cas618 Level 1 of the Dungeon (2, -6, D:1) a +0 robe a human skeleton (4, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 17, D:1) a rat corpse (skeletalised by now) (8, 14, D:1) a bat corpse (skeletalised by now) (12, 1, D:1) 6 poisoned darts (17, -9, D:1) a +0 club a stone (17, -7, D:1) a +0 mace (18, 11, D:1) a rat skeleton (20, 11, D:1) a hobgoblin skeleton (21, 10, D:1) a +0 club a goblin skeleton a hobgoblin skeleton (23, -19, D:1) a rat corpse (skeletalised by now) (25, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, -2, D:1) a +0 leather armour (27, 15, D:1) a +0 spear (33, -16, D:1) a ball python corpse (skeletalised by now) (41, 4, D:1) a frilled lizard skeleton (42, 29, D:1) 2 stones (45, 9, D:1) a ball python skeleton (47, 12, D:1) a +0 club (50, 25, D:1) 7 stones Level 2 of the Dungeon [Shop] Mestreh's Antique Weapon Shoppe the +1 great mace of Ointment {drain, rF- Int+3 Stlth+} (674 gold) rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. a +0 sling (31 gold) a +0 rapier (115 gold) a +1 executioner's axe of flaming (714 gold) a +0 mace (63 gold) a +4 longbow of freezing (877 gold) a +0 hand axe (63 gold) a +2 battleaxe of freezing (630 gold) [Shop] Tyughiharun's Weapon Shop a +0 whip (27 gold) a +0 hand axe (33 gold) the +10 morningstar "Hydraslayer" {holy, rElec rCorr} (884 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +3 sling "Ofovafaba" {drain, rElec Int+3 Dex+4} (510 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +9. a +0 dagger (22 gold) 2 atropa-tipped darts (19 gold) a +0 hand axe (33 gold) a +0 dagger (22 gold) a +0 sling (16 gold) a +0 sling (16 gold) [Shop] Oror's General Store a scroll of torment (unknown) (95 gold) a parchment of Inner Flame (88 gold) a +1 robe of fire resistance (129 gold) the +4 leather armour of Inviolability {Harm Will- Dex+8} (416 gold) Harm: It increases damage dealt and taken. Will-: It decreases your willpower. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. a box of beasts (400 gold) 3 scrolls of teleportation (90 gold) a wand of quicksilver (4) (unknown) (168 gold) [Shop] Woiggimn's Armour Emporium a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +1 leather armour of cold resistance (154 gold) a +0 ring mail (44 gold) a +0 chain mail (66 gold) a +4 ring mail of fire resistance (341 gold) a +0 chain mail (66 gold) a +1 plate armour of fire resistance (330 gold) a +0 ring mail of willpower (121 gold) a +0 buckler (49 gold) (0, 0, D:2) a +0 scale mail (11, -33, D:2) a +0 chain mail (12, -5, D:2) a +0 short sword (15, -25, D:2) a quokka skeleton (24, -10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, -8, D:2) a +0 dagger (34, -6, D:2) a +0 whip an adder skeleton (35, -30, D:2) a +0 short sword 2 stones a ball python skeleton (36, -30, D:2) a +0 club (45, -14, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ribbon worm corpse (4, -23, D:3) a +0 spear a gnoll corpse (4, -22, D:3) a +0 whip (5, 8, D:3) a serpent talisman (8, -10, D:3) a rat skeleton (8, 11, D:3) an adder corpse (skeletalised by now) (8, 12, D:3) an adder corpse (skeletalised by now) (10, -24, D:3) a potion of ambrosia (16, -13, D:3) a +0 whip a kobold corpse (skeletalised by now) (16, -12, D:3) a rat corpse (skeletalised by now) (45, 2, D:3) a +0 flail (45, 7, D:3) a ball python corpse (skeletalised by now) (48, -10, D:3) a +0 club (56, 1, D:3) a +0 short sword a stone