Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 3695582476867502712 145 carss the Shooter (level 5, -5/40 HPs) Began as a Barachi Hunter on Aug 9, 2026. Slain by Edmund ... wielding a +5 heavy flail (14 damage) ... on level 4 of the Dungeon. The game lasted 00:02:59 (3228 turns). carss the Shooter (Barachi Hunter) Turns: 3228, Time: 00:02:59 Health: -5/40 AC: 3 Str: 12 XL: 5 Next: 27% Magic: 5/5 EV: 11 Int: 10 God: Gold: 102 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) c - +2 sling (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +0 shortbow c - a +2 sling of draining (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of enchant weapon {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of teleportation {unknown} m - a scroll of poison {unknown} o - 2 scrolls of identify {unknown} q - a scroll of noise {unknown} Potions d - a potion of might {unknown} f - a potion of lignification {unknown} j - a potion of cancellation {unknown} k - a potion of curing {unknown} l - a potion of ambrosia {unknown} n - a potion of mutation {unknown} Skills: + Level 2.9 Fighting * Level 6.1 Ranged Weapons + Level 2.6 Dodging - Level 0.8 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 82% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Vehumet Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet hits Edmund! You drain Edmund. Edmund is severely wounded. Edmund hits you with a +5 heavy flail!! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hop to where? Press: ? - help, Dir - move target Boing! Fire: c) +2 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +5 heavy flail and wearing a +0 leather armour (sparse dust, heavily wounded, heavily drained, 64% to hit) You shoot a sling bullet. The sling bullet barely misses Edmund. Fire: c) +2 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +5 heavy flail and wearing a +0 leather armour (heavily wounded, heavily drained, 64% to hit) You shoot a sling bullet. The sling bullet completely misses Edmund. Fire: c) +2 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +5 heavy flail and wearing a +0 leather armour (heavily wounded, heavily drained, 64% to hit) You shoot a sling bullet. The sling bullet hits Edmund. You drain Edmund. Edmund is severely wounded. Edmund hits you with a +5 heavy flail! You die... Edmund says, "I'd like to see a scythe do that!" ##......@## ##.....## ##...## ##'## #.# #ℓ# .###########.## ..........#@..## .########..@...# #.#...## #.##.########## #.##........... #.....######### ####.## #.# ##.##### #......# You could see Edmund (very drained). Vanquished Creatures An orc priest (D:3) 5 adders 3 dart slugs 8 endoplasms 5 hobgoblins 5 jackals 6 orcs (D:3) 2 quokkas 10 ball pythons 5 bats 4 frilled lizards 9 goblins 3 kobolds 7 rats (D:2) 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 106 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 1000 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1036 | D:2 | Reached skill level 5 in Ranged Weapons 1300 | D:2 | Reached XP level 4. HP: 15/34 MP: 4/4 1998 | D:3 | Identified the +4 flail of the Sky {concuss, rPois rF+ rN+ | rCorr Str+3} 2047 | D:3 | Found a radiant altar of Vehumet. 2122 | D:3 | Found a stormy altar of Qazlal. 2367 | D:3 | Reached skill level 6 in Ranged Weapons 2367 | D:3 | Reached XP level 5. HP: 19/40 MP: 5/5 3211 | D:4 | Encountered Edmund 3228 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, st_stairs_4 D:2: minmay_razor_zed, layout_basic D:3: layout_basic, nicolae_qazlal_general_emergency, lemuel_crystal_altar D:4: dreamdust_elfheim, layout_loops_corners, uniq_natasha, uniq_edmund, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 5 6 | 6.1 Fighting | | 2.9 Dodging | | 2.6 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 83 | 103 || 186 Sling | | 10 || 10 Ability: Hop | 1 | 1 || 2 Armour: Leather armour | 18 | 24 || 42 Dodge: Dodged | 15 | 24 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3771 | 3390 | 381 | 282 | 2740 | 4 | 942.8 | Dungeon | 3771 | 3390 | 381 | 282 | 2740 | 4 | 942.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1324 daAuts D:3: 1282 daAuts D:1: 1091 daAuts D:4: 73 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+