ccbbkkgg Level 1 of the Dungeon (1, 17, D:1) a bat skeleton (2, 17, D:1) a +0 whip (7, 21, D:1) a +0 dagger a goblin skeleton (13, 5, D:1) a +0 spear (25, 10, D:1) a frilled lizard skeleton (28, 12, D:1) a rat skeleton (31, 34, D:1) 6 poisoned darts (41, 10, D:1) a +0 dagger (43, 11, D:1) a ball python skeleton (45, 4, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold skeleton (10, 25, D:2) a +0 leather armour a +0 dagger (11, 26, D:2) a +0 dagger a goblin skeleton (13, 26, D:2) a quokka skeleton a ball python skeleton (14, -13, D:2) a +0 club (15, 27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (19, 4, D:2) a +0 dagger 2 stones a +0 mace a +0 scale mail a bat skeleton (25, 0, D:2) an orb of guile (29, 18, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (35, 29, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, 52, D:3) a +3 quarterstaff of chaos a +0 cloak (9, 54, D:3) a +0 hammer (30, 52, D:3) a +0 club a +0 leather armour a +0 short sword a +0 whip a +0 ring mail (30, 53, D:3) a +0 flail (33, 24, D:3) a +0 short sword (35, 6, D:3) an orb of guile Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (0, 4, D:4) a +0 robe (14, -6, D:4) a +0 chain mail of poison resistance (15, -17, D:4) a +0 robe a +2 flail (16, -17, D:4) a +0 robe a +3 long sword (17, -17, D:4) a +0 robe a +3 halberd (21, -7, D:4) a +0 ring mail (28, 13, D:4) a +0 spectral whip (30, -19, D:4) a +0 robe a +3 halberd of freezing (30, 7, D:4) a +0 club (34, 6, D:4) a +0 club (46, -18, D:4) a +0 club Level 5 of the Dungeon (8, -4, D:5) a +0 trident (10, 28, D:5) a +0 trident (13, 33, D:5) a +0 club (21, 3, D:5) a +0 sling (22, 40, D:5) a +0 flail (31, 32, D:5) a +0 flail (39, -2, D:5) a +0 short sword (40, -2, D:5) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 hand axe a +0 leather armour (41, -1, D:5) a +0 short sword a +0 ring mail (46, 8, D:5) a +0 giant spiked club (49, -6, D:5) a +0 leather armour (56, 17, D:5) a +0 falchion (61, 24, D:5) a +0 robe Level 6 of the Dungeon [Shop] Udoejugu's Self-Published Books the Cyclopedia of Pristine Conjurations (286 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Orb of Destruction Conjuration 7 Thyrsus's Folio of the Stone Book (792 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Call Canine Familiar Summoning 3 c - Awaken Armour Earth/Forgecraft 4 d - Summon Mana Viper Hexes/Summoning 5 e - Sphinx Sisters Hexes/Summoning 7 f - Borgnjor's Revivification Necromancy 8 the Vellum of Modern Magic, Vol. 33a (792 gold) Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Construct Spike Launcher Forgecraft 2 c - Launch Clockwork Bee Forgecraft 3 d - Rending Blade Conjuration/Forgecraft 4 e - Eringya's Surprising Crocodile Summoning 4 f - Summon Seismosaurus Egg Summoning/Earth 4 g - Alistair's Walking Alembic Alchemy/Forgecraft 5 h - Detonation Catalyst Fire/Alchemy 5 the Incunabulum of Ranged Poking (352 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Stone Arrow Conjuration/Earth 3 d - Summon Cactus Giant Summoning 6 Ashenzari's Quarto of Beguiling (484 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Gloom Hexes/Necromancy 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Dimensional Bullseye Hexes/Translocation 4 Qaci's Incunabulum of Modern Magic, Vol. 31a (462 gold) Spells Type Level a - Jinxbite Hexes 2 b - Sigil of Binding Hexes 3 c - Fugue of the Fallen Necromancy 3 d - Brom's Barrelling Boulder Conjuration/Earth 4 e - Martyr's Knell Necromancy/Summoning 4 (3, 24, D:6) a +0 ring mail of poison resistance (4, 20, D:6) a +0 giant club (7, -14, D:6) a +0 hand axe a +0 leather armour (9, -16, D:6) a +0 trident (9, -15, D:6) a +0 hand axe a +3 ring mail a +0 falchion (36, 10, D:6) a +3 dagger of electrocution (36, 17, D:6) a +0 robe (39, 13, D:6) a +0 shortbow (57, 18, D:6) a +0 dagger 4 stones a +0 short sword (57, 19, D:6) a +0 whip a +0 short sword 10 poisoned darts a +0 club a +0 short sword a +0 whip a stone a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, 3, D:7) a +0 chain mail (19, 4, D:7) a +0 robe (20, 17, D:7) a +0 dagger a +0 robe a +0 whip (21, 15, D:7) a +0 falchion (21, 17, D:7) a +0 mace (25, 5, D:7) 2 javelins (28, 7, D:7) a +0 dagger a stone (29, 7, D:7) a +0 short sword a curare-tipped dart {=f} (29, 8, D:7) a +0 short sword 6 poisoned darts a +0 club 3 stones (30, 7, D:7) a +0 club 3 stones (32, 2, D:7) a +0 dagger a +0 robe (35, 3, D:7) a +0 mace (38, 3, D:7) a +0 scale mail of fire resistance (40, 35, D:7) a +0 short sword (41, 36, D:7) a +0 whip 3 stones a +1 short sword of venom a +0 club a +0 whip 15 poisoned darts (42, 35, D:7) a +0 club a stone (42, 36, D:7) a +0 short sword (51, 22, D:7) a +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) a +2 helmet (2, 5, D:8) a +4 short sword of venom (2, 9, D:8) a +0 scimitar of protection (4, -5, D:8) an orb of glass (4, -3, D:8) a +0 sling (4, -1, D:8) a +0 hand axe (4, 11, D:8) a staff of cold {!a} (5, -7, D:8) a +0 war axe a +0 scale mail (5, -5, D:8) a +0 kite shield (6, -6, D:8) a +0 flail a +0 chain mail a +0 giant club (7, -7, D:8) a +3 battleaxe of freezing a +0 chain mail of cold resistance (8, -5, D:8) 4 poisoned darts (8, -3, D:8) a +0 pair of boots (8, -1, D:8) 3 curare-tipped darts (8, 3, D:8) a staff of fire {!a} (8, 11, D:8) the +2 plate armour of Charity {Str+5} Str+5: It affects your strength (+5). (9, -18, D:8) 4 boomerangs (9, 4, D:8) the ring "Alehatir" {Will- Str+9 Dex+5} [ring of strength] Will-: It decreases your willpower. Str+9: It affects your strength (+9). Dex+5: It affects your dexterity (+5). (10, 5, D:8) a +4 scale mail of fire resistance (22, -2, D:8) 3 poisoned darts a +0 dagger a +0 scale mail a +0 club a +0 spear (22, 12, D:8) a +0 ring mail of poison resistance a +1 long sword of holy wrath (24, 12, D:8) a +0 robe a +0 dagger (24, 16, D:8) a +0 dagger of venom a +0 dagger a +0 ring mail (25, 12, D:8) a +0 ring mail a +0 broad axe (25, 15, D:8) a +0 flail a +0 hand axe a +0 ring mail a +0 dagger (43, 5, D:8) 4 large rocks {=f} Level 9 of the Dungeon (0, 0, D:9) a maw talisman (10, 11, D:9) a +0 mace (11, -7, D:9) a +0 mace a +0 ring mail (11, 10, D:9) a +0 chain mail a +0 flail (12, 12, D:9) a +0 plate armour a +0 halberd (14, -9, D:9) a +2 short sword of venom 2 boomerangs a +0 chain mail (14, 3, D:9) a +0 longbow (19, -13, D:9) the orb of Twilight {Guile, rN++ Int-5 Summ Necro} rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5). Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. (25, -16, D:9) a +0 halberd of freezing (25, -15, D:9) a +0 halberd (26, -16, D:9) a +0 dagger a +0 orcbow a +0 ring mail (26, -15, D:9) a +0 whip a +0 chain mail a +0 dagger a +0 robe a +0 club a +0 club a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (27, -16, D:9) a +0 club (28, 3, D:9) a +0 short sword a curare-tipped dart {=f} (29, 4, D:9) a +0 shortbow a +0 short sword 4 poisoned darts (30, -16, D:9) a +0 dagger a +0 robe (30, -3, D:9) the +5 ring mail of Maltheism {Harm rF+ Will-} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Will-: It decreases your willpower. (30, 4, D:9) a +0 whip 3 stones a +0 dagger (31, -12, D:9) a +0 spear (32, -11, D:9) a +2 flail of protection (33, -11, D:9) a +0 club a +0 spear a +0 ring mail (39, -4, D:9) a +3 short sword of draining (unseen) (41, -11, D:9) a blade talisman (46, -14, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (11, -13, D:10) a +0 short sword (11, -12, D:10) a +0 whip 3 stones a +0 club a curare-tipped dart {=f} (11, -11, D:10) a +0 short sword a +0 short sword 7 poisoned darts (16, 30, D:10) a +0 scale mail a +0 mace a +0 robe a +0 dagger (16, 31, D:10) a +0 plate armour a +0 flail (17, 30, D:10) a +0 robe a +0 dagger (17, 31, D:10) a +0 robe a +0 dagger a +0 club (18, 10, D:10) a +0 dagger a +0 cloak (23, 7, D:10) a +0 short sword 3 poisoned darts (27, 7, D:10) a +0 short sword a curare-tipped dart {=f} a +0 whip 3 stones a +0 whip 8 poisoned darts (38, 34, D:10) a +0 long sword (49, 22, D:10) a +0 spear a +0 scale mail a +0 spear a +0 short sword a +0 scale mail (49, 23, D:10) a +0 club a +0 club a +2 heavy mace (50, 23, D:10) a +0 morningstar a +0 dagger a +0 giant club a +0 flail a +0 chain mail a +0 giant club a +0 club 5 poisoned darts a +0 flail a +2 short sword of distortion {!w} a +0 chain mail a +0 club a +0 ring mail (51, 22, D:10) a +0 flail a +0 mace (53, 29, D:10) a +6 ring of strength the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (56, 3, D:10) a +0 shortbow (60, 44, D:10) a +0 scimitar Level 11 of the Dungeon the Ecumenical Temple Level 1 of the Lair of Beasts (12, -21, Lair:1) a ring of protection from cold a ring of protection from cold (15, -28, Lair:1) a +0 quick blade (23, -12, Lair:1) a +0 dagger (28, -12, Lair:1) a -2 demon whip of venom (31, -20, Lair:1) a +3 scimitar of flaming (32, -17, Lair:1) a +0 pair of boots (37, 10, Lair:1) a +0 pair of gloves (39, -28, Lair:1) a +0 plate armour (47, -44, Lair:1) a +0 ring mail (50, -7, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 darts of disjunction (6, 55, Lair:2) a +0 long sword (7, 43, Lair:2) a +0 spear (19, 48, Lair:2) a +0 flail (20, 48, Lair:2) a +0 scimitar (23, 19, Lair:2) a +0 morningstar (27, 12, Lair:2) a +0 spear (34, 37, Lair:2) a +0 robe (34, 41, Lair:2) a +0 mace (35, 47, Lair:2) a +0 quarterstaff (37, 35, Lair:2) a -1 quarterstaff a +0 robe (38, 33, Lair:2) a +0 rapier a +0 robe (41, 6, Lair:2) a +0 rapier (49, 23, Lair:2) a +0 scale mail 6 javelins a +3 double sword {rare} (59, 33, Lair:2) a +0 ring mail (60, 48, Lair:2) a +0 long sword (68, 53, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (6, 29, Lair:3) a +0 leather armour (16, 36, Lair:3) a +1 short sword of electrocution (18, 29, Lair:3) a stone (18, 37, Lair:3) a +0 scale mail (19, 32, Lair:3) a stone (21, 27, Lair:3) a stone (23, 10, Lair:3) a +0 long sword (24, 32, Lair:3) a stone (53, 21, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (19, -5, Lair:4) a +0 sling (52, 12, Lair:4) a +0 barding Level 5 of the Lair of Beasts (1, 0, Lair:5) a +0 rapier (3, 21, Lair:5) 26 gold pieces (4, 8, Lair:5) 18 gold pieces (4, 19, Lair:5) 43 gold pieces (5, 9, Lair:5) 26 gold pieces (5, 20, Lair:5) 28 gold pieces (13, 1, Lair:5) the +4 trident "Idisubif" {elec, rC++ Str+5} rC++: It greatly protects you from cold. Str+5: It affects your strength (+5). (18, 4, Lair:5) a +0 plate armour (19, -18, Lair:5) a +0 war axe (19, 6, Lair:5) a +2 ring mail of cold resistance (20, 6, Lair:5) a +0 rapier (40, -21, Lair:5) a medusa talisman the inkwell talisman of Wit Fiuf {Rampage Int+6} [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. Int+6: It affects your intelligence (+6). a rimehorn talisman (43, 7, Lair:5) 3 poisoned darts (48, 26, Lair:5) a +4 dagger of holy wrath a +0 robe (67, 0, Lair:5) a +1 spectral quarterstaff