carude Level 1 of the Dungeon (2, 2, D:1) a +0 sling (7, -29, D:1) a +0 dagger a kobold skeleton (7, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, 0, D:1) a +0 long sword (22, 1, D:1) a bat corpse (skeletalised by now) (23, -5, D:1) a +0 whip a kobold skeleton (24, -6, D:1) a kobold skeleton (49, -25, D:1) a rat skeleton (53, -6, D:1) a ball python skeleton Level 2 of the Dungeon [Shop] Gint's Antique Weapon Shop a +0 club (16 gold) the +9 quarterstaff "Giant's Death" {venom, rPois MP+9 Str+5} (1446 gold) Str+5: It affects your strength (+5). rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). the +3 dagger of Gacham {freeze, rElec rN+ Int+2 Dex-3} (555 gold) Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. a +0 falchion (48 gold) a +0 whip (40 gold) the +7 broad axe "Ykayfoc" {speed, rC+ Str+4} (1110 gold) Str+4: It affects your strength (+4). rC+: It protects you from cold. a +0 flail (56 gold) a +0 falchion (48 gold) a +2 hand axe of flaming (278 gold) a +0 short sword (48 gold) (1, 16, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (7, -15, D:2) an adder corpse (skeletalised by now) (13, 0, D:2) a bat corpse (skeletalised by now) (13, 5, D:2) an adder corpse (skeletalised by now) (13, 24, D:2) a +0 whip a gnoll corpse a ribbon worm corpse (14, 29, D:2) a +0 dagger a kobold corpse (15, 11, D:2) a +0 short sword an orc corpse (skeletalised by now) (15, 25, D:2) a +0 flail (18, -19, D:2) a ball python corpse (skeletalised by now) (21, 14, D:2) a +0 sling (25, -15, D:2) a +0 whip (31, 20, D:2) a +0 plate armour (48, -20, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now)