carss Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 10, D:1) a +0 dagger (2, 7, D:1) a +2 hand axe of flaming (12, 15, D:1) a +0 spear (16, 13, D:1) a quokka skeleton (18, 11, D:1) a bat skeleton (18, 31, D:1) a +0 dagger a rat corpse (skeletalised by now) (21, 13, D:1) a rat skeleton (22, 32, D:1) a +0 club (24, 21, D:1) a +0 robe (25, 13, D:1) a +0 club a kobold skeleton (25, 20, D:1) a jackal skeleton (26, 20, D:1) a jackal skeleton (31, 26, D:1) a ball python corpse (skeletalised by now) (35, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, 17, D:1) a +0 whip (37, 20, D:1) the inkwell talisman "Ydahayn" {rF- rC+++ Str+4} [inkwell talisman] rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Str+4: It affects your strength (+4). (40, 27, D:1) a +0 scale mail (42, 24, D:1) a ball python corpse (skeletalised by now) (43, 1, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (5, -5, D:2) a +0 short sword a kobold corpse (skeletalised by now) (8, 8, D:2) a ball python corpse (skeletalised by now) (9, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (19, 15, D:2) a +0 dagger (19, 16, D:2) a +0 dagger an orc skeleton (21, -1, D:2) a bat corpse (skeletalised by now) (23, 24, D:2) a +0 leather armour (28, 16, D:2) a +0 flail a +0 scale mail the human skeleton of Terence (34, 27, D:2) a +0 dagger (40, 12, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (4, -2, D:3) a +0 club a gnoll corpse (7, 5, D:3) a +0 chain mail (8, -33, D:3) a +0 whip a kobold corpse (skeletalised by now) (8, -32, D:3) the felid corpse of Natasha (skeletalised by now) (8, -23, D:3) a +0 club a goblin corpse (18, -5, D:3) a hobgoblin corpse