carss Level 1 of the Dungeon (4, 10, D:1) a hobgoblin skeleton (5, 17, D:1) a +0 dagger (7, 14, D:1) a ball python skeleton (14, 26, D:1) a +0 dagger (15, -11, D:1) a +0 dagger a goblin skeleton (30, 5, D:1) a hobgoblin skeleton (31, 35, D:1) a jackal skeleton (32, 14, D:1) a +0 dagger a kobold skeleton (38, -5, D:1) a +0 whip a stone (39, 27, D:1) a +0 robe (44, -5, D:1) a +0 hand axe (54, -9, D:1) a +0 dagger (55, 2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) an adder skeleton an adder skeleton (3, 11, D:2) a +0 club a goblin corpse (skeletalised by now) (3, 19, D:2) a +0 dagger a kobold corpse (skeletalised by now) (8, 2, D:2) a rat skeleton (8, 32, D:2) a jackal corpse (skeletalised by now) (9, -1, D:2) a +0 plate armour (11, 0, D:2) a +0 robe (12, 14, D:2) a ball python corpse (skeletalised by now) (13, 32, D:2) a jackal corpse (skeletalised by now) (14, 12, D:2) a rat corpse (skeletalised by now) (14, 17, D:2) a bat corpse (skeletalised by now) (15, 3, D:2) a hobgoblin corpse (skeletalised by now) (17, 12, D:2) a ball python corpse (skeletalised by now) (17, 13, D:2) an inkwell talisman (25, 10, D:2) a +0 leather armour (27, -9, D:2) a +0 dagger a goblin skeleton (29, -5, D:2) a rat skeleton (29, 30, D:2) an adder skeleton (39, 28, D:2) a +0 whip (46, 5, D:2) a rat skeleton (49, 10, D:2) a +0 club (58, 2, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe an orc skeleton (0, 1, D:3) a +0 whip a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, 15, D:3) a +0 club a goblin skeleton (8, 13, D:3) a +0 hand axe (8, 15, D:3) a +0 hand axe an orc skeleton (8, 16, D:3) a +0 short sword an orc skeleton (17, 2, D:3) a +0 club (22, 3, D:3) a +0 leather armour (23, 6, D:3) the +4 flail of the Sky {concuss, rPois rF+ rN+ rCorr Str+3} rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (23, 20, D:3) a +0 war axe an orc corpse (skeletalised by now) (28, -9, D:3) a bat skeleton (32, 21, D:3) a frilled lizard corpse (skeletalised by now) (49, -3, D:3) 5 boomerangs (50, -12, D:3) a ball python skeleton (50, -7, D:3) a ball python skeleton Level 4 of the Dungeon