carude Level 1 of the Dungeon (0, 0, D:1) 4 stones (2, -11, D:1) a ball python skeleton (6, 1, D:1) a bat skeleton (8, -3, D:1) a rat skeleton (9, -14, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (9, -6, D:1) an orb of guile (10, -26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 7, D:1) a +0 club (11, 8, D:1) a hobgoblin skeleton (16, -7, D:1) a frilled lizard skeleton (18, -15, D:1) a ball python skeleton (20, 14, D:1) a frilled lizard skeleton (20, 16, D:1) a +0 club a goblin skeleton (21, 14, D:1) a +0 dagger a frilled lizard skeleton a kobold skeleton (38, -13, D:1) a +0 short sword 2 stones a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (1, 24, D:2) a bat corpse (skeletalised by now) (12, -7, D:2) a +0 chain mail (14, -4, D:2) the +2 ring mail of Modesty {Rampage Dex-5 SInv} Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. (16, 24, D:2) a +0 leather armour (20, -4, D:2) a +0 club (22, -4, D:2) a +0 club a goblin skeleton (22, 0, D:2) a +1 dagger of freezing a goblin skeleton (25, 17, D:2) a frilled lizard corpse (skeletalised by now) (26, -10, D:2) a +0 dagger (31, -12, D:2) a +0 short sword a kobold corpse (skeletalised by now) (33, 26, D:2) a hobgoblin skeleton (37, 5, D:2) a +0 short sword a kobold corpse (skeletalised by now) (37, 9, D:2) a +0 club (38, -8, D:2) a bat corpse (skeletalised by now) (43, 32, D:2) an adder corpse (skeletalised by now) (56, 11, D:2) a +0 ring mail (57, 7, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, 26, D:3) a ball python corpse (skeletalised by now) (9, 24, D:3) a +0 short sword (19, 29, D:3) a blade talisman (21, -1, D:3) the +1 leather armour of the Taurataur {Harm rPois Dex-4 Slay+5} Dex-4: It affects your dexterity (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rPois: It protects you from poison. Harm: It increases damage dealt and taken. (22, 7, D:3) 2 stones (23, 39, D:3) a +0 chain mail (34, 27, D:3) a +1 spear of venom (40, 35, D:3) 2 javelins (55, 17, D:3) a +0 club a +0 whip a +0 club a gnoll corpse (skeletalised by now) (58, -5, D:3) a beast talisman Level 4 of the Dungeon [Shop] Decsotsi's Gadget Gallery a wand of mindburst (17) (238 gold) a wand of mindburst (16) (224 gold) a wand of mindburst (12) (168 gold) a wand of flame (8) (56 gold) [Shop] Hogeabro's Assorted Antiques a scroll of immolation (104 gold) a scroll of fog (104 gold) a +2 heavy shortbow (452 gold) a +0 war axe (91 gold) the +1 dagger of Dacuedow {spect, rF+ rCorr Dex+6 Stlth-} (1060 gold) Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. a scroll of identify (52 gold) a scroll of noise (26 gold) (0, 0, D:4) 4 stones (2, 7, D:4) a +0 whip (4, 11, D:4) a +0 robe (9, 28, D:4) a +0 robe (11, 18, D:4) a +0 club (17, 9, D:4) a +0 spear (20, 24, D:4) 9 stones (20, 26, D:4) a +0 ring mail a +0 dagger the goblin skeleton of Ijyb (21, 26, D:4) a +0 dagger a goblin skeleton (31, 17, D:4) a jackal skeleton (32, 17, D:4) a jackal skeleton (35, 18, D:4) a +0 chain mail a +0 club (36, 7, D:4) a +0 mace (37, 1, D:4) a +0 scale mail (39, 3, D:4) a +0 scale mail (44, -4, D:4) a +0 ring mail (47, 2, D:4) a hobgoblin corpse (skeletalised by now) (49, 3, D:4) a +0 ring mail Level 5 of the Dungeon (4, -20, D:5) a +0 dagger a +0 robe a +0 trident a +1 dagger of holy wrath a +0 leather armour (5, -2, D:5) 3 stones (7, -4, D:5) a +0 flail a +0 robe (11, 15, D:5) 2 stones (12, -2, D:5) a +0 whip (29, -6, D:5) a +0 sling (34, -23, D:5) a water moccasin corpse (skeletalised by now) (35, -17, D:5) a +0 hand axe an orc skeleton (37, -11, D:5) 3 stones (37, -10, D:5) a +0 robe (38, 5, D:5) a +2 flail of protection a +0 scale mail the human corpse of Edmund (skeletalised by now) (39, -29, D:5) a +0 quarterstaff (45, -14, D:5) a +0 robe a +0 hand axe the orc skeleton of Blorkula the Orcula (51, -1, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (53, 0, D:5) a +0 flail a +0 flail a +0 flail (59, 1, D:5) a stone (65, -19, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) an adder corpse (skeletalised by now) (2, 12, D:6) a +0 barding (10, 15, D:6) a +0 long sword (15, -6, D:6) a +0 robe a +0 dagger an orc skeleton (15, -4, D:6) a +0 flail an orc skeleton (15, -2, D:6) a +0 hand axe an orc corpse (skeletalised by now) (15, 9, D:6) a +0 falchion of distortion (32, -23, D:6) a +0 ring mail (37, -19, D:6) a +0 hand axe an orc skeleton (37, 7, D:6) a +2 mace of draining (42, 2, D:6) a +0 morningstar a +0 leather armour (43, 3, D:6) a +0 spear (44, 1, D:6) a +0 war axe (44, 3, D:6) a +0 falchion a +0 leather armour (46, -2, D:6) a +0 hand axe a +0 hand axe (46, 3, D:6) a +0 club (46, 4, D:6) a +0 club a +0 whip (46, 6, D:6) a +0 bardiche Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (5, 7, D:7) a beast talisman (8, -23, D:7) a +1 war axe of freezing a +0 ring mail (9, -22, D:7) a +0 short sword a +0 plate armour (10, -22, D:7) a +0 hand axe a +0 club a +0 chain mail (10, 14, D:7) 3 stones (11, 1, D:7) a +0 leather armour (22, 1, D:7) a +0 giant club (25, 6, D:7) a +0 leather armour (26, 7, D:7) a +0 ring mail (27, 27, D:7) a +0 rapier (34, 1, D:7) a +2 whip of holy wrath a +0 spear (35, 2, D:7) a +0 club (36, 1, D:7) a +0 club a +0 leather armour (43, 7, D:7) a +0 short sword 2 stones (43, 8, D:7) a +0 club 5 poisoned darts (44, -16, D:7) a +0 orcbow (44, 8, D:7) a +0 dagger a +0 whip a +0 short sword 5 stones (45, -5, D:7) a +0 hand axe a +0 chain mail a +2 morningstar of freezing a +0 ring mail a +0 dagger a +0 robe (46, -5, D:7) a +0 club a +0 ring mail (49, 14, D:7) a +0 dagger a stone (50, 15, D:7) a +0 dagger 4 stones (50, 16, D:7) a +0 whip (51, -10, D:7) a +0 quarterstaff a +0 sling a +0 ring mail (51, 14, D:7) a +0 dagger (52, 12, D:7) a +0 club 8 poisoned darts (53, 3, D:7) a +0 dagger a +0 whip a +0 short sword 7 poisoned darts a +0 dagger 8 stones (53, 4, D:7) a +0 club a +0 short sword (54, 3, D:7) a +0 dagger (54, 4, D:7) a +0 dagger (54, 14, D:7) a +0 dagger 4 poisoned darts a +0 chain mail Level 8 of the Dungeon [Shop] Riprah's Assorted Antiques a wand of roots (2) (158 gold) a scroll of teleportation (99 gold) a scroll of blinking (247 gold) a +1 chain mail of fire resistance (544 gold) the +5 robe of Night {Dark Will+ SInv} (1980 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a scroll of revelation (247 gold) a +6 falchion of draining (1234 gold) 2 potions of attraction (198 gold) (0, 0, D:8) 3 stones (6, -36, D:8) a +0 rapier (8, -13, D:8) a +0 robe a +2 dagger of venom (10, -13, D:8) a +0 falchion (12, -20, D:8) 6 poisoned darts a +0 short sword (13, -23, D:8) a +0 orcbow (13, -19, D:8) a boomerang a +0 club (14, -19, D:8) a +0 scale mail a +0 spear (15, -20, D:8) a +0 mace (15, 6, D:8) a +1 leather armour of fire resistance (18, -29, D:8) 5 stones (25, -7, D:8) 5 stones (28, -26, D:8) a +0 mace (30, -45, D:8) a +0 orcbow (38, 3, D:8) a +0 mace (41, -6, D:8) a +0 short sword (49, -4, D:8) a stone (51, -38, D:8) a +0 war axe a +0 whip a +0 ring mail a +0 short sword (52, -39, D:8) a +0 dagger a +0 robe a +0 falchion a +0 robe a +0 dagger (52, -37, D:8) a +0 short sword (53, -38, D:8) a +0 leather armour a +0 dagger a +0 scale mail a +0 hand axe (54, -1, D:8) a +0 falchion a +0 scale mail (55, -1, D:8) a +0 battleaxe 5 stones a +0 plate armour (56, -1, D:8) a +0 dagger a +0 whip a +0 scale mail a +0 short sword a +0 mace (56, 0, D:8) a +0 dagger a +0 leather armour (57, -32, D:8) a +0 falchion a +0 orcbow (57, -1, D:8) a +0 mace (63, -33, D:8) a +0 shortbow of freezing Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (9, 6, D:9) a +0 whip a +0 short sword a +1 short sword of protection a +0 club a +0 dagger 3 stones a +0 club (9, 7, D:9) a +0 whip 2 poisoned darts a +0 whip a curare-tipped dart {!f} (17, 0, D:9) a +0 scimitar (17, 23, D:9) a +0 scale mail (18, 14, D:9) a +0 broad axe a +0 orcbow 7 stones (19, 17, D:9) a +0 scimitar a +0 robe (19, 23, D:9) 5 poisoned darts (22, 12, D:9) a +0 shortbow (22, 13, D:9) a +0 giant club a +0 giant club (23, -1, D:9) a +0 leather armour (23, 8, D:9) a +0 orcbow (23, 13, D:9) 2 stones a +0 short sword (25, 12, D:9) 5 poisoned darts a +0 dagger a +2 robe of willpower a +0 giant club (26, 10, D:9) a +0 giant spiked club a +0 giant club (31, 3, D:9) a +0 robe (35, 3, D:9) a +0 chain mail a +0 mace (40, 4, D:9) 7 stones (43, 2, D:9) a +0 ring mail (43, 3, D:9) a +0 quarterstaff Level 10 of the Dungeon [Shop] Sarib's Jewellery Boutique a ring of magical power (200 gold) a ring of magical power (200 gold) a ring of ice (250 gold) the macabre finger necklace {Finger+ rN+} (400 gold) [amulet of nothing] Finger+: It enables you to equip an extra ring. rN+: It protects you from negative energy. an amulet of reflection (300 gold) the granite talisman of Lust {Dex+2 Stlth+} (1485 gold) [granite talisman] Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. a ring of ice (250 gold) (0, 0, D:10) a +0 dagger a +0 robe a +0 club (0, 27, D:10) a +0 pair of gloves (2, -1, D:10) a +0 short sword (2, 0, D:10) a +0 dagger a +0 robe (5, -11, D:10) 2 potions of degeneration (12, 19, D:10) 5 stones (12, 30, D:10) a +0 war axe (28, -1, D:10) 12 gold pieces (31, -7, D:10) a ring of poison resistance (32, -8, D:10) a wand of flame (11) (32, -7, D:10) a +6 heavy hand axe (unseen) (32, -6, D:10) 30 gold pieces (33, 29, D:10) a +0 chain mail (36, 12, D:10) a +0 robe a +5 mace (37, -12, D:10) a +0 trident a +0 robe (38, -7, D:10) a +1 robe of resistance a +0 morningstar (39, 17, D:10) a +0 dagger a +0 robe (40, -9, D:10) a +3 trident of freezing a +0 robe (42, -13, D:10) a +0 shortbow (43, -12, D:10) a +0 battleaxe a +0 robe (47, 22, D:10) a staff of alchemy (47, 30, D:10) a +0 battleaxe (51, -10, D:10) a stone (54, 27, D:10) a +0 mace (60, 15, D:10) 5 boomerangs Level 11 of the Dungeon [Shop] Litaup's Jewellery Shoppe the amulet "Pehuh" {Spirit rF+ Str+6 Int-5} (737 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). rF+: It protects you from fire. a ring of flight (280 gold) a +5 ring of evasion (576 gold) a ring of positive energy (320 gold) a serpent talisman (480 gold) a ring of magical power (320 gold) a ring of resist corrosion (320 gold) the ring "Cyungai" {rPois Str+2} (499 gold) [ring of poison resistance] Str+2: It affects your strength (+2). rPois: It protects you from poison. the amulet of Qeosm {Acrobat Harm rC+} (704 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rC+: It protects you from cold. Harm: It increases damage dealt and taken. [Shop] Taxtapp's Self-Improvement Boutique a manual of Short Blades (1280 gold) a manual of Axes (1280 gold) a manual of Summonings (1280 gold) a manual of Fighting (1280 gold) (0, 0, D:11) a +0 great mace (1, -9, D:11) 4 stones (1, 0, D:11) 7 stones (7, -4, D:11) a +0 chain mail of poison resistance (8, -4, D:11) a +1 dagger of venom (8, -3, D:11) a +1 vampiric broad axe (9, -3, D:11) a +0 orcbow (13, 6, D:11) 4 boomerangs (14, 7, D:11) a +0 club 7 poisoned darts a +0 ring mail (15, -26, D:11) a +0 robe a +0 dagger (15, -2, D:11) a +0 long sword a +0 ring mail a +3 vampiric whip a +0 orcbow a +0 shortbow (17, -25, D:11) a +0 plate armour a +0 scimitar (18, -23, D:11) a +0 ring mail a +1 whip of venom (26, 18, D:11) a +1 falchion of electrocution (26, 19, D:11) a +0 dagger a +0 ring mail (27, 19, D:11) a +2 dagger of venom a +0 robe (28, -16, D:11) a +0 robe a +0 dagger (28, 19, D:11) a +0 club 2 boomerangs (29, 3, D:11) a +0 long sword a +0 orcbow 8 stones (30, 2, D:11) a +0 dagger a +0 robe a +0 shortbow (31, -5, D:11) a +1 shortbow of draining (36, -14, D:11) a +0 orcbow (39, 4, D:11) a +0 flail (42, 0, D:11) a +0 flail a +0 plate armour (51, -28, D:11) an amulet of guardian spirit Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (0, 20, D:12) a +0 chain mail (3, 6, D:12) a +0 mace (5, 11, D:12) a +0 orcbow (7, 11, D:12) a +0 dagger a +0 robe a +0 shortbow (8, 10, D:12) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 mace a +0 leather armour (8, 11, D:12) a +0 flail a +0 ring mail a +0 shortbow (15, 6, D:12) a +0 hand axe (27, 8, D:12) 6 curare-tipped darts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (5, 5, Lair:1) a +0 ring mail (9, 14, Lair:1) 4 stones (15, -22, Lair:1) a +2 robe of cold resistance (18, -17, Lair:1) a +0 scale mail a +0 glaive (19, 5, Lair:1) a +1 hat (28, -16, Lair:1) a +0 ring mail (39, 5, Lair:1) a +2 cloak (47, -4, Lair:1) a +0 plate armour (53, 8, Lair:1) 3 stones (54, 12, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (10, -6, Lair:2) a +0 morningstar (10, 4, Lair:2) 2 stones (22, 25, Lair:2) a +0 robe (30, 24, Lair:2) a +0 halberd (30, 25, Lair:2) a +2 morningstar of flaming (31, 23, Lair:2) a +0 flail a +0 flail a +0 scimitar a +0 robe (31, 24, Lair:2) a +3 hand axe of electrocution a +0 robe (32, 28, Lair:2) 5 stones (46, 28, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 25, Lair:3) 42 gold pieces (3, 25, Lair:3) 32 gold pieces (16, 21, Lair:3) a +0 dagger of venom (25, -18, Lair:3) a +0 great sword (27, 28, Lair:3) a +0 dagger (30, 33, Lair:3) the +3 ring mail "Sitor" {Rampage rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. (41, 8, Lair:3) a +0 chain mail (43, -16, Lair:3) a +0 ring mail