carss Level 4 of the Dungeon (0, 0, D:4) a +0 flail (3, -19, D:4) a +0 sling (7, -17, D:4) a +0 spear a +0 robe (8, -16, D:4) a +0 halberd (9, -18, D:4) a +0 giant club (9, -7, D:4) a +0 rapier (12, -1, D:4) a +0 long sword (19, 1, D:4) a +0 plate armour Level 5 of the Dungeon (3, -15, D:5) a parchment of Vampiric Draining (7, -28, D:5) a +0 club a gnoll corpse (skeletalised by now) (7, 3, D:5) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (8, 6, D:5) the felid corpse of carss (skeletalised by now) (9, -14, D:5) a +0 spear (12, -14, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (23, -24, D:5) a +0 war axe (24, -11, D:5) a +0 mace (33, -24, D:5) a +0 dagger (34, -12, D:5) a +0 spear a gnoll skeleton (40, -36, D:5) an orb of mayhem (41, -21, D:5) the felid skeleton of carss (41, -8, D:5) a +0 spear a gnoll skeleton (43, -50, D:5) a +0 falchion (43, -14, D:5) a +0 robe a +0 whip (45, -15, D:5) a throwing net (60, -45, D:5) an orb of guile Level 6 of the Dungeon (0, 0, D:6) a staff of cold (4, -36, D:6) a +0 robe (9, -31, D:6) a +0 robe a +1 short sword (11, -30, D:6) a +0 robe a +0 scimitar (11, -29, D:6) a +0 robe a +3 falchion (12, -30, D:6) a +0 giant club a +0 robe a +0 halberd an ogre skeleton (12, -24, D:6) a +0 robe (14, -1, D:6) a +0 falchion (15, -23, D:6) a +0 dagger a +0 robe (15, -19, D:6) a +0 robe (15, -18, D:6) a +0 dagger an orc corpse (skeletalised by now) (19, -33, D:6) a +0 pair of gloves (21, -18, D:6) the felid skeleton of carss (25, -18, D:6) an iguana corpse (skeletalised by now) (27, -35, D:6) a +0 quarterstaff (31, -3, D:6) a +0 dagger a +0 robe (34, -4, D:6) a +0 ring mail a +0 whip (34, -2, D:6) a +0 sling (35, -6, D:6) a +0 hand axe an orc skeleton (35, -2, D:6) a +0 dagger an orc corpse (skeletalised by now) (38, -20, D:6) a bullfrog skeleton (43, -15, D:6) an iguana corpse (skeletalised by now) (49, -11, D:6) a +0 club Level 7 of the Dungeon [Shop] Luvoum's Weapon Shoppe the +6 long sword of the Tooth {freeze, rElec Str-4 Int-3 Dex+3} (712 gold) rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 glaive (170 gold) a +0 dagger (34 gold) a +0 short sword (51 gold) a +0 club (8 gold) a +0 devious rapier (127 gold) a +0 trident (59 gold) a +0 hand axe (51 gold) a +0 war axe (59 gold) (10, -9, D:7) a +0 whip an orc corpse (skeletalised by now) (16, -20, D:7) a +0 giant club a +0 dire flail (18, -18, D:7) a manual of Maces & Flails (29, -3, D:7) a +0 club (30, -3, D:7) a +0 spear (32, 1, D:7) a +0 robe (32, 2, D:7) a staff of cold (45, -21, D:7) a +0 short sword (45, -7, D:7) a +0 spear a +0 ring mail of fire resistance (46, -21, D:7) a +0 club a +0 scale mail a +0 short sword 3 boomerangs an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, -8, D:7) a +0 whip a gnoll corpse (skeletalised by now) (46, -7, D:7) a +0 flail a gnoll corpse (skeletalised by now) (46, 11, D:7) a +0 whip (48, 5, D:7) a killer bee corpse (50, 8, D:7) 11 gold pieces (52, 19, D:7) a +0 short sword an orc corpse (60, 13, D:7) a +0 chain mail (61, 6, D:7) a bombardier beetle corpse (62, 6, D:7) a +0 whip a +0 devious dagger a +0 robe an orc corpse (63, 4, D:7) a +0 flail a +0 leather armour (63, 5, D:7) a +0 dagger a +0 robe (63, 6, D:7) a +0 hand axe the Ecumenical Temple