Dungeon Crawl Stone Soup version 0.33-a0-1195-gbd1523b72e (webtiles) character file. Game seed: 15324172468425209374 3 carude the Sneak (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Apr 3, 2025. Slain by a goblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (68 turns). carude the Sneak (Poltergeist Enchanter) Turns: 68, Time: 00:00:39 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - a potion of invisibility {!q} Skills: + Level 0.2 Fighting + Level 1.2 Short Blades - Level 2.1 Dodging + Level 4.5 Stealth - Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a dagger. Okay, then. A kobold and a rat come into view. You don't know any spells. A goblin comes into view. It is wielding a +2 dagger of venom. The kobold shouts! The rat squeaks loudly. You hear a shout! An endoplasm comes into view. The kobold barely misses you. The kobold misses you. A goblin comes into view. It is wielding a +0 club. You barely miss the kobold. The kobold barely misses you. You hit the kobold. You kill the kobold! You hit the rat. You kill the rat! The goblin hits you with a +2 dagger of venom. Things that are here: a +0 whip; a rat corpse You miss the goblin. The goblin hits you with a +2 dagger of venom. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Sorry, you're not good enough to have a special ability. The endoplasm quivers. You hit the goblin but do no damage. The goblin closely misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! Okay, then. You barely miss the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You fade into invisibility! The goblin hits you with a +0 club. You die... #.#.. ####### ##.#. #####...... ..... ###.......### ... ##......###... ... #....###...... #J###...#......### #g##...#.....### #@##...#....## #......#..).## ####...#.....### ##...#......### #....###...... ##......###... ###.......### #####...... ####### You could see an endoplasm and a goblin (unable to see you). Vanquished Creatures A goblin (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carude the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 68 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, st_stairs_6 Action || total ---------------------------++------- Melee: Dagger || 8 Use: Potion || 1 Armour: Skin || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 0 | 51 | 1 | 67.0 | Dungeon | 67 | 67 | 0 | 0 | 51 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 67 daAuts