cheonyeoncider Level 1 of the Dungeon (2, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 14, D:1) a frilled lizard skeleton (21, 9, D:1) a +0 short sword (25, 23, D:1) a +0 ring mail (25, 40, D:1) a +0 club (31, -6, D:1) a bat skeleton (31, 6, D:1) a +0 mace (32, -4, D:1) a +0 robe (41, 1, D:1) a +0 club (46, 4, D:1) a +0 dagger (48, -2, D:1) 4 stones (52, 6, D:1) a +0 dagger (53, 12, D:1) a bat corpse (skeletalised by now) (54, -6, D:1) a +0 club (58, 16, D:1) a +0 short sword 6 stones a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (59, -6, D:1) a +0 dagger (59, 16, D:1) a +0 hand axe (60, 0, D:1) a ball python skeleton (60, 2, D:1) a rat skeleton (60, 10, D:1) a hobgoblin corpse (skeletalised by now) (61, -1, D:1) a rat skeleton (61, 1, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon [Shop] Baps's Weapon Emporium 4 stones (4 gold) a +0 sling (18 gold) the +4 quarterstaff of Joxky {freeze, *Corrode rPois rF+ MP+6} (628 gold) rF+: It protects you from fire. rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). *Corrode: It may corrode you when you take damage. a +0 mace (36 gold) a +2 dagger of electrocution (204 gold) a +0 sling (18 gold) a +1 battleaxe of electrocution (278 gold) the +1 morningstar of Hospitality {freeze, Will+ Str+4} (398 gold) Str+4: It affects your strength (+4). Will+: It increases your willpower. 3 stones (3 gold) a +2 war axe of freezing (219 gold) a +0 quarterstaff (48 gold) (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (1, -16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, -17, D:2) 4 stones (8, -18, D:2) a +0 robe (13, -34, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, -24, D:2) a quokka corpse (skeletalised by now) (27, -26, D:2) a +0 short sword (33, -26, D:2) a +0 sling 3 gold pieces (33, -25, D:2) 12 gold pieces (33, -3, D:2) 3 boomerangs (35, -27, D:2) a scroll of blinking (35, -25, D:2) 8 gold pieces (35, -2, D:2) 5 stones (36, -25, D:2) a +6 ring of intelligence (36, 5, D:2) a hobgoblin corpse (38, -25, D:2) a +0 whip (38, -17, D:2) a rat corpse (skeletalised by now) (39, 2, D:2) a bat skeleton (42, -24, D:2) a ball python skeleton (43, -10, D:2) a +0 sling (45, 1, D:2) a +0 spear (50, -31, D:2) a bat corpse (skeletalised by now) (56, -23, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, 2, D:3) a jackal corpse (7, -9, D:3) a hobgoblin corpse (7, -6, D:3) a river rat corpse (9, 8, D:3) a +0 robe