Dungeon Crawl Stone Soup version 0.35-a0-841-ge685053aba (webtiles) character file. Game seed: 16025362404003609839 30 carss the Chiller (level 3, -1/27 HPs) Began as a Revenant Ice Elementalist on Aug 12, 2026. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (804 turns). carss the Chiller (Revenant Ice Elementalist) Turns: 804, Time: 00:01:11 Health: -1/27 AC: 5 Str: 13 XL: 3 Next: 3% Magic: 2/5 EV: 14 Int: 20 God: Gold: 76 SH: 0 Dex: 9 Spells: 4/6 levels left rFire . . . (100%) - Claws rCold + . . (50%) (no offhand) rNeg + + + (0%) d - +0 ring mail rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - +5 ring of evasion HPRegen 0.24/turn c - +6 ring of intelligence MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Armour d - a +0 ring mail (worn) Jewellery b - a +5 ring of evasion (worn) c - a +6 ring of intelligence (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} j - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - 2 potions of moonshine {unknown} Skills: + Level 0.4 Fighting - Level 1.7 Dodging - Level 2.1 Stealth * Level 2.9 Unarmed Combat - Level 2.0 Spellcasting - Level 4.3 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 6% 1 b - Sandblast Erth 4% 2d4 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 38% 1d6 17% 3 Ozocubu's Armour Ice 19% N/A 17% 3 Slow Hex 8% N/A 34% 1 Summon Ice Beast Ice/Summ 10% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History You don't know that spell. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead, 100% to hit) You freeze the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 11, Int 14, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You remember the sting of sand against your skin. (You can now cast Sandblast.) Spell assigned to 'b'. Your flames flicker hungrily. Casting: Freeze (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. You scratch the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You die... #.# #.# ###.# ...# ###.## #....######..# #######.†#..@ğ!....# #..........######..# .#####.#### #<# #.# #.# #.# #.# #.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) 2 dart slugs 2 endoplasms (D:1) A hobgoblin (D:1) 4 ball pythons 2 bats 2 goblins (D:1) 5 kobolds (D:1) 4 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Revenant Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 36 | D:1 | Reached skill level 1 in Unarmed Combat 297 | D:1 | Reached XP level 2. HP: 15/20 MP: 5/5 586 | D:1 | Found a faded altar of an unknown god. 804 | D:2 | Learned a level 1 spell: Sandblast 804 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 804 | D:2 | Reached XP level 3. HP: 4/27 MP: 3/5 804 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic, hellmonk_ecumenical_altar_heavens_door D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 2 | 2.9 Fighting | | 0.4 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.0 Ice Magic | | 4.3 Action || total ---------------------------++------- Attack: Normal || 79 Spellclaws || 2 Melee: Unarmed || 81 Punch || 1 Cast: Freeze || 3 Stab: Sleeping || 3 Armour: Robe || 17 Ring mail || 15 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 804 | 775 | 29 | 0 | 597 | 2 | 402.0 | Dungeon | 804 | 775 | 29 | 0 | 597 | 2 | 402.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 760 daAuts D:2: 43 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+