Dungeon Crawl Stone Soup version 0.33-a0-1479-g19675e9b32 (webtiles) character file. Game seed: 6683517473734886356 29 catclaw the Tinkerer (level 3, 0/27 HPs) Began as an Armataur Forgewright on Apr 24, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:05 (132 turns). catclaw the Tinkerer (Armataur Forgewright) Turns: 132, Time: 00:01:05 Health: 0/27 AC: 4 Str: 17 XL: 3 Next: 1% Magic: 2/6 EV: 8 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: roll @: lethally poisoned (0 -> -2), very slightly contaminated A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Missiles d - 6 boomerangs Armour b - a +0 robe (worn) Scrolls e - a scroll of poison {unknown} Potions c - a potion of magic Skills: + Level 0.6 Fighting * Level 1.1 Maces & Flails + Level 1.2 Armour - Level 1.3 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 3.5 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 5% 1 b - Construct Spike Laun Frge 24% 2d4 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 12% N/A 16% 3 Forge Blazeheart Golem Fire/Frge 6% N/A 71% 4 Forge Lightning Spire Air/Frge 6% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Okay, then. The rocky spike skewers the quokka. The quokka is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. A frilled lizard comes into view. Casting: Construct Spike Launcher (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 60% to hit) You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. The frilled lizard hisses angrily. * * * LOW HITPOINT WARNING * * * You feel sick. The quokka barely misses you. Casting: Kinetic Grapnel (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 60% to hit) The kinetic grapnel hits the quokka. You kill the quokka! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Casting: Kinetic Grapnel (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (71% to hit) The kinetic grapnel hits the rat. You kill the rat! * * * LOW HITPOINT WARNING * * * You feel sick. You die... ...........# #..........# # ...........# .#### #......l...# ..... ...........# #.r.##. ########..## ##..#...S ###.#####........ ###########.....†....# .......<....##.@##..## #############......## #.....## #.....# #.....# #.....# ####### You could see a frilled lizard. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) A quokka (D:2) 2 kobolds (D:1) A rat (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | catclaw the Armataur Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 61 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 79 | D:2 | Learned a level 2 spell: Construct Spike Launcher 127 | D:2 | Reached skill level 1 in Maces & Flails 127 | D:2 | Reached skill level 1 in Armour 130 | D:2 | HP: 1/22 [poisoned by an adder] 131 | D:2 | Reached XP level 3. HP: 1/27 MP: 3/6 132 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring D:2: layout_rooms, basic_altar, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Maces & Flails | 1 | 1.1 Armour | 1 | 1.2 Fighting | | 0.6 Dodging | | 1.3 Stealth | | 2.1 Forgecraft | | 3.5 Action || total ---------------------------++------- Melee: Mace || 13 Cast: Kinetic Grapnel || 8 Construct Spike L || 2 Armour: Robe || 13 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 137 | 111 | 26 | 0 | 0 | 2 | 68.5 | Dungeon | 137 | 111 | 26 | 0 | 0 | 2 | 68.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 78 daAuts D:2: 58 daAuts