carss Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -11, D:1) an inkwell talisman (6, -3, D:1) a +0 leather armour (7, -30, D:1) a frilled lizard corpse (skeletalised by now) (10, -43, D:1) a +0 short sword 2 stones (15, -24, D:1) a quokka skeleton (17, -26, D:1) a ball python skeleton (17, -21, D:1) a +0 sling (32, -2, D:1) a hobgoblin corpse (skeletalised by now) (33, -17, D:1) a bat corpse (skeletalised by now) (45, -1, D:1) a +0 short sword (49, -21, D:1) a +0 ring mail (50, -24, D:1) a +0 club a +0 whip a goblin corpse (skeletalised by now) (50, -23, D:1) a +0 dagger a kobold corpse (skeletalised by now) (51, -25, D:1) a rat corpse (skeletalised by now) (52, -6, D:1) a +0 dagger (57, -25, D:1) a +0 dagger Level 2 of the Dungeon (1, 1, D:2) a +2 sling of draining (14, 34, D:2) a +0 dagger (15, 34, D:2) a +0 club a +0 whip (19, -2, D:2) an inkwell talisman (21, 10, D:2) a ball python corpse (31, 2, D:2) a +0 club 5 stones (35, 12, D:2) a +0 ring mail (40, 7, D:2) a +0 leather armour (46, 14, D:2) a quokka corpse (skeletalised by now)