Dungeon Crawl Stone Soup version 0.33-a0-264-g3d4140c9fd (webtiles) character file. Game seed: 1229275855496190948 65 cheonyeoncider the Slasher (level 4, 34/34 HPs) Began as a Merfolk Gladiator on Oct 19, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:07 (1680 turns). cheonyeoncider the Slasher (Merfolk Gladiator) Turns: 1680, Time: 00:02:08 Health: 34/34 AC: 4 Str: 14 XL: 4 Next: 14% Magic: 4/4 EV: 12 Int: 7 God: Gold: 83 SH: 4 Dex: 17 Spells: 3/3 levels left rFire x . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail, large bone plates 1, deterioration 1, heat vulnerability 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a +6 ring of dexterity Scrolls h - 2 scrolls of teleportation Potions g - a potion of ambrosia l - a potion of curing Skills: + Level 2.9 Fighting + Level 4.9 Long Blades + Level 2.0 Throwing + Level 0.5 Armour + Level 4.5 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 87% 3 Ozocubu's Armour Ice 0% N/A 87% 3 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You are partially covered in large bone plates. (SH +4) Your body sometimes deteriorates upon taking damage. You are vulnerable to heat. (rF-) Message History No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 cloak. You see here a +0 cloak. You open the door. There is an open door here. A ball python comes into view. You see here a bubbling orange potion. The ball python hisses angrily. You slash the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! l - a bubbling orange potion A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. The goblin closely misses you. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! It was a potion of heal wounds. You feel much better. As you read the scroll of identify, it crumbles to dust. l - a potion of curing It was a potion of mutation. You feel extremely strange. You feel yourself wasting away. Large bone plates grow over parts of your arms. You feel vulnerable to heat. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....#####..##..# #.# #...### ................# ..# #...... .....#####.####.######## #...... ........................ #...... .......#.#######.######. #...... .........# ####.# #...... .......### #....# #...... .......# #.##.### ###.... .......# # #@..# #.... .......# #..)...# #.... ####'### #..##..# ...... #.# #.# ..# ####... #.# #.. .## #### #.# #. .# #.# # .# #.# .# #.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 ribbon worms (D:2) 2 ball pythons (D:2) 5 bats (D:1) 2 endoplasms A giant cockroach (D:1) 5 goblins 3 hobgoblins 8 jackals (D:2) A quokka (D:1) 4 frilled lizards 2 rats (D:2) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cheonyeoncider the Merfolk Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 325 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 933 | D:2 | Reached XP level 3. HP: 15/28 MP: 3/3 1431 | D:2 | Reached XP level 4. HP: 29/34 MP: 4/4 1679 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1679 | D:2 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 1679 | D:2 | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 1680 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_corners, serial_park_tiny_1 D:2: kennysheep_big_flooded_room, layout_basic, minmay_misc_feat_rows, minmay_pentomino_q2 Skill XL: | 1 | ---------------+----+----- Long Blades | 4 | 4.9 Fighting | | 2.9 Throwing | | 2.0 Armour | | 0.5 Dodging | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 89 | 19 || 108 Throw: Throwing net | 1 | || 1 Use: Scroll | 1 | 1 || 2 Potion | 1 | 2 || 3 Armour: Leather armour | 50 | 8 || 58 Dodge: Dodged | 66 | 7 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1698 | 1693 | 5 | 0 | 1406 | 2 | 849.0 | Dungeon | 1698 | 1693 | 5 | 0 | 1406 | 2 | 849.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 864 daAuts D:2: 833 daAuts