carss Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 15, D:1) a +0 ring mail (6, 14, D:1) a quokka skeleton (6, 16, D:1) a +0 dagger 3 stones a kobold skeleton (17, 4, D:1) a +0 dagger of freezing a +0 hand axe a kobold skeleton (34, 29, D:1) a +0 club (40, 29, D:1) a jackal skeleton (40, 31, D:1) a jackal skeleton (42, 43, D:1) a ball python corpse (skeletalised by now) (43, 30, D:1) a quill talisman (52, 11, D:1) a parchment of Awaken Armour (59, 43, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (3, 8, D:2) a +0 hand axe (4, 19, D:2) a bat skeleton (15, 30, D:2) a hobgoblin skeleton (16, 9, D:2) a hobgoblin skeleton (29, 43, D:2) a rat corpse (skeletalised by now) (39, 30, D:2) a +0 whip (45, 3, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (1, -1, D:3) a +0 robe (6, 22, D:3) a frilled lizard corpse (skeletalised by now) (16, 15, D:3) the felid corpse of Natasha (skeletalised by now) (20, 25, D:3) the felid corpse of Natasha (skeletalised by now) (31, 32, D:3) a +0 mace (39, 20, D:3) a +0 ring mail (41, 16, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (17, -38, D:4) a +0 plate armour (27, 3, D:4) a parchment of Sigil of Binding (41, -8, D:4) a +0 chain mail (48, -21, D:4) a +0 club a goblin skeleton (54, -33, D:4) a +0 giant club (56, -3, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Jaakival's Weapon Shoppe the +8 short sword of Odasanub {flame, rElec rN++ Int+4 Dex-5} (745 gold) rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 war axe (38 gold) 2 boomerangs (44 gold) 5 poisoned darts (33 gold) 4 javelins (132 gold) (0, 0, D:5) a +0 dagger (22, 19, D:5) a +0 scythe a +0 robe (29, 11, D:5) an adder corpse (skeletalised by now) (30, 11, D:5) a +0 helmet of ice (35, -10, D:5) a black bear skeleton (39, -30, D:5) a +0 dagger a +0 robe (39, -29, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, -28, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, 12, D:5) a quill talisman (49, 1, D:5) a +0 mace (51, -11, D:5) a +0 robe (54, -1, D:5) a jackal skeleton (55, -1, D:5) a jackal skeleton (66, 12, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (1, -12, D:6) a +0 cloak (5, -6, D:6) a +0 orcbow (10, -11, D:6) a hound skeleton (16, -23, D:6) a +0 scale mail (19, 4, D:6) a bullfrog corpse (skeletalised by now) (22, -2, D:6) a +0 flail of holy wrath (22, 2, D:6) a +0 flail a +2 ring mail of positive energy (24, -3, D:6) a +0 dagger a +0 robe (26, -3, D:6) a +0 short sword 3 stones a +0 whip a kobold skeleton (26, -2, D:6) a +0 short sword a hound corpse (skeletalised by now) a kobold skeleton (27, 0, D:6) a +0 hand axe (28, -3, D:6) a +0 dagger a +0 club (28, -2, D:6) a +0 short sword 3 stones a +0 whip a +0 dagger (36, -4, D:6) the +4 whip of Fulguration {chaos, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (37, 7, D:6) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (39, -2, D:6) a +0 flail (39, -1, D:6) a +0 battleaxe a +0 plate armour (39, 0, D:6) a +2 heavy flail (39, 7, D:6) a +0 flail a +0 leather armour (40, -25, D:6) a +0 spear (43, -34, D:6) a hound corpse (skeletalised by now) (54, -31, D:6) a +0 cloak Level 7 of the Dungeon (5, 15, D:7) a +0 club a +0 chain mail (5, 16, D:7) a +0 mace a +0 short sword an orc corpse an orc corpse (10, 15, D:7) a wand of flame (11) a scroll of torment the Ecumenical Temple