cheld556 Level 1 of the Dungeon [Shop] Zoutaa's Antique Weapon Emporium a +0 short sword (51 gold) a +0 dagger (34 gold) a +0 dagger (34 gold) a +0 short sword (51 gold) a +0 short sword (51 gold) a +0 long sword (59 gold) a +0 hand axe (51 gold) a +0 sling (25 gold) [Shop] Umowool's Distillery a potion of might (56 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of lignification (42 gold) [Shop] Qeos's General Store a scroll of identify (22 gold) a +2 heavy hand axe (191 gold) the +4 scale mail of the Land of Plenty {rPois rF+} (464 gold) rF+: It protects you from fire. rPois: It protects you from poison. a scroll of noise (11 gold) a maw talisman (330 gold) a book of Burglary (242 gold) a potion of lignification (33 gold) a +0 cloak (49 gold) [Shop] Waacaim's General Store a +0 hand axe (30 gold) the +0 robe of Patterns {Will+ Dex+3 Archmagi} (336 gold) Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. Archmagi: It increases the power of your magical spells. a +0 mace (30 gold) a +0 short sword (30 gold) a +0 robe (7 gold) a potion of attraction (30 gold) a scroll of teleportation (30 gold) a scroll of summoning (95 gold) a potion of might (40 gold) [Shop] Bifoac's Armour Shoppe a +0 pair of boots (63 gold) a +0 robe (9 gold) a +0 plate armour (322 gold) a +0 scale mail (56 gold) the +0 pair of gloves "Zaxkez" {rElec Stlth+} (298 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 robe (9 gold) (0, 0, D:1) a +0 pair of gloves (5, 13, D:1) a +0 ring mail (7, -11, D:1) a +3 whip of venom (11, 5, D:1) 4 stones (14, -14, D:1) a +0 mace (34, 7, D:1) a +0 whip (38, -18, D:1) a +0 dagger a goblin skeleton (40, -11, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, -40, D:2) a +0 robe (8, -10, D:2) a +0 short sword (12, -11, D:2) 8 stones (12, 0, D:2) a +0 spear (21, 9, D:2) a +0 club (32, 10, D:2) a stone (37, -34, D:2) a +0 flail (49, -26, D:2) a +0 whip (60, -15, D:2) a potion of brilliance Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (8, -22, D:3) a +0 dagger (17, 0, D:3) a +0 robe (23, -27, D:3) a +0 falchion (24, -15, D:3) a +0 leather armour (27, -35, D:3) a ball python skeleton (27, -22, D:3) a +0 dagger (28, -22, D:3) a bat skeleton (51, -30, D:3) a +0 club (51, 5, D:3) 3 potions of enlightenment (53, -27, D:3) a +0 helmet (55, 5, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (2, -18, D:4) a potion of brilliance (9, -22, D:4) a scroll of immolation (14, -20, D:4) a +0 robe (16, -34, D:4) a +0 pair of boots (17, -32, D:4) a potion of brilliance (18, -25, D:4) a +0 pair of boots (41, 12, D:4) a +0 mace (52, 10, D:4) a +0 flail an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 2 potions of degeneration (3, -27, D:5) an iguana skeleton a jackal skeleton (3, 0, D:5) a +0 scale mail a +0 short sword a +0 ring mail (3, 1, D:5) a +0 hand axe a +0 leather armour a +0 dagger (3, 2, D:5) a +0 short sword (3, 7, D:5) a +0 cloak (4, -26, D:5) a jackal skeleton (4, -3, D:5) an adder skeleton (4, 0, D:5) a +0 whip a +0 ring mail a +1 whip of venom a +0 scale mail (4, 2, D:5) a +0 mace a +0 leather armour (10, 24, D:5) a +0 short sword (10, 28, D:5) 4 stones (12, -16, D:5) a +0 giant club (12, -6, D:5) a potion of enlightenment (18, -16, D:5) 5 stones (25, -18, D:5) a +0 giant club (29, -12, D:5) a +0 dagger an orc skeleton (31, -10, D:5) a +0 dagger a +0 robe a +0 dagger an orc skeleton (33, 5, D:5) the +6 chain mail of the Knight of Cups {rElec rC++ rCorr Dex-4} Dex-4: It affects your dexterity (-4). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (38, -5, D:5) a flux talisman (40, -22, D:5) 2 stones (41, -5, D:5) a +0 giant spiked club (48, 0, D:5) a +0 robe (49, -4, D:5) a +0 falchion (50, 12, D:5) 4 boomerangs (52, -20, D:5) a scroll of brand weapon Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 whip (1, 0, D:6) a +0 spear (12, -10, D:6) 7 stones (16, 19, D:6) a +0 pair of boots (19, 11, D:6) a +0 flail (20, 11, D:6) a +0 club a +0 spear (21, 11, D:6) a +0 whip a +0 robe (22, -5, D:6) a +0 orcbow (27, 14, D:6) a +0 hand axe (34, -17, D:6) a +0 hand axe (36, -9, D:6) a +0 shortbow (38, -20, D:6) a +0 mace (42, 13, D:6) a +0 short sword (45, 12, D:6) a +0 shortbow (63, 8, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (16, 11, D:7) 14 gold pieces (21, 5, D:7) a staff of fire (24, 34, D:7) a +0 giant club (29, 6, D:7) 6 stones (39, 11, D:7) a +1 short sword of draining a +0 dagger (40, 19, D:7) a +0 short sword (40, 21, D:7) a +0 giant club a +0 giant club (43, 11, D:7) a +0 club (46, 13, D:7) 3 stones a +0 dagger (46, 15, D:7) 2 stones a +0 dagger (47, 12, D:7) a +0 club (48, 17, D:7) a +0 dagger (49, -3, D:7) a scroll of enchant weapon (53, -5, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (9, -30, D:8) a scroll of noise (18, -44, D:8) a scroll of enchant weapon (19, -39, D:8) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (23, -28, D:8) a +0 short sword (24, -40, D:8) a +0 whip (24, -39, D:8) a staff of air (30, -14, D:8) a +0 leather armour (30, -5, D:8) a +0 flail a +0 scale mail (35, -10, D:8) a +0 falchion (35, -9, D:8) a +0 chain mail a boomerang a +0 halberd a +0 mace (36, -10, D:8) a +0 whip of venom (37, -10, D:8) a +0 hand axe (42, -47, D:8) a +0 giant club a +0 giant spiked club (45, -36, D:8) a +0 whip (57, -42, D:8) the +0 leather armour of Submission {Harm rF++ rCorr Str-2} Str-2: It affects your strength (-2). rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (61, -30, D:8) a +1 buckler a +0 trident a +0 scale mail (61, -29, D:8) a +0 whip a +0 halberd (61, -27, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 pair of boots (2, -4, D:9) a +0 club (2, -3, D:9) a +0 dagger a +0 robe (3, -4, D:9) a +0 dagger a +0 robe (3, -2, D:9) a +2 short sword of venom (4, -5, D:9) a +0 trident a +0 scale mail (5, -3, D:9) a +0 trident (10, 6, D:9) a +0 club (18, -22, D:9) a +0 club a +0 leather armour (19, -23, D:9) a +0 halberd a +0 chain mail (19, -22, D:9) a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +0 club a +0 leather armour (21, -18, D:9) 5 stones a +0 club (21, 10, D:9) a +0 giant spiked club a +0 giant spiked club (22, -18, D:9) a +0 chain mail a +0 whip (24, -24, D:9) a +0 quarterstaff (24, -16, D:9) a +0 ring mail a +0 war axe (24, -2, D:9) a +0 giant spiked club a +0 giant spiked club (25, -18, D:9) a +0 robe a +0 dagger a +0 hand axe (26, -17, D:9) a +0 robe a +0 dagger (27, -18, D:9) a +0 robe a +2 spear (27, -16, D:9) a +0 robe a +5 short sword (28, -17, D:9) a +0 robe a +0 battleaxe of venom (28, -16, D:9) a +0 robe a +0 short sword (31, -23, D:9) the +7 halberd "Rihyn" {elec, Fly rPois rN+ Int-4} Int-4: It affects your intelligence (-4). rPois: It protects you from poison. rN+: It protects you from negative energy. Fly: It grants you flight. (32, -11, D:9) a +0 dagger a +0 robe (32, -9, D:9) a +0 club a +2 chain mail of poison resistance (33, -6, D:9) a +4 chain mail a +0 mace a +0 leather armour a +0 dagger (34, -6, D:9) a +0 plate armour a +0 short sword (35, -7, D:9) a +0 robe a +0 dagger (35, 9, D:9) a +0 dagger (38, -7, D:9) a +0 club (39, 18, D:9) 3 stones (47, -1, D:9) a +0 morningstar a +0 scale mail (48, -1, D:9) a +0 club a +0 leather armour (49, 11, D:9) the +9 dagger of Trial by Ordeal {holy, rPois Int-3 Dex+3 Stlth+} Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. Stlth+: It makes you more stealthy. Level 10 of the Dungeon (4, -13, D:10) a +0 short sword of venom a +0 ring mail (5, -12, D:10) a +1 mace of draining a +0 long sword a +0 plate armour (6, -14, D:10) a +1 morningstar of draining +0 steam dragon scales (18, -21, D:10) a +0 plate armour a +0 mace (19, -22, D:10) a scroll of brand weapon (19, -21, D:10) a +0 short sword (19, -20, D:10) a +4 short sword (19, -10, D:10) 7 stones (20, -21, D:10) a +0 leather armour a +0 mace (21, 22, D:10) a +0 robe (23, -25, D:10) a scroll of brand weapon (30, -19, D:10) a +0 battleaxe (37, 14, D:10) a +0 halberd (40, -3, D:10) 6 stones (43, 1, D:10) a +0 giant club a +0 giant spiked club (44, -14, D:10) a flux talisman (46, -11, D:10) 4 stones (57, -2, D:10) a scroll of immolation Level 11 of the Dungeon [Shop] Puttor's Distillery a potion of haste (120 gold) a potion of might (48 gold) a potion of enlightenment (60 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of attraction (36 gold) 2 potions of might (96 gold) (0, 0, D:11) a +0 morningstar (2, -18, D:11) a book of Minor Magic (6, -7, D:11) 2 stones (6, -2, D:11) a +2 great mace of draining (unseen) (7, -7, D:11) the +7 halberd of the Cursing Shark {heavy, rPois rF+ rC+ Int+4} Int+4: It affects your intelligence (+4). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. (unseen) (7, -2, D:11) a potion of berserk rage (11, -13, D:11) a +0 cloak (11, -10, D:11) a +3 long sword of protection a +0 plate armour (12, -10, D:11) a +0 club (13, 12, D:11) a +0 dire flail (27, 5, D:11) 16 gold pieces (28, 4, D:11) 7 gold pieces (36, -12, D:11) a scroll of enchant weapon (41, 2, D:11) a +0 robe the Ecumenical Temple