carss Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (22, -2, D:1) a +0 sling (24, 9, D:1) a +0 ring mail (30, -27, D:1) a +0 dagger (31, -1, D:1) a rat corpse (skeletalised by now) (32, 5, D:1) a +0 dagger (37, -27, D:1) a ball python skeleton (37, -22, D:1) a +0 short sword (39, -6, D:1) a jackal corpse (skeletalised by now) (40, -8, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (40, -6, D:1) an inkwell talisman a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, -3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (41, -6, D:1) a jackal corpse (skeletalised by now) (49, -9, D:1) a +0 ring mail (51, 2, D:1) a bat skeleton (53, -13, D:1) a bat corpse Level 2 of the Dungeon (4, 2, D:2) a +2 ring mail of willpower (7, -2, D:2) a potion of curing (7, 5, D:2) a parchment of Summon Seismosaurus Egg (7, 7, D:2) a parchment of Call Imp (9, 7, D:2) a ball python corpse (16, 25, D:2) a +0 robe (19, 21, D:2) a +0 club (23, 21, D:2) a hobgoblin corpse