carss Level 1 of the Dungeon (0, 0, D:1) a +0 whip (11, -16, D:1) a bat corpse (skeletalised by now) (12, -1, D:1) a +0 whip (16, -17, D:1) a +0 whip (31, -4, D:1) a bat skeleton (31, 2, D:1) 3 poisoned darts (34, -6, D:1) a +0 dagger (35, 4, D:1) a +0 dagger (38, 1, D:1) a +4 ring of protection (45, -18, D:1) a +0 sling (57, 4, D:1) a +0 short sword (60, 12, D:1) a +0 spear Level 2 of the Dungeon (3, -3, D:2) a -3 short sword of protection (6, 28, D:2) a quill talisman (10, 6, D:2) a +0 spear (11, 32, D:2) a +0 hand axe (11, 33, D:2) an inkwell talisman (13, 16, D:2) 2 stones a +0 whip a kobold skeleton (20, 20, D:2) a +0 dagger (24, -1, D:2) a ball python skeleton (26, 1, D:2) a frilled lizard skeleton (28, 1, D:2) a +0 dagger a goblin skeleton (34, 1, D:2) a +0 club a +0 sling (47, 23, D:2) a rat corpse (skeletalised by now) (49, 24, D:2) a +0 club a goblin corpse (skeletalised by now) (56, 18, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Xyotwobei's Magic Scroll Boutique a scroll of noise (unknown) (11 gold) a scroll of enchant weapon (82 gold) a scroll of blinking (unknown) (104 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of vulnerability (44 gold) a scroll of identify (22 gold) a scroll of blinking (unknown) (104 gold) a scroll of acquirement (572 gold) (5, 17, D:3) a +0 dagger of venom {Gaius} (9, 14, D:3) a +0 sling a +0 robe a +0 dagger a +0 leather armour a +0 dagger {Chujiro} a +0 club a +0 leather armour a +0 morningstar a +0 falchion a +0 whip an orc skeleton an orc skeleton an orc skeleton (11, 28, D:3) 2 flux baubles (21, 7, D:3) a ball python skeleton (23, 34, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (29, 6, D:3) a +0 club (29, 34, D:3) an adder corpse (skeletalised by now) (29, 41, D:3) a +0 dagger (33, 14, D:3) a +0 dagger a kobold skeleton (35, 41, D:3) a +0 dagger Level 4 of the Dungeon (3, 8, D:4) a +0 giant spiked club an ogre skeleton (5, 7, D:4) a +0 whip an orc skeleton (10, -23, D:4) a jackal corpse (skeletalised by now) (13, -1, D:4) 3 boomerangs (20, 8, D:4) an adder skeleton (24, 7, D:4) a +0 whip (39, 7, D:4) a +0 ring mail (45, -18, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (13, 25, D:5) the human skeleton of Prince Ribbit (14, 25, D:5) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (15, 25, D:5) a +1 halberd of venom a +0 whip a gnoll corpse (skeletalised by now) (16, 27, D:5) a +2 dagger of venom a +1 short sword of speed a +0 mace a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, 2, D:5) a +0 leather armour (17, 28, D:5) a +0 war axe (19, -10, D:5) a +0 falchion (21, 11, D:5) a ring of protection from fire (41, 6, D:5) a +0 ring mail (52, -2, D:5) the +9 shortbow "Goath" {heavy, Fly Will+} Fly: It grants you flight. Will+: It increases your willpower. It cannot be enchanted further. (56, -8, D:5) a +0 chain mail a +0 short sword an orc skeleton (57, -8, D:5) a +0 leather armour a +0 whip a +0 flail (57, 28, D:5) a +0 robe (58, -7, D:5) a +0 chain mail a +0 hand axe an orc skeleton Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the -2 buckler of True Grit {Str+3} (780 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the +3 pair of gloves of Terror {Harm rElec rC-} (2650 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. It cannot be enchanted further. the +1 leather armour of Xom's Approval {Str+8 Int-4} (2240 gold) Str+8: It affects your strength (+8). Int-4: It affects your intelligence (-4). It cannot be enchanted further. the ring of Zofritir {AC+4 Dex+3 SInv} (5350 gold) [ring of protection] AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the ring "Kiedag" {Will+ rCorr} (3260 gold) [ring of resist corrosion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the medusa talisman of Hixon {Slay+4} (5330 gold) [medusa talisman] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +10 spear "Bueguxel" {venom, rN+ Str-3 Int+4} (6690 gold) rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the ring of Irrepressible Laughter {+Blink rC+ MP+9 SInv} (4520 gold) [ring of magical power] +Blink: It lets you blink. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. the +2 short sword "Coczid" {heavy, rF+ Str+2 Int-4} (2520 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). It cannot be enchanted further. the ring of Siffehi {Int+4 SInv} (3040 gold) [ring of see invisible] Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. the +9 hand axe of Temperance {heavy, rF++} (7490 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. the fortress talisman "Avvuh" {Dex+2} (3900 gold) [fortress talisman] Dex+2: It affects your dexterity (+2). the +5 mace of Jel Pewa {heavy, rElec Str+3 Dex+4} (5910 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +1 leather armour of Egalitarianism {Int+3 Slay+3} (3290 gold) Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +0 ring mail "Vekkiez" {rPois rN++ Will+ Str-2} (2710 gold) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Str-2: It affects your strength (-2). It cannot be enchanted further. the +6 ring mail "Wokkum" {^Contam Harm rPois} (3960 gold) ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. rPois: It protects you from poison. It cannot be enchanted further. the +1 robe of the Six Healing Wishes {Regen+ MP+5 Str+2} (2760 gold) Regen+: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). Str+2: It affects your strength (+2). It cannot be enchanted further. the amulet of Ogan Cub {Faith rF+ rC+ Dex+4 Slay-5} (4840 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). the +2 ring mail "Hero's Friend" {Harm *Slow Str+3} (2170 gold) Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 ring mail of the Prince of Darkness {rC++ Regen+} (2850 gold) rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (3, -3, D:6) a +0 dagger a +0 robe an orc skeleton (11, -8, D:6) a +0 leather armour (13, 1, D:6) a +0 short sword a +0 whip a +0 spear a kobold corpse (skeletalised by now) (14, -1, D:6) a +0 club (15, -4, D:6) a +0 short sword a kobold corpse (skeletalised by now) (15, -1, D:6) a +0 short sword a stone a kobold corpse (skeletalised by now) (22, -15, D:6) a +0 dagger (24, -27, D:6) a +0 dagger a +0 war axe a +0 leather armour an orc skeleton (25, -27, D:6) a +0 dagger a +0 robe (26, -25, D:6) a +0 dagger a +0 robe a +0 whip a +0 leather armour (38, -24, D:6) a +0 spear (38, -23, D:6) a +0 halberd a gnoll skeleton (39, -24, D:6) a +0 spear a gnoll skeleton (39, -23, D:6) a +0 robe of willpower a +0 whip (40, -23, D:6) a +0 club (41, 1, D:6) a +0 giant spiked club (46, -5, D:6) a +0 rapier (50, -26, D:6) an adder corpse (skeletalised by now) (55, -18, D:6) an adder corpse (skeletalised by now) (57, -7, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 mace of holy wrath (3, -20, D:7) a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (4, -20, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, -20, D:7) a +0 flail (7, 4, D:7) a +0 dagger (8, -21, D:7) a +0 leather armour (8, -14, D:7) a +0 hand axe (34, -19, D:7) a +0 short sword a +0 leather armour an orc skeleton (34, -16, D:7) a +0 short sword a +0 leather armour a +0 flail a +0 ring mail an orc skeleton an orc skeleton (35, -17, D:7) a +0 dagger (36, 11, D:7) a +0 short sword (38, 11, D:7) a +0 glaive a +0 plate armour (39, 10, D:7) a +0 dagger a +0 robe a +0 flail 2 boomerangs a +0 leather armour (40, 7, D:7) a +0 dagger a +0 robe (42, 2, D:7) a +0 dagger (45, 15, D:7) a +0 whip (46, -4, D:7) a steam dragon skeleton Level 8 of the Dungeon (4, 2, D:8) a +0 shortbow (13, 0, D:8) a +0 dagger 2 stones a +0 dagger a kobold corpse (skeletalised by now) (13, 2, D:8) a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) (14, 1, D:8) a +0 short sword 2 stones (22, -3, D:8) a +0 dagger (22, -2, D:8) a +0 dagger (22, -1, D:8) a +0 short sword (22, 0, D:8) a yak corpse (skeletalised by now) (22, 12, D:8) 4 gold pieces (23, 0, D:8) a yak corpse (skeletalised by now) (24, 0, D:8) a bullfrog corpse (skeletalised by now) (24, 1, D:8) a howler monkey corpse (skeletalised by now) (24, 2, D:8) a yak corpse (skeletalised by now) (29, 8, D:8) 17 gold pieces the Ecumenical Temple the Necropolis (3, -2, Necropolis) 12 gold pieces (5, 0, Necropolis) 3 poisoned darts (6, -2, Necropolis) 14 gold pieces (7, -6, Necropolis) 10 gold pieces (7, -3, Necropolis) 18 gold pieces (7, 4, Necropolis) 9 gold pieces (8, -4, Necropolis) 16 gold pieces (8, -2, Necropolis) a staff of earth (unseen) (8, -1, Necropolis) 17 gold pieces (9, -7, Necropolis) 14 gold pieces (9, -1, Necropolis) 15 gold pieces (9, 0, Necropolis) 10 gold pieces (9, 1, Necropolis) the +0 pair of boots of Honesty {rPois Dex+4 SInv} rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (10, 4, Necropolis) 12 gold pieces (13, 1, Necropolis) a +0 orcbow (14, 1, Necropolis) a +0 club a +0 ring mail an orc corpse a killer bee corpse (23, -31, Necropolis) 20 gold pieces (25, -31, Necropolis) 4 gold pieces (27, -29, Necropolis) a hive talisman (27, -28, Necropolis) a scroll of teleportation (27, -25, Necropolis) 3 scrolls of identify (27, -24, Necropolis) a scroll of enchant armour (37, -2, Necropolis) a parchment of Inner Flame (37, 1, Necropolis) a +0 hand axe (39, -4, Necropolis) a parchment of Construct Spike Launcher (39, 3, Necropolis) a staff of earth (unseen) (42, -4, Necropolis) a +4 ring of protection (42, 3, Necropolis) a scroll of blinking (44, -2, Necropolis) a +4 ring of protection (44, 1, Necropolis) a +0 ring mail