carss Level 1 of the Dungeon (2, -1, D:1) a +0 club (3, -8, D:1) a +0 club (8, 16, D:1) 4 poisoned darts (9, -2, D:1) a frilled lizard corpse (skeletalised by now) (9, 25, D:1) a +0 club a ball python corpse (skeletalised by now) (10, -5, D:1) a +0 animal skin (10, 19, D:1) a +0 ring mail (12, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 1, D:1) a +0 dagger (16, 27, D:1) a +0 robe (19, 11, D:1) a +0 dagger a stone a kobold skeleton (22, -9, D:1) a ball python skeleton (32, 23, D:1) a hobgoblin corpse (skeletalised by now) (35, -10, D:1) a +0 robe (36, -11, D:1) a bat skeleton (37, -11, D:1) a +0 club (38, -11, D:1) a +0 club (40, 2, D:1) a +0 dagger (43, -5, D:1) a +0 dagger (53, 12, D:1) a +1 whip of electrocution (54, 3, D:1) a +0 spear a ring of flight Level 2 of the Dungeon (0, 0, D:2) 10 gold pieces (1, -5, D:2) a +0 hand axe (13, 1, D:2) a potion of curing (14, 12, D:2) a rat corpse