carss Level 1 of the Dungeon (8, 10, D:1) a +0 short sword (19, 3, D:1) a hobgoblin skeleton (20, 24, D:1) a +0 leather armour (27, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, 2, D:1) a jackal skeleton (30, 1, D:1) a frilled lizard skeleton (30, 2, D:1) a jackal skeleton (30, 7, D:1) a +0 dagger 2 stones (32, 1, D:1) a frilled lizard skeleton (33, -3, D:1) a +0 whip (33, 25, D:1) a rat corpse (skeletalised by now) (41, 12, D:1) a bat corpse (skeletalised by now) (43, -8, D:1) a +0 quarterstaff (43, 16, D:1) a +0 short sword a kobold skeleton a rat skeleton (43, 17, D:1) a +0 club a goblin skeleton (43, 19, D:1) a rat skeleton (45, 15, D:1) a hobgoblin skeleton (45, 16, D:1) a frilled lizard skeleton a rat skeleton Level 2 of the Dungeon [Shop] Ximot's Antique Weapon Shoppe a +0 sling (34 gold) a +0 dagger (46 gold) a +0 short sword (69 gold) a +0 spear (69 gold) the +1 short sword of Accord {venom, rC- Int+7 Stlth+} (600 gold) rC-: It makes you vulnerable to cold. Int+7: It affects your intelligence (+7). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 club (11 gold) a +0 whip (57 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (7, -6, D:2) a quill talisman (8, -32, D:2) 5 poisoned darts (22, -2, D:2) a jackal skeleton (24, -4, D:2) a jackal skeleton (29, 19, D:2) a +0 dagger a kobold corpse (skeletalised by now) (33, -12, D:2) a +0 scale mail (40, -16, D:2) a +0 dagger (41, -1, D:2) a hobgoblin skeleton (59, -7, D:2) a hobgoblin corpse (67, 14, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 flail of venom (still there?) a +0 scale mail (still there?) (1, 0, D:3) 9 gold pieces (4, 2, D:3) a parchment of Ensorcelled Hibernation