carss Level 1 of the Dungeon [Shop] Dyofis's Weapon Shoppe a +0 whip of freezing (65 gold) 5 poisoned darts (30 gold) a +0 antimagic dagger (80 gold) a +6 demon blade of electrocution (945 gold) a +0 mace (30 gold) a +0 whip (25 gold) a +0 sling (15 gold) a +0 dagger (20 gold) a +7 trident of pain (457 gold) a +3 antimagic whip (245 gold) a +2 morningstar of pain (270 gold) a +2 trident of entangling (155 gold) (0, 5, D:1) a jackal corpse (skeletalised by now) (0, 6, D:1) a +2 dagger of electrocution (2, -1, D:1) a hobgoblin corpse (skeletalised by now) (2, 0, D:1) a rat corpse (skeletalised by now) (4, 28, D:1) a bat skeleton (6, -15, D:1) a +0 quarterstaff (8, 25, D:1) 9 stones (14, -14, D:1) a +0 short sword (21, -6, D:1) a ball python corpse (skeletalised by now) (23, 3, D:1) a quokka corpse (skeletalised by now) (24, -15, D:1) a +0 leather armour (26, 22, D:1) a +0 whip (34, -9, D:1) a frilled lizard skeleton (34, 23, D:1) a quokka skeleton (35, -3, D:1) an orb of energy (44, 21, D:1) a rat corpse (skeletalised by now) (45, -4, D:1) a +0 club a goblin skeleton (47, 19, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (7, 0, D:2) a bat corpse (8, -2, D:2) a +0 dagger (8, 0, D:2) a +0 halberd a gnoll corpse (9, 4, D:2) a frilled lizard corpse (15, 6, D:2) a +0 spear (21, 8, D:2) a bat corpse (skeletalised by now)