carss Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, -12, D:1) a +0 club a gnoll corpse (skeletalised by now) (6, -11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (8, 6, D:1) a ball python corpse (skeletalised by now) (15, -4, D:1) a +0 club (15, -2, D:1) a +0 dagger a goblin skeleton (16, 12, D:1) a quill talisman (18, -5, D:1) a +0 dagger 3 stones (20, -5, D:1) a quokka skeleton (20, 1, D:1) a rat skeleton (27, -14, D:1) a +0 dagger a goblin skeleton (28, -4, D:1) a quokka corpse (skeletalised by now) (40, 5, D:1) a +0 leather armour (43, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, -24, D:1) a rat corpse (skeletalised by now) (55, -15, D:1) a +0 dagger (56, 5, D:1) a ball python skeleton (58, -5, D:1) a ball python skeleton (58, -4, D:1) a hobgoblin skeleton (60, -1, D:1) a ball python corpse (skeletalised by now) (60, 11, D:1) a ball python skeleton Level 2 of the Dungeon [Shop] Byafu Cev's Magic Scroll Shoppe a scroll of enchant weapon (unknown) (82 gold) a scroll of blinking (104 gold) a scroll of torment (unknown) (104 gold) a scroll of fear (44 gold) a scroll of identify (22 gold) a scroll of immolation (44 gold) a scroll of vulnerability (unknown) (44 gold) a parchment of Passwall (96 gold) a scroll of teleportation (33 gold) (0, 0, D:2) a +0 leather armour (1, 3, D:2) a +0 flail (12, 19, D:2) a +0 robe (13, 5, D:2) a +0 ring mail (17, 31, D:2) a +0 flail (19, 2, D:2) a +0 dagger (21, 34, D:2) a centaur skeleton (23, 33, D:2) a rat corpse (skeletalised by now) (23, 38, D:2) a tengu skeleton (25, 4, D:2) a +0 spear (25, 32, D:2) a felid skeleton (27, 36, D:2) a troll skeleton (29, 19, D:2) a ball python skeleton (30, 0, D:2) a +0 dagger (30, 10, D:2) a +0 scythe the human corpse of Sigmund (skeletalised by now) (30, 27, D:2) a +0 dagger {Seojun} a +0 robe (32, 23, D:2) a bat skeleton (32, 28, D:2) a +0 hand axe of freezing a +0 scale mail the human corpse of Terence (skeletalised by now) (40, 27, D:2) a +0 dagger (41, 8, D:2) a bat corpse (skeletalised by now) (44, 8, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (0, 9, D:3) a +0 sling a goblin skeleton (1, -3, D:3) a +0 whip (1, 1, D:3) a jackal skeleton (2, 0, D:3) a jackal skeleton (2, 1, D:3) a jackal skeleton (7, -11, D:3) a +0 club (11, 8, D:3) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (15, 1, D:3) an adder skeleton (17, -18, D:3) an adder skeleton (17, -17, D:3) an adder skeleton (20, 9, D:3) a +0 short sword 5 stones (21, 25, D:3) a +0 club a goblin skeleton (22, -25, D:3) a scarab talisman (25, -23, D:3) a +0 club a goblin skeleton (28, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (31, -11, D:3) a +0 dagger (33, 22, D:3) a +0 robe Level 4 of the Dungeon (2, 8, D:4) a +0 dagger (3, -8, D:4) a +0 flail (11, -8, D:4) a +0 chain mail (29, 29, D:4) a +0 dagger (30, 1, D:4) a +0 sling (30, 12, D:4) a +0 pair of gloves (36, 35, D:4) a +0 short sword (40, 35, D:4) a +0 dagger (50, -14, D:4) a hobgoblin corpse (skeletalised by now) (50, 9, D:4) a +0 war axe (54, -5, D:4) a +1 cloak Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 robe (1, 11, D:5) an adder corpse (2, 6, D:5) a +0 pair of gloves (2, 9, D:5) a +0 scale mail (2, 11, D:5) a scorpion corpse (3, -8, D:5) a jackal corpse (9, -15, D:5) a jackal corpse (10, -15, D:5) a jackal corpse (21, -10, D:5) a +1 hand axe of venom an orc corpse (skeletalised by now) (22, -9, D:5) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (22, -8, D:5) a +0 giant club a +0 dagger a +0 robe an ogre corpse (skeletalised by now) (22, -6, D:5) a +0 hand axe a +0 dagger an orc corpse (skeletalised by now) (24, -4, D:5) a +0 dagger a +0 robe (25, -1, D:5) a wand of iceblast (3) (37, 0, D:5) an adder corpse (skeletalised by now) (39, 0, D:5) an adder corpse (skeletalised by now)