Dungeon Crawl Stone Soup version 0.32-a0-1758-g1906822081 (webtiles) character file. Game seed: 8951287714151952116 268 cheerio the Conjurer (level 6, 0/45 HPs) Began as a Draconian Conjurer on July 21, 2024. Slain by a water moccasin (1 damage) ... on level 3 of the Dungeon. The game lasted 00:03:10 (3302 turns). cheerio the Conjurer(Draconian Conjurer) Turns: 3302, Time: 00:03:11 Health: 0/45 AC: 6 Str: 10 XL: 6 Next: 0% Magic: 1/11 EV: 11 Int: 20 God: Gold: 72 SH: 0 Dex: 9 Spells: 9/12 levels left rFire . . . f - +2 short sword (venom) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -6) A: AC +6, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons f - a +2 short sword of venom (weapon) Missiles d - 5 silver javelins Jewellery b - a ring of willpower Scrolls e - a scroll of poison {unknown} k - 2 scrolls of noise {unknown} l - a scroll of fog {unknown} m - 4 scrolls of identify {unknown} n - a scroll of immolation {unknown} o - a scroll of enchant armour {unknown} Potions a - a potion of magic g - a potion of mutation {unknown} h - a potion of lignification {unknown} i - a potion of degeneration {unknown} p - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.7 Spellcasting * Level 6.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 48% 3d9 5% 2 Blink Tloc 10% N/A 21% 2 Lesser Beckoning Tloc 10% N/A 21% 2 Iskenderun's Battlesphe Conj 43% 2d9 26% 5 Brom's Barrelling Bould Conj/Erth 24% 2d5 34% 4 Fulminant Prism Conj/Alch 12% 3d9 34% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 34% 4 Frozen Ramparts Ice 10% 1d2 36% 3 Ozocubu's Armour Ice 5% N/A 36% 3 Fireball Conj/Fire 12% 3d7 69% 5 Hoarfrost Cannonade Ice/Alch 2% N/A 98% 5 Metabolic Englaciation Hex/Ice 2% N/A 98% 5 Conjure Ball Lightning Conj/Air 12% 3x3d6 99% 6 Orb of Destruction Conj 21% 9d8 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The searing ray misses the water moccasin. You finish channelling your searing ray. You feel very sick. The water moccasin bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 66% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The searing ray hits the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Okay, then. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... #... #.......# #... #.......#### # ###...#####..........#.. ....†......###.#####.#.. .......... ##...#...... ......... #.#....##.# #.......# #........# #...#S# #.......# #...#@##.###.#..##.### #.#...#.##........##.#.. #.#...#.######.#.###.#.. ##.......######.#.##..... ........##............... ..###.#.##.#####..##..... ......#.##.#####......... ##..........##.###.##.. ###...#######.# #.#### You could see a water moccasin. Vanquished Creatures Jessica (D:3) Natasha (thrice) (D:3) 2 gnolls (D:1) 5 adders 2 dart slugs (D:2) 5 ribbon worms 2 orcs (D:3) 8 ball pythons 7 endoplasms 7 goblins 6 hobgoblins 7 jackals (D:1) 9 kobolds 2 quokkas 6 bats 4 frilled lizards 10 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cheerio the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 165 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 526 | D:1 | Found a faded altar of an unknown god. 591 | D:1 | Reached XP level 3. HP: 7/26 MP: 1/6 594 | D:1 | Learned a level 2 spell: Searing Ray 710 | D:1 | Reached skill level 5 in Conjurations 1446 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/7 2704 | D:3 | Reached XP level 5. HP: 38/38 MP: 6/9 2764 | D:3 | Noticed Jessica 2765 | D:3 | Noticed Natasha 2767 | D:3 | Killed Jessica 2779 | D:3 | Killed Natasha 2780 | D:3 | Reached skill level 6 in Conjurations 2890 | D:3 | Noticed Natasha 2893 | D:3 | Killed Natasha 2905 | D:3 | Noticed Natasha 2911 | D:3 | Killed Natasha 3197 | D:3 | Found a shimmering altar of Xom. 3252 | D:3 | Reached XP level 6. HP: 45/45 MP: 3/11 3293 | D:3 | Noticed a water moccasin 3301 | D:3 | HP: 2/45 [water moccasin (4)] 3302 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, minmay_octomino_j4 D:2: layout_basic, grunt_ministairs_11 D:3: layout_loops_cross, lemuel_coloured_pillars_altar, grunt_temple_overflow_cloverleaf, minivault_14, uniq_jessica, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | || 24 Tailslap | 5 | 4 || 9 Short sword | 31 | 27 || 58 Throw: Javelin | 1 | || 1 Cast: Magic Dart | 53 | 96 || 149 Searing Ray | | 4 || 4 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Armour: Skin | 54 | 38 || 92 Dodge: Dodged | 65 | 19 || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3301 | 3254 | 47 | 138 | 2629 | 3 | 1100.3 | Dungeon | 3301 | 3254 | 47 | 138 | 2629 | 3 | 1100.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1317 daAuts D:1: 1296 daAuts D:3: 687 daAuts