69/89 Alchemy | X | 1 | 4 | 4 | 245 | 69/89 Invocations | X | 1 | 4 | 6 | 245 | 25/74 Evocations | X | 1 | 4 | 5 | 245 | 58/75 Shapeshifting | X | 1 | 4 | 5 | 245 | 23/90 Spell bugs: Durations: #33: 1 Attributes: #12: 318 #13: 105 #23: 8441 #24: 289913037 #49: 386 Mutations: fangs: 1 (innate) treasure sense: 1 (innate) distributed training: 1 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #13: ring of poison resistance eq slot #5, inv slot #11: cursed +0 pair of gloves "Omen of Ashenzari" {Bglg, Fort} eq slot #6, inv slot #24: +0 pair of boots eq slot #8, inv slot #30: +0 cloak eq slot #9, inv slot #28: ring "Uczotaj" {rPois rF+ Str+4 Dex+8} eq slot #1, inv slot #0: +7 heavy scimitar eq slot #3, inv slot #19: cursed +0 leather armour of the Unyielding Gaze {rF+, Bglg, Dev} eq slot #10, inv slot #15: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #..))†...........?...# #...###..).....)..###.# ..... ##.........##... ...#.. ###.....####.# ### .................#..#..<# ... ..................# .. ###########..##...# .. ##...# # #I@#.# #.##.# #b##.# ##b##.# #†.##.# #†###.# #....)..Y# #..((.9..# ##.......# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (65, 56): {{{{ CLASS: TimedMarker dur: 4394 started: true ticktype: 1 msg: CLASS: TimedMessaging ranges: 1: 1: 5000 2: faint 2: 1: 4000 2: 3: 1: 2500 2: steady 4: 1: 1500 2: quick 5: 1: 0 2: loud _have_entered_level: true range_adjectives: 1: 1: 28 2: very distant 2: 1: 21 2: distant 3: 1: 14 2: $F nearby 4: 1: 7 2: $F very nearby 5: 1: 0 2: $F noisemaker: portcullis finalmsg: $F{The} has been lowered almost to the ground. check: 4177 entity: portcullis verb: creaking initmsg: 1: You hear the roar of battle. 2: There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! sound_channel: 29 dur_short: 7210 props: feat_tile: dngn_portal_bailey_gone floor: stone_arch high: 721 low: 721 high_short: 72 low_short: 72 single_timed: true entity: portcullis turns: 721 bailey_type: axe disappear: The portal closes with a thud. }}}} >>>>>>>>>>>>>>>>>>>>>>