Dungeon Crawl Stone Soup version 0.33-a0-264-g3d4140c9fd (webtiles) character file. Game seed: 8016726400481381380 42 cheonyeoncider the Conjurer (level 3, -5/15 (19) HPs) Began as a Deep Elf Conjurer on Oct 19, 2024. Slain by a goblin ... wielding a +1 dagger of draining ... led by Robin (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (1310 turns). cheonyeoncider the Conjurer (Deep Elf Conjurer) Turns: 1310, Time: 00:03:03 HP: -5/15 (19) AC: 2 Str: 4 XL: 3 Next: 33% MP: 2/9 EV: 11 Int: 24 God: Gold: 51 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ f - ring of willpower HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: heavily drained A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a ring of willpower (left hand) Scrolls c - a scroll of brand weapon {unknown} h - a scroll of amnesia {unknown} i - a scroll of fog {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} e - a potion of curing {unknown} g - a potion of attraction {unknown} j - a potion of mutation {unknown} Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.2 Spellcasting + Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 whip, wearing a +0 animal skin, wearing a +0 helmet and carrying a wand of polymorph (almost dead, 85% to hit) The searing ray hits Robin. You kill Robin! (Press . to maintain the ray.) The goblin hits you with a +1 dagger of draining. You feel drained. You closely miss the goblin. The goblin barely misses you. You closely miss the goblin. The goblin hits you with a +1 dagger of draining. You feel drained. You closely miss the hobgoblin. A hobgoblin comes into view. The goblin barely misses you. The hobgoblin barely misses you. You barely miss the hobgoblin. The goblin no longer looks unusually strong. The goblin hits you with a +1 dagger of draining. You feel drained. The hobgoblin barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin but do no damage. The goblin closely misses you. The hobgoblin misses you. You hit the goblin but do no damage. A goblin comes into view. It is wielding a +0 club. The goblin misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +1 dagger of draining (strong, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin hits you with a +1 dagger of draining! You die... #.##.............##.# ?.. #.######.####.##.# . #.# #.###.#.#.# #†## ##.##.###..# #.#...#..g.## ##.# ..)..g....## ##.# ###...#g.gg## ## .. ##.##g## #. ##@# #. ##g# #. .# #. .# #. .# .# .# .# You could see 2 hobgoblins and 3 goblins. Vanquished Creatures Robin (D:2) An adder (D:2) 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:2) A goblin (D:2) 2 hobgoblins (D:2) 2 quokkas 2 bats (D:1) 3 frilled lizards (D:1) 3 kobolds (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cheonyeoncider the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 252 | D:1 | Found Beqootaf's Assorted Antiques. 491 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 943 | D:1 | Reached skill level 5 in Conjurations 1146 | D:2 | Learned a level 2 spell: Searing Ray 1152 | D:2 | Noticed Robin 1153 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1303 | D:2 | Killed Robin 1310 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic, serial_shops, shop D:2: layout_loops_ring, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 40 Searing Ray || 3 Armour: Robe || 6 Skin || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1305 | 1183 | 122 | 17 | 1058 | 2 | 652.5 | Dungeon | 1305 | 1183 | 122 | 17 | 1058 | 2 | 652.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1185 daAuts D:2: 120 daAuts