carss Level 1 of the Dungeon (18, -40, D:1) a +0 ring mail (24, -45, D:1) a bat skeleton (24, -32, D:1) a +0 sling (27, -25, D:1) the inkwell talisman of Wuff {Rampage Fly Str+3} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. Str+3: It affects your strength (+3). (35, -48, D:1) a hobgoblin skeleton (37, -21, D:1) a +0 dagger a goblin skeleton (38, -21, D:1) a +0 short sword (46, -35, D:1) a frilled lizard skeleton (47, -47, D:1) a rat corpse (skeletalised by now) (55, -25, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (5, -19, D:2) a jackal corpse (5, 21, D:2) a hobgoblin corpse (skeletalised by now) (6, -19, D:2) a jackal corpse (7, -19, D:2) a +0 club (8, 6, D:2) a ball python skeleton (12, 8, D:2) an adder skeleton (12, 34, D:2) a +0 helmet (17, -3, D:2) a +0 dagger (21, 29, D:2) a +0 short sword 4 stones (23, 11, D:2) a +0 robe (25, -2, D:2) a quokka skeleton (27, -1, D:2) a +0 whip a kobold skeleton (27, 3, D:2) a +0 dagger a goblin skeleton (27, 13, D:2) a +0 trident (28, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 15 gold pieces (7, 8, D:3) a +0 dagger