carss Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, 23, D:1) a +0 battleaxe (11, 11, D:1) a bat skeleton (12, 9, D:1) a bat skeleton (15, -8, D:1) a hobgoblin skeleton (17, 14, D:1) a +0 scimitar (23, 16, D:1) a ball python skeleton (24, -2, D:1) a rat skeleton (24, 16, D:1) a +0 spear a gnoll skeleton (25, 19, D:1) a +0 hand axe (31, 11, D:1) a bat corpse (skeletalised by now) (34, 8, D:1) a +0 mace (36, -11, D:1) a jackal skeleton (37, -12, D:1) a +0 short sword a stone (37, -11, D:1) a +0 dagger (38, 23, D:1) a +0 ring mail (39, -12, D:1) a +0 short sword a kobold skeleton (39, 17, D:1) a +0 leather armour (42, 19, D:1) a +0 dagger (45, 1, D:1) a +0 club (49, 21, D:1) a hobgoblin corpse (skeletalised by now) (55, 4, D:1) a +0 dagger a goblin corpse (55, 14, D:1) 6 poisoned darts (58, 13, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (2, -2, D:2) a +0 short sword 4 stones (10, 5, D:2) a +0 dagger (15, 9, D:2) a +0 club