Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 1035344754793323068 36 carss the Shooter (level 3, 0/28 HPs) Began as a Barachi Hunter on Aug 7, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:57 (812 turns). carss the Shooter (Barachi Hunter) Turns: 812, Time: 00:00:57 Health: 0/28 AC: 3 Str: 12 XL: 3 Next: 37% Magic: 3/3 EV: 11 Int: 9 God: Gold: 35 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -5), slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of enchant armour {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of amnesia {unknown} h - a scroll of identify {unknown} Potions f - a potion of invisibility {unknown} Skills: - Level 2.4 Fighting + Level 5.1 Ranged Weapons - Level 2.1 Dodging - Level 0.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 0% 2d10 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Your Ranged Weapons skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You shoot an arrow. The arrow hits the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. The adder bites you. You are more poisoned. The adder poisons you! You shoot an arrow. The arrow hits the adder! The adder is almost dead. You feel sick. The adder misses you. You shoot an arrow. The arrow misses the adder. You feel sick. The adder bites you. The adder bites you but does no damage. You shoot an arrow. The arrow closely misses the adder. You feel sick. The adder barely misses you. You shoot an arrow. The arrow hits the adder but does no damage. The adder is almost dead. You feel sick. The adder barely misses you. The adder bites you. You shoot an arrow. The arrow misses the adder. You feel sick. The adder barely misses you. You shoot an arrow. The arrow closely misses the adder. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The adder closely misses you. You shoot an arrow. The arrow completely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You shoot an arrow. The arrow hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel very sick. You die... #.#.# #.......'...#.# #.#.####...†•.##.##.## #.#....'......+..[.... #.#######.######......##.##.## ..................>........... #.#######.#.#####..#####...... #.#######.#.#...#..# ########. ..........#.....#..# #........ #.###########@###..# #.######. #......# #..# #.# #. +......# #..# #.# #. #......###..# #.# #. #....†.#....# #.# #. #...##.#.##.###.# #. ###. #.#........# #. #. ..####.##### #. . ..# #.# #. There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 endoplasms 2 jackals (D:1) 2 quokkas (D:1) 2 ball pythons 5 goblins (D:1) 3 kobolds (D:1) 4 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 145 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 803 | D:2 | Reached skill level 5 in Ranged Weapons 803 | D:2 | Reached XP level 3. HP: 26/28 MP: 3/3 812 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, minmay_misc_feat_five, minmay_crystal_room, serial_park_square3 [serial_park_minivault_5x5_1], chequers_big_river D:2: layout_basic, serial_shops, nicolae_shop_competitors_out_of_business, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 5 | 5.1 Fighting | | 2.4 Dodging | | 2.1 Stealth | | 0.8 Action || total ---------------------------++------- Fire: Shortbow || 68 Armour: Leather armour || 11 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 968 | 922 | 46 | 0 | 779 | 2 | 484.0 | Dungeon | 968 | 922 | 46 | 0 | 779 | 2 | 484.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 816 daAuts D:2: 151 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+