carss Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, 0, D:1) a jackal corpse (skeletalised by now) (11, -8, D:1) a bat corpse (skeletalised by now) (13, 9, D:1) a +0 whip 2 stones (13, 11, D:1) a rat skeleton (15, -21, D:1) a bat corpse (skeletalised by now) (16, 13, D:1) a bat skeleton (25, -35, D:1) a quokka corpse (26, -19, D:1) a +0 dagger (36, -35, D:1) a quokka skeleton (38, -18, D:1) a +0 club (39, 7, D:1) a +0 sling (42, 10, D:1) a quokka skeleton (44, 14, D:1) a +0 whip 4 stones (50, -15, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (3, -8, D:2) a +0 club (12, 17, D:2) a bat corpse (26, 17, D:2) an atropa-tipped dart (28, 19, D:2) 7 gold pieces