Dungeon Crawl Stone Soup version 0.33-a0-1192-gbf953fe936 (webtiles) character file. Game seed: 14856249418984010174 0 carude the Tinkerer (level 1, 0/14 HPs) Began as a Mountain Dwarf Forgewright on Apr 2, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (174 turns). carude the Tinkerer (Mountain Dwarf Forgewright) Turns: 174, Time: 00:00:18 Health: 0/14 AC: 2 Str: 12 XL: 1 Next: 8% Magic: 0/3 EV: 10 Int: 15 God: Gold: 10 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of fear {unknown} e - a scroll of teleportation {unknown} Potions c - a potion of magic {!q} Skills: + Level 0.0 Fighting + Level 0.0 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting * Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 4% 2 Launch Clockwork Bee Frge 15% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Haunt Necr/Summ 0% N/A 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You open the door. There is an open door here. e - a scroll labelled ESERAU FIH TAO You pick up a Necronomicon and begin reading... You add the spells Haunt, Borgnjor's Revivification and Death's Door to your library. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! A bat comes into view. The kinetic grapnel hits the endoplasm. The endoplasm is heavily wounded. The grapnel guides your strike. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 98% to hit) You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm hits you but does no damage. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #..............# ######.. ###########.#### #....... #.# ........ ##.######## ...##... #.........# .. ##.. #..######.# . #.. #......... ... b##.#..######.## .... #........@J...... ....# ####.#...#####.#. #...$.. ....#...## #####.... ##.## #.# #+ You could see an endoplasm (grapneled). Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carude the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 174 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_corners Action || total ---------------------------++------- Melee: Mace || 3 Cast: Kinetic Grapnel || 2 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 175 | 175 | 0 | 0 | 158 | 1 | 175.0 | Dungeon | 175 | 175 | 0 | 0 | 158 | 1 | 175.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 175 daAuts