chan9 Level 1 of the Dungeon (2, 24, D:1) a rat corpse (skeletalised by now) (6, 23, D:1) a bat skeleton (7, 11, D:1) a +0 club a +0 whip a +0 short sword a kobold skeleton (13, 24, D:1) a hobgoblin skeleton (20, -7, D:1) the minotaur skeleton of chan9 (25, 5, D:1) a +0 club a goblin skeleton a jackal skeleton a jackal skeleton (28, -4, D:1) a +0 sling (32, 4, D:1) 2 stones a kobold skeleton (43, 30, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (44, 8, D:1) 5 stones (44, 16, D:1) 6 stones (47, -15, D:1) a +0 whip a gnoll corpse (skeletalised by now) (47, 4, D:1) a +0 whip 3 stones (49, 4, D:1) a +0 robe (49, 21, D:1) a +0 hand axe (50, 18, D:1) a +0 dagger (58, 9, D:1) a hobgoblin corpse (skeletalised by now) (62, -14, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (3, 3, D:2) a +0 ring mail (6, 8, D:2) a +0 club (17, -12, D:2) a jackal skeleton a jackal skeleton (21, 0, D:2) a +0 plate armour (28, 12, D:2) 3 poisoned darts (40, -36, D:2) a +0 short sword a kobold corpse (skeletalised by now) (40, 9, D:2) a +0 sling a +0 dagger (47, 12, D:2) a +2 mace of draining (50, -37, D:2) a +0 club (51, -23, D:2) a rat corpse (skeletalised by now) (52, -3, D:2) 9 stones Level 3 of the Dungeon (1, 0, D:3) a scroll of noise (5, 23, D:3) a +0 dagger of draining 2 stones a +0 robe (10, -2, D:3) a hobgoblin corpse (skeletalised by now) (17, 1, D:3) 7 stones (22, 3, D:3) a ball python skeleton (24, -2, D:3) a +0 club (25, -2, D:3) a +0 whip (26, 6, D:3) a hobgoblin skeleton (27, 0, D:3) a ball python skeleton (27, 5, D:3) a bat skeleton (29, 26, D:3) a +0 flail a +0 ring mail (30, 3, D:3) a +0 rapier a hobgoblin skeleton Level 4 of the Dungeon (2, 9, D:4) 7 stones (2, 12, D:4) an adder corpse (skeletalised by now) (12, 25, D:4) a +0 short sword a kobold corpse (skeletalised by now) (13, 25, D:4) 4 stones (15, 31, D:4) a +0 leather armour (17, 38, D:4) a +0 ring mail (18, 19, D:4) a scroll of amnesia (19, 1, D:4) 5 stones (27, 11, D:4) the inkwell talisman of Weirdness {-Tele rC++ Dex+4} [inkwell talisman] -Tele: It prevents most forms of teleportation. rC++: It greatly protects you from cold. Dex+4: It affects your dexterity (+4). (35, 35, D:4) a +0 club a +0 leather armour an orc skeleton (37, 22, D:4) a black bear skeleton (39, 4, D:4) a +0 war axe (40, 17, D:4) a +0 club a goblin skeleton (55, 24, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (17, -21, D:5) a +0 club a +0 robe a +0 flail a gnoll skeleton (18, -21, D:5) a +0 flail a +0 whip of distortion a gnoll skeleton a gnoll skeleton (19, -22, D:5) a +0 spear (34, 5, D:5) a hound corpse (35, 14, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (9, -15, D:6) 8 stones