Dungeon Crawl Stone Soup version 0.35-a0-645-g473839d171 (webtiles) character file. Game seed: 2805050790306380604 16 cas618 the Caller (level 2, 19/19 HPs) Began as a Merfolk Summoner on July 5, 2026. Got out of the dungeon alive. The game lasted 00:04:18 (1175 turns). cas618 the Caller (Merfolk Summoner) Turns: 1175, Time: 00:04:19 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 58% Magic: 5/5 EV: 12 Int: 14 God: Gold: 65 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons b - a +4 mace Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: + Level 3.1 Dodging + Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.1 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 13% 3 Magic Dart Conj 4% 1d3 24% 1 Static Discharge Conj/Air 2% 3-4/arc 34% 2 Eringya's Surprising Cr Summ 13% N/A 38% 4 Inner Flame Hex/Fire 1% N/A 56% 3 Stone Arrow Conj/Erth 2% 3d7 56% 3 Summon Seismosaurus Egg Summ/Erth 7% N/A 69% 4 Dispel Undead Necr 1% 3d6 93% 4 Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10828 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A rat appears in a puff of smoke. The goblin shoots a sling bullet. The sling bullet hits your rat. The goblin shoots a sling bullet. The sling bullet hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The goblin shoots a sling bullet. The sling bullet hits you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The goblin shoots a sling bullet. The sling bullet hits you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. You swap places with your bat. Your bat barely misses the goblin. The goblin shoots a sling bullet. The sling bullet closely misses your bat. The sling bullet hits you. You swap places with your bat. Your bat barely misses the goblin. The goblin shoots a sling bullet. The sling bullet hits your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your bat hits the goblin. The goblin shoots a sling bullet. The sling bullet hits your bat! Your bat dies! Your bat's corpse disappears in a puff of smoke! The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. The goblin shoots a sling bullet. The sling bullet closely misses you. Your magical contamination has completely faded away. You climb upwards. There is a stone staircase leading down here. Magic restored. HP restored. Done exploring. Okay, then. There is a stone staircase leading down here. There is a large open door here. There is a staircase leading out of the dungeon here. You have escaped! ................................. ....................÷............ ................................# .....♣........................∩.. .♣............................... ....∩......................∩..♣.. ......♣..∩....♣...♣.....∩.....§§# #~~~..§..............∩.....§~§§## ###~~~~§.§.∩.♣..@.....§...~§§§## ###~§~~§.§.........§§§§~~§~## ##~§§§§§~...§.§§§§§§~§~≈## #≈≈§~§~~~§~§§§§§~§~~≈≈≈# ##≈≈≈§§≈§§~§~§§~~≈§≈≈≈≈# ##≈≈≈≈≈§≈≈≈≈≈≈§≈≈≈≈≈≈## ####################### There were no monsters in sight! Vanquished Creatures (collateral kills) A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) 2 bats (D:1) 3 frilled lizards 4 goblins 2 kobolds 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cas618 the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 301 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1175 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, minmay_misc_feat_cross D:2: layout_rooms, serial_shops, shop, fountainhead, kennysheep_nondescript, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Stealth | | 2.6 Spellcasting | | 2.2 Summonings | | 4.1 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Summon Small Mamm || 36 Armour: Robe || 31 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1171 | 781 | 390 | 0 | 507 | 2 | 585.5 | Dungeon | 1171 | 781 | 390 | 0 | 507 | 2 | 585.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1064 daAuts D:2: 107 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+