carss Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (1, -3, D:1) a +0 short sword (1, -2, D:1) a +0 dagger (2, -4, D:1) a +0 spear a gnoll skeleton (10, -23, D:1) a hobgoblin corpse (skeletalised by now) (17, -16, D:1) 3 flux baubles (24, -9, D:1) a +0 mace (30, -10, D:1) a ball python skeleton (33, -24, D:1) a hobgoblin corpse (skeletalised by now) (41, -34, D:1) a quokka skeleton (54, -39, D:1) a +0 whip 2 stones Level 2 of the Dungeon (2, -3, D:2) a +0 club (14, 16, D:2) a rat corpse (skeletalised by now) (14, 21, D:2) a quill talisman (17, -2, D:2) a rat corpse (skeletalised by now) (24, -5, D:2) an adder corpse (skeletalised by now) (25, -16, D:2) a hobgoblin corpse (skeletalised by now) (35, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (36, 5, D:2) a +0 war axe (37, -12, D:2) a quokka corpse (skeletalised by now) (41, 25, D:2) a +0 ring mail (45, -4, D:2) a rat corpse (skeletalised by now) (46, 16, D:2) an adder skeleton (48, 24, D:2) an adder corpse (skeletalised by now) (51, 25, D:2) a bat corpse (skeletalised by now) (52, -11, D:2) a +0 rapier Level 3 of the Dungeon (1, 17, D:3) a +4 dagger 3 stones a kobold corpse (skeletalised by now) (11, 1, D:3) a ball python corpse (skeletalised by now) (13, 8, D:3) a +0 dagger a goblin skeleton (14, -2, D:3) a +0 dagger a +0 sling (14, 6, D:3) a +0 dagger (14, 8, D:3) a hobgoblin skeleton (15, 8, D:3) a ball python skeleton (15, 34, D:3) a +0 club (16, 34, D:3) a bat skeleton (17, 22, D:3) a +0 robe (22, 9, D:3) a +0 mace (25, 18, D:3) a +0 club (30, 37, D:3) a +0 leather armour (31, 34, D:3) a frilled lizard skeleton (33, 26, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 5, D:4) 5 poisoned darts (3, 15, D:4) a +0 whip a kobold corpse (6, -7, D:4) an iguana skeleton (13, -9, D:4) a +0 whip (17, 16, D:4) a +0 short sword a kobold corpse (skeletalised by now) (19, 24, D:4) a +0 short sword 2 poisoned darts a kobold corpse (skeletalised by now) (31, -7, D:4) an orb of guile (31, 8, D:4) a +0 short sword (43, 0, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 chain mail (0, 3, D:5) a +0 short sword a +0 war axe a +0 scale mail (0, 27, D:5) the +6 quarterstaff of Noon {rebuke, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (2, -22, D:5) a +0 hand axe a +0 flail a +0 ring mail a +0 flail a +0 leather armour a +0 dagger an orc corpse an orc corpse an orc corpse (3, -22, D:5) a +0 club a +0 chain mail (3, -4, D:5) an adder corpse (12, -18, D:5) the +0 leather armour of the Sky {rC+ Regen+} rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further.