Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 1933945676376021764 5 cheanus the Magician (level 1, 0/15 HPs) Began as a Djinni Air Elementalist on Aug 21, 2025. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:15:43 (297 turns). cheanus the Magician (Djinni Air Elementalist) Turns: 297, Time: 00:15:44 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 26 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + + b - +0 whip rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... e - ring of protection from fire Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of protection from fire (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of identify {unknown} g - a scroll of enchant armour {unknown} Potions f - a potion of berserk rage {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Forgecraft + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Static Discharge Conj/Air 24% 3-4/arc 8% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% 2d(1-17) 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 68% to hit) The zap hits the hobgoblin. The hobgoblin is heavily wounded. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 68% to hit) The zap hits the hobgoblin. The hobgoblin is severely wounded. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 68% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 68% to hit) The zap misses the hobgoblin. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 68% to hit) The zap misses the hobgoblin. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 68% to hit) The zap misses the hobgoblin. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #.# #.# ..####+#######.# ########### #...........##.# #.......... #...........##.######.......... #...........##.#............... #...........##''............... #.............g................ ###.............@.....#'######### ................).....#.# ### ......................#.# ####.< ......................#.# #.♣##. ..(....#'#####........#.# ##[.♣#. .....#.#.#####........#.# #...... #+##.#.#.....'..).....#.###....#+ ..#.#######........#......♣## ................#####.#####.## You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cheanus the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | cheanus set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 297 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, serial_shops, shop, chequers_ecumenical_altar_simple_redux, chequers_mini_garden Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Whip || 6 Cast: Shock || 18 Armour: Robe || 13 Dodge: Dodged || 8