Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 8268150651838863924 6 chanchanman the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on Feb 17, 2026. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (376 turns). chanchanman the Grave Robber (Mummy Necromancer) Turns: 376, Time: 00:01:05 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 75% Magic: 3/4 EV: 11 Int: 14 God: Gold: 11 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 buckler Scrolls c - a scroll of teleportation {unknown} d - a scroll of fog {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting - Level 4.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level A - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Cigotuvi's Putrefaction Necr/Air 11% N/A 65% 4 Curse of Agony Necr 20% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5622 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Your soul wisp touches the quokka but does no damage. The quokka attacks as it pursues you! The quokka bites you but does no damage. Your soul wisp touches the quokka. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. The quokka bites you but does no damage. Your soul wisp touches the quokka. The quokka dies! You swap places with your soul wisp. Your soul wisp touches the gnoll. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club and wearing a ring of wizardry (lightly wounded, ally target, chance to affect: 58%) Okay, then. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club and wearing a ring of wizardry (lightly wounded, ally target, chance to affect: 58%) You feel a surge of power! Your soul wisp disappears in a puff of smoke! A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the gnoll. Your soul wisp barely misses the gnoll. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You die... #..wj. #####.#.## .........# ....##...### . ##.....########### #.....÷...##.....# #......)..###[##.# #.........###.##.# #..@..........##.# #..j.......#####.### #..*†......#####.... #######..........##....##. #...............###.##..#. #.###########.....#....... ###.# ##..#.#####.## #...# ##...# #... #.################..#######) You could see a gnoll (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chanchanman the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 376 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.4 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.0 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Dagger || 13 Cast: Soul Splinter || 10 Armour: Robe || 18 Dodge: Dodged || 21