charm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -3, D:1) a +0 leather armour (2, -14, D:1) a +0 plate armour (2, -10, D:1) a rat corpse (skeletalised by now) (8, -14, D:1) a +0 club (28, -17, D:1) a +4 long sword (40, -20, D:1) a rat corpse (skeletalised by now) (41, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, -7, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (2, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, 12, D:2) a +0 club a kobold corpse (skeletalised by now) (6, 3, D:2) a +0 robe (9, -6, D:2) a quokka corpse (skeletalised by now) (10, 2, D:2) a bat corpse (18, -4, D:2) a +0 flail (29, 5, D:2) a hobgoblin corpse (skeletalised by now) (31, -3, D:2) a bat skeleton (34, -6, D:2) a +0 dagger (41, 18, D:2) a +0 dagger