Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 11468572042965779971 11 carss the Shooter (level 2, -1/23 HPs) Began as a Barachi Hunter on Aug 9, 2026. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (260 turns). carss the Shooter (Barachi Hunter) Turns: 260, Time: 00:00:56 Health: -1/23 AC: 3 Str: 12 XL: 2 Next: 29% Magic: 2/2 EV: 11 Int: 9 God: Gold: 30 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of teleportation {unknown} d - a scroll of vulnerability {unknown} Skills: + Level 2.8 Fighting * Level 4.3 Ranged Weapons - Level 2.1 Dodging - Level 0.8 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 61% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History No target in view! No target in view! Found a whip. You now have 20 gold pieces (gained 5). You encounter a quokka. You shoot an arrow. The arrow hits the quokka. The quokka is heavily wounded. You shoot an arrow. The arrow barely misses the quokka. You shoot an arrow. The arrow hits the quokka. You kill the quokka! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 30 gold pieces (gained 10). You encounter an endoplasm. Found a scroll labelled RIHEAW SONO. An endoplasm is nearby! You shoot an arrow. The arrow hits the endoplasm. The endoplasm is heavily wounded. You hear a shout! You encounter a gnoll. It is wielding a +0 flail. You shoot an arrow. The arrow hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You shoot an arrow. The arrow barely misses the gnoll. The arrow hits the endoplasm. The endoplasm is almost dead. The gnoll hits you with a +0 flail. You shoot an arrow. The arrow closely misses the gnoll. The arrow hits the endoplasm. You kill the endoplasm! The gnoll hits you with a +0 flail. You shoot an arrow. The arrow hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... #.# ####...## #.# #......##.# #.# #..###.##.. #.# # ...#.. #.# #.. ..#...# #?## .. ##...### #.####.. ... ##.## #?....ğ######).###.#### #.@..........#.##.. #..######..#.#.##.# #..# #..#.#.##.# #..# #..#....[.# #######..# #..#.#.#### .........######..#.#.# ...............).....# #######..........#.### ###.####.......# You could see a gnoll. Vanquished Creatures 4 endoplasms (D:1) A quokka (D:1) A frilled lizard (D:1) 5 goblins (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 151 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 260 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_ring Action || total ---------------------------++------- Fire: Shortbow || 29 Armour: Leather armour || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 310 | 310 | 0 | 0 | 253 | 1 | 310.0 | Dungeon | 310 | 310 | 0 | 0 | 253 | 1 | 310.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 310 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+