carss Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -30, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -11, D:1) a +0 dagger 3 stones (13, -2, D:1) a +0 sling (15, -14, D:1) a +2 vampiric hand axe (17, 3, D:1) a +0 club (24, 0, D:1) a +0 club (25, -32, D:1) a +0 club (26, -5, D:1) a +0 club a +0 short sword a stone a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (26, -4, D:1) a +0 club (27, -12, D:1) 5 poisoned darts (29, -11, D:1) a +0 dagger (30, -9, D:1) a rat skeleton (31, 0, D:1) a +3 mace a +0 chain mail (35, -10, D:1) 2 javelins (36, -28, D:1) a +0 club 2 stones a kobold skeleton (39, -12, D:1) a +0 scale mail (42, -23, D:1) a +0 dagger (44, -21, D:1) a +0 spear (44, -15, D:1) a frilled lizard skeleton (55, -49, D:1) a +3 whip (58, -30, D:1) a +0 dagger (61, -31, D:1) a rat corpse (skeletalised by now) (61, -23, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (14, 3, D:2) a ball python skeleton (17, 6, D:2) 4 poisoned darts (21, -9, D:2) a +0 trident a frilled lizard skeleton (28, 21, D:2) a rat skeleton (29, 8, D:2) an adder skeleton (41, 21, D:2) a +0 chain mail (42, 21, D:2) a quill talisman (45, 28, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Kajick's Antique Armour Shop a +0 robe (27 gold) a +0 scale mail (120 gold) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} (1593 gold) Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. an orb of pyromania (780 gold) a +0 chain mail (180 gold) a +0 ring mail (120 gold) a +0 scale mail (120 gold) a +0 ring mail (120 gold) [Shop] Fuw Mehahe's Weapon Shop a +0 short sword (36 gold) a +0 club (6 gold) a +0 whip (30 gold) a +0 dagger (24 gold) a +0 club (6 gold) 5 poisoned darts (36 gold) 5 atropa-tipped darts (54 gold) a +5 orcbow of flaming (410 gold) [Shop] Nilaos's Magic Scroll Shoppe a scroll of revelation (unknown) (82 gold) a scroll of amnesia (44 gold) a scroll of amnesia (44 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of amnesia (44 gold) a scroll of vulnerability (44 gold) a scroll of amnesia (44 gold) a scroll of identify (22 gold) [Shop] Bepsotzi's Weapon Emporium a +3 shortbow of freezing (268 gold) a +0 dagger (24 gold) a +1 war axe of venom (134 gold) a +0 club (6 gold) a +0 dagger (24 gold) a +0 dagger (24 gold) 5 poisoned darts (36 gold) a +0 quarterstaff (60 gold) the +1 arbalest "Remoriax" {antimagic, rElec rN+ Str+8 Int+2} (800 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+8: It affects your strength (+8). Int+2: It affects your intelligence (+2). It cannot be enchanted further. [Shop] Rovy's Armour Shop a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) +1 storm dragon scales (1008 gold) a +0 helmet (63 gold) a +0 leather armour (28 gold) a +3 plate armour of archery (518 gold) a +0 chain mail (84 gold) a +1 plate armour of archery (378 gold) the +0 cloak of Refuge {rPois rC- Dex+3 Stlth+} (249 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:3) an adder corpse (skeletalised by now) (3, 4, D:3) a +0 leather armour (4, -10, D:3) the felid corpse of Natasha (skeletalised by now) (4, -4, D:3) a hobgoblin skeleton (5, -8, D:3) a +1 scythe of flaming a +0 robe (12, 19, D:3) a +0 short sword a +0 morningstar a +0 ring mail an orc skeleton (12, 20, D:3) a +0 dagger a +0 leather armour a +0 hand axe (12, 21, D:3) a +0 flail an orc skeleton (14, -11, D:3) an adder corpse (skeletalised by now) (27, -8, D:3) a +0 short sword (28, -8, D:3) a +0 short sword (32, 12, D:3) a bat skeleton (35, -3, D:3) a +0 hand axe a +0 scale mail the human skeleton of Terence (36, 6, D:3) a +0 club (36, 22, D:3) a bat skeleton the felid skeleton of Natasha (37, 23, D:3) a bat skeleton (39, -4, D:3) a +0 robe (40, 1, D:3) a +0 short sword (41, -2, D:3) a rat corpse (skeletalised by now) (47, 14, D:3) a +0 dagger (50, 17, D:3) a frilled lizard skeleton (51, 7, D:3) a +0 hand axe (52, 2, D:3) a human corpse (skeletalised by now) (53, 6, D:3) a +0 dagger Level 4 of the Dungeon (26, -28, D:4) an iguana corpse (skeletalised by now) (29, 7, D:4) an adder skeleton (30, -12, D:4) a +0 club (35, 9, D:4) an adder skeleton (41, 10, D:4) a +0 rapier (45, -29, D:4) an adder skeleton (46, 10, D:4) a +0 spear (56, 6, D:4) a +0 mace (57, 9, D:4) a +0 dagger (64, 6, D:4) a +0 barding Level 5 of the Dungeon (11, 0, D:5) a +0 giant spiked club (13, 19, D:5) a +0 dagger (14, -2, D:5) a +0 hand axe (18, -4, D:5) a +0 giant club (23, -4, D:5) a +0 robe (24, -24, D:5) a +0 hand axe (26, 18, D:5) a +0 hand axe a +0 chain mail (27, 18, D:5) a +0 club a +0 chain mail a +0 flail a +0 leather armour (34, -8, D:5) an orb of energy (35, -24, D:5) the +3 ring mail of Nemelex Xobeh {-Tele rElec rC+ MP+7} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rC+: It protects you from cold. MP+7: It affects your magic capacity (+7). It cannot be enchanted further. (58, -19, D:5) a +0 flail Level 6 of the Dungeon (8, -13, D:6) a staff of necromancy (8, 4, D:6) a +0 quarterstaff (11, 2, D:6) a +3 falchion a +0 robe (11, 3, D:6) a +3 halberd a +0 robe a +3 mace of freezing a +0 robe (18, 16, D:6) a +0 hand axe (19, 2, D:6) a +0 giant club (29, 16, D:6) a +0 spear (35, 19, D:6) a +0 club (35, 20, D:6) a +0 dagger a +0 robe a +1 dagger of pain a +0 robe (36, 20, D:6) a +0 morningstar (36, 21, D:6) a +0 dagger a +0 robe (42, 8, D:6) a +4 halberd of freezing a +0 robe (42, 9, D:6) a +1 vampiric trident a +0 robe (43, 6, D:6) a +3 long sword a +0 robe a +2 mace of draining a +0 robe Level 7 of the Dungeon (5, 5, D:7) a +0 leather armour (9, -2, D:7) a +0 sling (15, -6, D:7) a +0 dagger (15, -5, D:7) a +0 war axe a +0 dagger a +0 robe a +0 dagger a +0 robe (15, -4, D:7) a +0 dagger a +0 robe (15, -3, D:7) a +0 halberd a +0 chain mail a +2 mace of protection a +0 ring mail (18, -12, D:7) a +0 whip (23, 15, D:7) a +0 mace a +0 short sword a +0 robe a +0 dagger of venom (23, 16, D:7) a +0 mace (24, 15, D:7) a +0 plate armour a +0 scimitar (25, 15, D:7) a +0 robe a +1 dagger of electrocution a +0 ring mail of cold resistance a +0 short sword (25, 16, D:7) a +0 mace a +0 dagger (29, 7, D:7) a +0 trident (49, 17, D:7) a +0 plate armour (50, 20, D:7) a +0 leather armour (50, 42, D:7) a +0 short sword a +0 cloak (57, 13, D:7) a +0 orcbow (58, 35, D:7) a +1 vampiric dagger a +0 leather armour a +0 flail (59, 35, D:7) a +0 dagger a +0 club Level 8 of the Dungeon (2, -1, D:8) a +0 pair of gloves (7, 4, D:8) a +0 war axe (18, -11, D:8) a +0 plate armour (21, -24, D:8) a +0 pair of boots (29, -4, D:8) a +0 short sword a +0 dagger (30, -4, D:8) 6 stones a +0 dagger a +0 dagger (30, -2, D:8) a +0 dagger (31, -38, D:8) a +0 whip 3 stones (31, -4, D:8) a +0 dagger (31, -1, D:8) a +0 leather armour a +0 whip (31, 0, D:8) a +0 robe a +0 dagger (59, 4, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Ylakyaclu's Assorted Antiques a scroll of teleportation (78 gold) a Gell's gravitambourine (2/2) (1040 gold) a lightning rod (4/4) (1040 gold) a tin of tremorstones (2/2) (1040 gold) a +4 plate armour of poison resistance (1092 gold) a scroll of vulnerability (104 gold) a scroll of poison (104 gold) a potion of moonshine (26 gold) (0, 0, D:9) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe (1, 0, D:9) a +0 robe a +0 dagger (5, -7, D:9) a +0 whip (6, -25, D:9) a +0 giant spiked club a +0 dire flail (11, -1, D:9) a +0 spear a +0 flail a +0 spear a +0 whip (12, -1, D:9) a +0 spear a +0 spear a +0 kite shield a +0 ring mail a +0 trident (13, -3, D:9) a +0 ring mail a +0 whip a +0 whip a +0 leather armour a +0 club (30, 4, D:9) a +0 quarterstaff (45, -1, D:9) a +0 shortbow (48, -4, D:9) a parchment of Irradiate Level 10 of the Dungeon (2, 26, D:10) the spore talisman of Beogh's Condemnation {rN+ rCorr Stlth-} [spore talisman] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (5, 15, D:10) a +0 orcbow (14, 1, D:10) a +0 dagger (15, 16, D:10) a +4 hand axe of freezing a +0 robe a +4 morningstar a +0 robe a +3 trident a +0 robe (28, -2, D:10) a +0 giant club a +0 giant spiked club (28, 27, D:10) a +2 whip of electrocution (31, 28, D:10) an orb of energy Level 11 of the Dungeon [Shop] Xeatuysi's Armour Boutique the +1 cloak of Skepticism {Dex+3 Slay+2} (592 gold) Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +0 robe (17 gold) a +0 ring mail (76 gold) a +0 pair of gloves (85 gold) a +0 plate armour (342 gold) a +0 ring mail (76 gold) the +15 plate armour "Weukar" {rF+} (1993 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 pair of gloves of fire (408 gold) (0, 0, D:11) a +0 barding (8, 2, D:11) a +0 giant club a +0 giant club (17, -11, D:11) a +0 plate armour (23, 1, D:11) 11 gold pieces (25, -5, D:11) a +0 club (25, -4, D:11) a +0 club a +0 dagger (25, 1, D:11) a potion of heal wounds (26, -5, D:11) 9 gold pieces (26, -4, D:11) 6 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 whip (still there?) a +3 dagger (still there?) a stone (still there?) the Ecumenical Temple