carss Level 5 of the Dungeon (0, 0, D:5) a scroll of vulnerability (8, -3, D:5) a +0 spear a gnoll corpse (skeletalised by now) (8, 1, D:5) the felid corpse of carss (skeletalised by now) (9, 27, D:5) a +0 whip a gnoll corpse (13, 31, D:5) a +1 whip of electrocution a +0 leather armour an orc corpse (15, -7, D:5) an iguana corpse (skeletalised by now) (16, 12, D:5) an iguana skeleton (16, 29, D:5) a +0 dagger a +0 robe an orc corpse (18, 14, D:5) a +0 ring mail (18, 19, D:5) the +5 robe of Ziga Xeh {Rampage rC+ Str-3 SInv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. (19, -3, D:5) the felid corpse of carss (skeletalised by now) (21, 23, D:5) a +0 flail a gnoll corpse (22, 28, D:5) a throwing net (22, 34, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (23, 24, D:5) the felid corpse of carss (23, 30, D:5) a +0 giant club an ogre skeleton (24, 12, D:5) a +0 short sword an orc skeleton (26, -4, D:5) a throwing net (27, 20, D:5) a +0 club a +0 ring mail a +0 spear an orc skeleton a gnoll skeleton (28, 20, D:5) a +0 morningstar a +0 short sword an orc skeleton an orc skeleton (30, 19, D:5) a +0 flail a +0 club a gnoll corpse (31, 20, D:5) a +0 club (32, 0, D:5) a +0 spear (36, -4, D:5) a +0 hand axe (37, -3, D:5) a +0 falchion (41, 0, D:5) a +0 spear (46, 1, D:5) a throwing net (46, 10, D:5) a +0 flail a gnoll corpse (skeletalised by now) (48, 27, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, -21, D:6) an adder skeleton (2, -2, D:6) 5 javelins (3, -6, D:6) a +3 whip (10, 2, D:6) a +0 trident a +0 robe (21, -21, D:6) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (23, -24, D:6) a +0 dagger a +0 robe (23, -4, D:6) a +0 whip (24, -22, D:6) a +0 trident an orc corpse (skeletalised by now) (24, -18, D:6) a +0 whip