Dungeon Crawl Stone Soup version 0.33-a0-1476-g11d99efb1b (webtiles) character file. Game seed: 957229747055619211 346 catclaw the Cudgeller (level 6, 0/50 HPs) Began as an Armataur Forgewright on Apr 23, 2025. Shot with an arrow by a centaur (4 damage) ... on level 5 of the Dungeon. The game lasted 00:05:14 (946 turns). catclaw the Cudgeller (Armataur Forgewright) Turns: 946, Time: 00:05:15 Health: 0/50 AC: 4 Str: 18 XL: 6 Next: 32% Magic: 6/9 EV: 8 Int: 15 God: Gold: 110 SH: 0 Dex: 8 Spells: 3/9 levels left rFire x . . a - +6 war axe "Haroc" {holy, rPois rF- rN+} rCold . . . (no offhand) rNeg + . . b - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.11/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - the +6 war axe "Haroc" (weapon) {holy, rPois rF- rN+} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Missiles h - 9 poisoned darts Armour b - a +0 robe (worn) m - a +0 plate armour Wands l - a wand of mindburst (20) Scrolls f - 2 scrolls of identify {unknown} i - 2 scrolls of brand weapon {unknown} j - a scroll of revelation {unknown} k - a scroll of amnesia {unknown} Potions c - a potion of magic d - a potion of might {unknown} e - a potion of curing g - a potion of brilliance {unknown} n - 2 potions of lignification {unknown} Skills: + Level 2.5 Fighting * Level 3.8 Maces & Flails + Level 3.8 Armour - Level 1.3 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 3.5 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 5% 1 b - Construct Spike Laun Frge 24% 2d4 8% 2 m - Launch Clockwork Bee Frge 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 6% N/A 71% 4 Forge Lightning Spire Air/Frge 6% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History (Press . to continue winding your bee.) You continue winding your clockwork bee... The water moccasin hisses angrily. You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the water moccasin. Your clockwork bee stings the water moccasin! The water moccasin closely misses your clockwork bee. Your clockwork bee misses the water moccasin. The water moccasin bites your clockwork bee. Your clockwork bee stings the water moccasin! The water moccasin bites your clockwork bee. Your clockwork bee stings the water moccasin! The water moccasin bites your clockwork bee. Your clockwork bee misses the water moccasin. The water moccasin bites your clockwork bee but does no damage. Your clockwork bee misses the water moccasin. The water moccasin bites your clockwork bee! Your clockwork bee misses the water moccasin. The water moccasin barely misses your clockwork bee. Your clockwork bee stings the water moccasin! The water moccasin dies! Your clockwork bee winds down and falls to the ground. You have reached level 6! A centaur comes into view. Found a glowing war axe. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Okay, then. The centaur shoots an arrow. The arrow barely misses you. It was a potion of curing. You feel better. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. You die... #.......# #.......####### ###.............# #......[........# ###...............# ##.................# ................(..#. #.................. #......@..##.....). # #.......*†......... ..####.....##.)...c.. .....##...## ...c.... #...#.####........ ###..<............ ####..#...... ##.# .. #.....(....... You could see a centaur (ally target) and a friendly dormant clockwork bee (minion). Vanquished Creatures A phantom (D:5) A hound (D:3) An adder (D:4) 6 orcs (D:3) An endoplasm (D:2) 2 hobgoblins 2 ball pythons (D:3) 3 bats 2 frilled lizards (D:3) A goblin (D:3) 3 kobolds 3 rats 26 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin (D:5) A jelly (D:3) Ijyb (D:3) 3 gnolls (D:4) 2 adders A dart slug (D:5) An endoplasm (D:3) 10 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | catclaw the Armataur Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 388 | D:3 | Identified the +6 war axe "Haroc" {holy, rPois rF- rN+} 432 | D:3 | Reached XP level 2. HP: 20/20 MP: 5/5 439 | D:3 | Learned a level 2 spell: Construct Spike Launcher 536 | D:3 | Reached skill level 1 in Maces & Flails 536 | D:3 | Reached skill level 1 in Armour 536 | D:3 | Reached XP level 3. HP: 27/27 MP: 2/6 540 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 565 | D:3 | Reached skill level 1 in Fighting 685 | D:2 | Reached XP level 4. HP: 32/35 MP: 4/7 740 | D:3 | Noticed Ijyb 754 | D:3 | Killed Ijyb 856 | D:4 | Reached XP level 5. HP: 41/41 MP: 4/8 893 | D:5 | Entered Level 5 of the Dungeon 927 | D:5 | Noticed a water moccasin 937 | D:5 | Killed a water moccasin 938 | D:5 | Reached XP level 6. HP: 27/50 MP: 5/9 946 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, chequers_ecumenical_altar_island D:2: layout_loops_ring D:3: layout_rooms, uniq_ijyb D:4: layout_loops_ring, minmay_temple_entry_overgrown D:5: layout_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 | 2.0 Maces & Flails | 1 2 3 | 3.8 Armour | 1 2 3 | 3.8 Fighting | 1 2 | 2.5 Dodging | | 1.3 Stealth | | 2.1 Forgecraft | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 12 | || 12 War axe | 31 | 14 || 45 Cast: Kinetic Grapnel | 10 | || 10 Construct Spike L | 2 | 1 || 3 Launch Clockwork | 2 | 5 || 7 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 24 | 21 || 45 Dodge: Dodged | 23 | 6 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 970 | 444 | 526 | 0 | 0 | 5 | 194.0 | Dungeon | 970 | 444 | 526 | 0 | 0 | 5 | 194.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 433 daAuts D:1: 272 daAuts D:2: 153 daAuts D:5: 55 daAuts D:4: 55 daAuts