carss Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (9, 40, D:1) an inkwell talisman (12, 10, D:1) a +0 whip a +0 club a gnoll corpse (14, 1, D:1) a +0 leather armour (24, 28, D:1) a +0 sling (25, 10, D:1) a jackal skeleton a jackal skeleton (28, 28, D:1) a ball python corpse (skeletalised by now) (29, 10, D:1) a jackal skeleton (34, 32, D:1) a +0 war axe (43, 17, D:1) a bat skeleton (46, 30, D:1) a +0 club (53, 5, D:1) a +0 whip (54, 7, D:1) a hobgoblin skeleton (56, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 0, D:2) a +0 robe (5, 6, D:2) a parchment of Mephitic Cloud (6, 10, D:2) a parchment of Fugue of the Fallen